Player Matchup

Merlin
Merlin
Apex TSB
Merlin
Level 54
God Stats
0W - 1L
1,234 SR
Queue Stats
9W - 13L
1,427 Elo+
Party 1
Chaac
Chaac
EarlyMedal
Chaac
Level 65
God Stats
3W - 2L
1,226 SR
Queue Stats
201W - 190L
1,520 Elo+
Solo
Nemesis
Nemesis
Huevos Santana
Nemesis
Level 157
God Stats
7W - 11L
1,460 SR
Queue Stats
645W - 665L
1,470 Elo+
Solo
Achilles
Achilles
SinnerTheGreat
Achilles
Level 159
God Stats
5W - 6L
1,484 SR
Queue Stats
267W - 257L
1,494 Elo+
Solo
Hel
Hel
xALBEDOxx
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,478 Elo+
Party 1
Team Averages
Level 111
1,381 SR
1,478 Elo+

VS

Team Averages
Level 132
1,440 SR
1,475 Elo+
Fafnir
Fafnir
AbyssCrow36
Fafnir
Level 143
God Stats
4W - 4L
1,493 SR
Queue Stats
622W - 623L
1,465 Elo+
Solo
He Bo
He Bo
NicomaqueStyle
He Bo
Level 118
God Stats
7W - 9L
1,297 SR
Queue Stats
784W - 769L
1,510 Elo+
Solo
Guan Yu
Guan Yu
RubenYur
Guan Yu
Level 146
God Stats
1W - 0L
1,451 SR
Queue Stats
191W - 181L
1,457 Elo+
Solo
Thoth
Thoth
iggy 420 iggz
Thoth
Level 149
God Stats
9W - 11L
1,425 SR
Queue Stats
515W - 507L
1,457 Elo+
Solo
Kukulkan
Kukulkan
kaiserpikachu
Kukulkan
Level 105
God Stats
4W - 3L
1,534 SR
Queue Stats
123W - 123L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apex TSB
Merlin
20
5 / 7 / 10
12,976
683
23,625
21,849
9,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
20
2 / 4 / 12
12,055
634
18,342
30,959
35,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 8 / 8
10,025
528
9,306
21,790
7,866
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
20
7 / 5 / 6
13,059
687
22,144
42,695
40,278
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 6
11,752
619
6,978
21,959
11,886
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
0 / 2 / 19
12,199
642
8,775
18,400
25,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 3 / 13
12,700
668
31,720
21,941
10,747
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RubenYur
Guan Yu
20
3 / 7 / 18
12,446
655
20,211
27,267
31,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 3 / 9
12,680
667
20,726
12,612
5,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
kaiserpikachu
Kukulkan
20
9 / 2 / 10
15,157
798
37,875
11,005
5,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
17
Kills
27
27
Deaths
17
42
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
2
19
4.75
L
Merlin
Apex TSB
Merlin
5
7
10
1.43
L
Chaac
2
4
12
2
L
0
8
8
0.5
W
8
3
13
4.83
W
Guan Yu
RubenYur
Guan Yu
3
7
18
1.71
L
Achilles
7
5
6
2
W
7
3
9
3.83
W
Kukulkan
kaiserpikachu
Kukulkan
9
2
10
7
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,395
Damage
119,307
139,252
Taken
91,225
104,901
Mitigated
78,585
80,886
Healing
46,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,775
3,606
3,006
5,287
18,400
25,061
562
6,093
12,307
12,638
0
L
Merlin
Apex TSB
Merlin
23,625
638
1,539
2,440
21,849
9,702
830
16,602
5,247
49,416
0
L
Chaac
18,342
3,091
2,764
12,204
30,959
35,169
465
22,340
8,619
731
40,864
L
9,306
1,890
2,140
5,437
21,790
7,866
778
13,998
7,792
0
14,722
W
31,720
1,751
4,547
6,783
21,941
10,747
1,852
8,050
13,891
46,588
0
W
Guan Yu
RubenYur
Guan Yu
20,211
2,241
7,838
7,852
27,267
31,545
1,082
8,827
18,440
0
34,766
L
Achilles
22,144
6,584
3,999
12,276
42,695
40,278
640
28,543
14,152
0
33,175
W
20,726
119
1,220
2,142
12,612
5,732
1,024
4,152
8,460
35,239
0
W
Kukulkan
kaiserpikachu
Kukulkan
37,875
1,810
5,614
1,719
11,005
5,500
1,710
4,134
6,871
85,386
0
L
6,978
624
26,586
11,501
21,959
11,886
549
17,613
4,346
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,867
Gold Earned
65,182
170
Minions Killed
189
0
Camps Cleared
0
1,606,213
Distance Traveled
1,623,684
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,199
642
7
0
0
281,540
1
L
Merlin
12,976
683
53
3
0
276,787
1
L
Chaac
12,055
634
44
2
0
348,471
1
L
Nemesis
10,025
528
20
1
0
320,706
0
W
He Bo
12,700
668
27
1
0
335,978
0
W
Guan Yu
12,446
655
17
1
0
367,244
0
L
Achilles
13,059
687
23
1
0
329,201
0
W
Thoth
12,680
667
29
2
0
265,577
0
W
Kukulkan
15,157
798
109
6
0
373,345
0
L
Hel
11,752
619
30
2
0
331,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role