Player Matchup

Fenrir
Fenrir
Aurakuma
Fenrir
Level 17
God Stats
3W - 5L
1,510 SR
Queue Stats
23W - 14L
1,419 Elo+
Party 1
Agni
Agni
Jacko7424
Agni
Level 160
God Stats
13W - 4L
1,707 SR
Queue Stats
154W - 84L
1,694 Elo+
Party 1
Tyr
Tyr
Pusshīsureiyā
Tyr
Level 106
God Stats
9W - 7L
1,710 SR
Queue Stats
192W - 139L
1,563 Elo+
Party 1
Team Averages
Level 94
1,642 SR
1,558 Elo+

VS

Team Averages
Level 50
1,553 SR
1,692 Elo+
Hachiman
Hachiman
A1ST NOOB
Hachiman
Level 55
God Stats
1W - 0L
1,781 SR
Queue Stats
28W - 8L
1,778 Elo+
Party 2
Ra
Ra
FARRAHFOWLER42O
Ra
Level 69
God Stats
4W - 0L
1,555 SR
Queue Stats
74W - 19L
1,688 Elo+
Party 2
Sun Wukong
Sun Wukong
UGK SCHWEDE
Sun Wukong
Level 26
God Stats
1W - 1L
1,325 SR
Queue Stats
128W - 47L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aurakuma
Fenrir
13
3 / 6 / 0
8,854
632
4,463
12,416
5,401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
2 / 4 / 3
9,658
690
10,349
12,035
3,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 4
8,512
608
6,626
13,483
9,874
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A1ST NOOB
Hachiman
15
9 / 1 / 9
11,283
806
16,554
10,666
3,976
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
8 / 1 / 9
11,177
798
10,337
6,219
2,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
UGK SCHWEDE
Sun Wukong
12
1 / 3 / 14
9,391
671
3,535
12,288
5,657
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
A1ST NOOB
Hachiman
9
1
9
13.5
L
Fenrir
Aurakuma
Fenrir
3
6
0
0.5
W
8
1
9
12.5
L
Agni
2
4
3
0.88
L
0
8
4
0.25
W
Sun Wukong
UGK SCHWEDE
Sun Wukong
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
30,426
37,934
Taken
29,173
18,987
Mitigated
11,867
6,087
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
A1ST NOOB
Hachiman
16,554
7,592
0
3,974
10,666
3,976
2,306
3,052
7,464
0
67,434
L
Fenrir
Aurakuma
Fenrir
4,463
962
0
1,593
12,416
5,401
0
4,139
8,277
0
12,593
W
10,337
348
2,771
2,916
6,219
2,234
594
1,979
4,140
65,169
0
L
Agni
10,349
818
381
2,296
12,035
3,712
0
3,610
8,425
62,915
0
L
6,626
749
0
1,817
13,483
9,874
0
2,652
10,831
0
20,322
W
Sun Wukong
UGK SCHWEDE
Sun Wukong
3,535
417
0
2,562
12,288
5,657
239
5,388
6,800
0
12,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
31,851
128
Minions Killed
209
0
Camps Cleared
0
788,432
Distance Traveled
829,400
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,283
806
78
6
0
260,773
3
L
Fenrir
8,854
632
23
2
0
266,158
0
W
Ra
11,177
798
108
8
0
293,350
1
L
Agni
9,658
690
84
6
0
269,338
4
L
Tyr
8,512
608
21
2
0
252,936
1
W
Sun Wukong
9,391
671
23
2
0
275,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role