Player Matchup

Cthulhu
Cthulhu
JOHNNY 1173033
Cthulhu
Level 26
God Stats
1W - 3L
1,247 SR
Queue Stats
46W - 49L
1,212 Elo+
Solo
Artemis
Artemis
Jlae2008
Artemis
Level 20
God Stats
3W - 3L
1,374 SR
Queue Stats
27W - 39L
1,113 Elo+
Party 1
Arachne
Arachne
gamur23-luciacal
Arachne
Level 16
God Stats
4W - 3L
1,502 SR
Queue Stats
18W - 31L
1,062 Elo+
Party 1
King Arthur
King Arthur
ggblack_hunter
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 54L
1,152 Elo+
Solo
Ra
Ra
marcosrio2004
Ra
Level 23
God Stats
4W - 2L
1,462 SR
Queue Stats
26W - 31L
1,180 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,144 Elo+

VS

Team Averages
Level 22
1,504 SR
1,207 Elo+
Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AgentVénus
Pele
Level 26
God Stats
35W - 47L
1,345 SR
Queue Stats
67W - 73L
1,170 Elo+
Solo
Ra
Ra
Exp1osiveJaguar
Ra
Level 28
God Stats
9W - 9L
1,369 SR
Queue Stats
128W - 148L
1,185 Elo+
Solo
Loki
Loki
KrayzieDriver
Loki
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,152 Elo+
Solo
Ullr
Ullr
MHZexeed
Ullr
Level 10
God Stats
2W - 3L
1,807 SR
Queue Stats
6W - 18L
1,026 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 15
12,882
586
18,457
20,165
17,991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Jlae2008
Artemis
20
27 / 4 / 11
15,232
692
37,054
18,063
7,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 8 / 7
11,197
509
10,920
17,444
7,848
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ggblack_hunter
King Arthur
18
4 / 4 / 6
11,145
507
8,694
14,161
16,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 4 / 0
7,059
321
297
2,953
918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 14 / 9
8,501
386
4,120
20,244
10,266
16
3 / 3 / 8
10,088
459
8,521
18,472
6,296
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

18
12 / 6 / 5
12,395
563
20,408
19,153
9,956
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 9 / 6
8,925
406
6,243
14,562
6,319
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
16
9 / 13 / 3
11,062
503
12,442
20,047
8,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
45
Kills
26
26
Deaths
45
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
14
9
0.39
L
3
3
8
2.33
L
12
6
5
2.42
W
9
6
15
2.75
W
Artemis
Jlae2008
Artemis
27
4
11
8.13
L
1
9
6
0.44
L
Ullr
9
13
3
0.81
W
5
8
7
1.06
W
King Arthur
ggblack_hunter
King Arthur
4
4
6
1.75
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,422
Damage
51,734
72,786
Taken
92,478
51,248
Mitigated
40,887
14,711
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,120
967
0
0
20,244
10,266
0
4,794
15,400
0
16,060
L
8,521
1,951
0
5,797
18,472
6,296
0
3,008
15,339
0
46,387
L
20,408
3,647
852
6,975
19,153
9,956
1,349
3,013
16,015
85,086
0
W
18,457
2,042
927
1,074
20,165
17,991
1,061
2,345
17,820
46,849
0
W
Artemis
Jlae2008
Artemis
37,054
23,769
0
7,790
18,063
7,996
4,900
6,527
11,536
0
86,960
L
6,243
1,357
0
2,491
14,562
6,319
300
3,585
10,829
0
25,346
L
Ullr
12,442
6,905
0
1,742
20,047
8,050
113
4,354
15,568
0
36,627
W
10,920
7,763
0
4,217
17,444
7,848
1,975
4,994
12,450
0
55,018
W
King Arthur
ggblack_hunter
King Arthur
8,694
1,087
0
491
14,161
16,495
820
4,901
9,260
0
63,610
W
297
145
0
212
2,953
918
203
1,641
1,312
10,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,515
Gold Earned
50,971
418
Minions Killed
335
0
Camps Cleared
0
1,485,526
Distance Traveled
1,691,745
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,501
386
16
1
0
347,117
2
L
Pele
10,088
459
79
4
0
396,963
0
L
Ra
12,395
563
137
6
0
328,559
1
W
Cthulhu
12,882
586
66
3
0
338,607
0
W
Artemis
15,232
692
135
6
0
329,739
0
L
Loki
8,925
406
47
2
0
317,181
0
L
Ullr
11,062
503
56
3
0
301,925
1
W
Arachne
11,197
509
105
5
0
362,969
0
W
King Arthur
11,145
507
96
4
0
371,966
1
W
Ra
7,059
321
16
1
0
82,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role