Player Matchup

Ao Kuang
Ao Kuang
HiDaaaaaN
Ao Kuang
Level 16
God Stats
1W - 3L
1,368 SR
Queue Stats
9W - 22L
1,162 Elo+
Solo
Nemesis
Nemesis
Mitzunare
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artemis
Artemis
VPLO
Artemis
Level 35
God Stats
25W - 21L
1,508 SR
Queue Stats
125W - 153L
1,357 Elo+
Party 3
Chiron
Chiron
WiiZzXx
Chiron
Level 22
God Stats
3W - 3L
1,291 SR
Queue Stats
45W - 68L
1,333 Elo+
Party 3
Cthulhu
Cthulhu
buenatulabro
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 105L
1,331 Elo+
Party 3
Team Averages
Level 21
1,433 SR
1,337 Elo+

VS

Team Averages
Level 12
1,424 SR
1,292 Elo+
Sol
Sol
BestisTrash
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,189 Elo+
Party 2
Heimdallr
Heimdallr
LOKOKUNA
Heimdallr
Level 8
God Stats
5W - 7L
1,394 SR
Queue Stats
16W - 24L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
Seattle1720
Sun Wukong
Level 26
God Stats
25W - 12L
1,655 SR
Queue Stats
95W - 128L
1,449 Elo+
Solo
Scylla
Scylla
b1an369
Scylla
Level 3
God Stats
2W - 0L
1,276 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
icemizu
Izanami
Level 6
God Stats
3W - 3L
1,294 SR
Queue Stats
4W - 6L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HiDaaaaaN
Ao Kuang
3
0 / 1 / 1
2,736
456
0
817
145
Nemesis
Mitzunare
Nemesis
6
2 / 1 / 0
3,891
649
1,576
3,214
671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
VPLO
Artemis
6
2 / 2 / 1
3,486
581
1,904
2,970
777
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
WiiZzXx
Chiron
5
2 / 2 / 0
3,379
563
2,523
3,848
1,030
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
buenatulabro
Cthulhu
5
0 / 3 / 2
3,341
557
1,164
5,124
2,145
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 3
3,695
616
2,384
2,473
474
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
LOKOKUNA
Heimdallr
6
0 / 2 / 2
3,708
618
954
2,247
581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Seattle1720
Sun Wukong
6
3 / 3 / 1
3,988
665
1,946
4,916
2,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
b1an369
Scylla
6
1 / 1 / 3
3,625
604
3,151
2,058
350
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
icemizu
Izanami
6
4 / 1 / 1
4,343
724
2,391
2,147
485
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
9
9
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Ao Kuang
HiDaaaaaN
Ao Kuang
0
1
1
0.5
W
Heimdallr
LOKOKUNA
Heimdallr
0
2
2
0.5
L
Nemesis
Mitzunare
Nemesis
2
1
0
2
W
Sun Wukong
Seattle1720
Sun Wukong
3
3
1
1.17
L
Artemis
VPLO
Artemis
2
2
1
1.25
L
Chiron
WiiZzXx
Chiron
2
2
0
1
W
Scylla
b1an369
Scylla
1
1
3
2.5
L
Cthulhu
buenatulabro
Cthulhu
0
3
2
0.33
W
Izanami
icemizu
Izanami
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,167
Damage
10,826
15,973
Taken
13,841
4,768
Mitigated
4,313
4,056
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,384
753
87
1,116
2,473
474
0
692
1,781
8,542
0
L
Ao Kuang
HiDaaaaaN
Ao Kuang
0
0
0
0
817
145
0
0
767
0
0
W
Heimdallr
LOKOKUNA
Heimdallr
954
625
0
0
2,247
581
36
0
2,247
0
9,847
L
Nemesis
Mitzunare
Nemesis
1,576
649
0
920
3,214
671
0
354
2,832
0
14,447
W
Sun Wukong
Seattle1720
Sun Wukong
1,946
636
0
1,588
4,916
2,423
447
0
4,916
0
12,548
L
Artemis
VPLO
Artemis
1,904
616
0
470
2,970
777
0
378
2,467
0
7,181
L
Chiron
WiiZzXx
Chiron
2,523
1,153
205
1,551
3,848
1,030
27
2,005
1,843
0
8,476
W
Scylla
b1an369
Scylla
3,151
416
0
170
2,058
350
0
151
1,907
8,609
0
L
Cthulhu
buenatulabro
Cthulhu
1,164
166
0
910
5,124
2,145
0
2,798
2,326
9,226
0
W
Izanami
icemizu
Izanami
2,391
1,814
0
390
2,147
485
700
321
1,826
0
13,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,833
Gold Earned
19,359
63
Minions Killed
93
0
Camps Cleared
0
424,535
Distance Traveled
522,941
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,695
616
21
4
0
92,566
0
L
Ao Kuang
2,736
456
0
0
0
16,246
0
W
Heimdallr
3,708
618
24
4
0
95,292
1
L
Nemesis
3,891
649
29
5
0
126,075
0
W
Sun Wukong
3,988
665
14
2
0
102,889
0
L
Artemis
3,486
581
8
1
0
81,595
0
L
Chiron
3,379
563
9
2
0
101,277
2
W
Scylla
3,625
604
9
2
0
120,721
1
L
Cthulhu
3,341
557
17
3
0
99,342
1
W
Izanami
4,343
724
25
4
0
111,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role