Player Matchup

Ra
Ra
BENOM2010
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,363 Elo+
Solo
Osiris
Osiris
No-Name1596
Osiris
Level 25
God Stats
10W - 4L
1,702 SR
Queue Stats
88W - 86L
1,393 Elo+
Solo
Anhur
Anhur
THE NOOK15
Anhur
Level 28
God Stats
7W - 11L
1,369 SR
Queue Stats
67W - 55L
1,498 Elo+
Solo
Freya
Freya
Vanquished1030
Freya
Level 16
God Stats
10W - 9L
1,438 SR
Queue Stats
112W - 88L
1,327 Elo+
Solo
Neith
Neith
upstage-beetle
Neith
Level 14
God Stats
1W - 5L
1,339 SR
Queue Stats
13W - 19L
1,207 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,357 Elo+

VS

Team Averages
Level 18
1,558 SR
1,404 Elo+
Hou Yi
Hou Yi
Bald Waldo
Hou Yi
Level 20
God Stats
35W - 21L
1,585 SR
Queue Stats
68W - 52L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
MDCAMLMG
Tsukuyomi
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 48L
1,377 Elo+
Solo
Kukulkan
Kukulkan
MasterDadPrimer
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
chilfigure
Cthulhu
Level 17
God Stats
16W - 7L
1,647 SR
Queue Stats
53W - 58L
1,379 Elo+
Solo
Aphrodite
Aphrodite
u1travi0
Aphrodite
Level 29
God Stats
57W - 46L
1,556 SR
Queue Stats
153W - 155L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 6
11,350
811
4,303
13,124
5,840
Osiris
20
4 / 8 / 13
14,057
1,004
19,894
28,532
47,930
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
18
3 / 8 / 9
12,509
894
12,977
17,249
6,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 6 / 9
15,211
1,087
35,650
21,946
10,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 3 / 12
14,859
1,061
21,554
16,805
7,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bald Waldo
Hou Yi
20
13 / 6 / 15
16,277
1,163
32,736
19,961
9,086
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
MDCAMLMG
Tsukuyomi
20
8 / 7 / 11
14,642
1,046
17,560
17,542
7,802
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
6 / 6 / 16
13,587
971
21,285
14,760
7,034
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
chilfigure
Cthulhu
20
4 / 4 / 24
14,189
1,014
11,640
34,702
40,539
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
u1travi0
Aphrodite
20
3 / 2 / 21
13,187
942
5,112
12,362
8,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
121
25
Kills
34
34
Deaths
25
49
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Hou Yi
Bald Waldo
Hou Yi
13
6
15
3.42
W
Tsukuyomi
MDCAMLMG
Tsukuyomi
8
7
11
1.93
W
Kukulkan
6
6
16
2.33
L
Osiris
4
8
13
1.31
L
Anhur
3
8
9
0.94
L
10
6
9
2.42
W
Cthulhu
chilfigure
Cthulhu
4
4
24
4
W
Aphrodite
u1travi0
Aphrodite
3
2
21
6.75
L
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,378
Damage
88,333
97,656
Taken
99,327
77,876
Mitigated
72,538
10,867
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,303
719
60
785
13,124
5,840
0
5,760
7,364
9,340
0
W
Hou Yi
Bald Waldo
Hou Yi
32,736
24,321
315
3,148
19,961
9,086
0
6,916
12,799
0
60,548
W
Tsukuyomi
MDCAMLMG
Tsukuyomi
17,560
5,255
0
629
17,542
7,802
0
5,687
11,787
0
25,279
W
Kukulkan
21,285
3,293
0
0
14,760
7,034
0
4,019
10,516
39,437
0
L
Osiris
19,894
6,815
727
1,696
28,532
47,930
0
9,932
18,600
0
42,637
L
Anhur
12,977
4,790
0
0
17,249
6,515
0
6,227
11,022
0
25,605
L
35,650
10,322
0
4,913
21,946
10,107
0
8,303
13,643
47,020
0
W
Cthulhu
chilfigure
Cthulhu
11,640
1,318
82
3,609
34,702
40,539
0
17,375
17,077
37,284
0
W
Aphrodite
u1travi0
Aphrodite
5,112
61
8,717
6,326
12,362
8,077
0
5,956
6,256
20,589
0
L
21,554
11,217
207
2,479
16,805
7,484
0
7,815
8,990
0
55,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,986
Gold Earned
71,882
170
Minions Killed
237
3
Camps Cleared
5
1,022,637
Distance Traveled
1,141,520
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,350
811
5
0
0
153,465
1
W
Hou Yi
16,277
1,163
66
5
0
187,621
1
W
Tsukuyomi
14,642
1,046
16
1
4
201,960
0
W
Kukulkan
13,587
971
48
3
1
219,886
0
L
Osiris
14,057
1,004
52
4
1
242,843
0
L
Anhur
12,509
894
15
1
0
148,613
0
L
Freya
15,211
1,087
29
2
1
254,989
0
W
Cthulhu
14,189
1,014
73
5
0
224,871
0
W
Aphrodite
13,187
942
34
2
0
307,182
0
L
Neith
14,859
1,061
69
5
1
222,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role