Player Matchup

Merlin
Merlin
Chombski
Merlin
Level 18
God Stats
6W - 3L
1,709 SR
Queue Stats
24W - 25L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Darwish222
Kukulkan
Level 17
God Stats
13W - 16L
1,483 SR
Queue Stats
35W - 33L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Z0M3GA
Cernunnos
Level 28
God Stats
34W - 25L
1,654 SR
Queue Stats
114W - 99L
1,571 Elo+
Solo
Hun Batz
Hun Batz
cristopher12345
Hun Batz
Level 27
God Stats
3W - 2L
1,572 SR
Queue Stats
29W - 26L
1,356 Elo+
Solo
Achilles
Achilles
xXxCaldorxXx69
Achilles
Level 27
God Stats
6W - 9L
1,696 SR
Queue Stats
72W - 101L
1,551 Elo+
Solo
Team Averages
Level 23
1,623 SR
1,472 Elo+

VS

Team Averages
Level 18
1,541 SR
1,440 Elo+
Merlin
Merlin
Apolloito
Merlin
Level 14
God Stats
62W - 84L
1,343 SR
Queue Stats
66W - 95L
1,283 Elo+
Solo
Cerberus
Cerberus
Clapster1998
Cerberus
Level 25
God Stats
3W - 0L
1,715 SR
Queue Stats
66W - 75L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
engie
Tsukuyomi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 51L
1,501 Elo+
Solo
Hun Batz
Hun Batz
neythan493
Hun Batz
Level 17
God Stats
3W - 1L
1,376 SR
Queue Stats
16W - 18L
1,330 Elo+
Solo
Ganesha
Ganesha
КиркаМотьіга
Ganesha
Level 8
God Stats
28W - 10L
1,770 SR
Queue Stats
125W - 72L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chombski
Merlin
20
7 / 9 / 10
13,229
1,018
26,695
21,384
7,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Darwish222
Kukulkan
15
1 / 2 / 6
10,619
817
2,496
2,792
693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Z0M3GA
Cernunnos
20
5 / 8 / 11
13,738
1,057
32,871
29,857
8,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hun Batz
16
0 / 3 / 8
10,470
805
1,899
3,855
1,129
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
19
9 / 12 / 7
14,465
1,113
17,219
27,268
15,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apolloito
Merlin
18
0 / 3 / 6
11,107
854
3,838
8,443
2,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Clapster1998
Cerberus
20
12 / 1 / 15
16,513
1,270
14,325
26,746
30,949
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
engie
Tsukuyomi
20
21 / 6 / 8
17,306
1,331
34,769
15,596
5,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
neythan493
Hun Batz
18
0 / 11 / 14
11,596
892
7,257
18,124
5,044
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 1 / 25
13,754
1,058
18,582
20,459
10,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
102
22
Kills
34
34
Deaths
22
42
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Merlin
Apolloito
Merlin
0
3
6
1
L
Merlin
Chombski
Merlin
7
9
10
1.33
W
Cerberus
Clapster1998
Cerberus
12
1
15
19.5
L
Kukulkan
Darwish222
Kukulkan
1
2
6
2
L
Cernunnos
Z0M3GA
Cernunnos
5
8
11
1.31
L
Hun Batz
0
3
8
1.33
W
Tsukuyomi
engie
Tsukuyomi
21
6
8
4.17
W
Hun Batz
neythan493
Hun Batz
0
11
14
0.64
L
Achilles
9
12
7
1.04
W
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,180
Damage
78,771
85,156
Taken
89,368
33,085
Mitigated
54,648
6,431
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Apolloito
Merlin
3,838
194
0
1,358
8,443
2,439
0
3,161
5,282
24,126
0
L
Merlin
Chombski
Merlin
26,695
2,180
0
1,578
21,384
7,228
0
7,055
14,329
59,033
0
W
Cerberus
Clapster1998
Cerberus
14,325
1,509
660
11,204
26,746
30,949
0
10,363
16,383
61,583
0
L
Kukulkan
Darwish222
Kukulkan
2,496
454
0
0
2,792
693
0
738
2,054
12,004
0
L
Cernunnos
Z0M3GA
Cernunnos
32,871
18,035
0
3,567
29,857
8,398
0
16,994
12,863
0
60,885
L
Hun Batz
1,899
420
0
0
3,855
1,129
0
1,916
1,939
0
7,992
W
Tsukuyomi
engie
Tsukuyomi
34,769
13,226
0
917
15,596
5,689
0
4,254
11,342
0
59,612
W
Hun Batz
neythan493
Hun Batz
7,257
1,449
0
0
18,124
5,044
0
5,633
12,491
0
15,080
L
Achilles
17,219
7,076
0
1,286
27,268
15,637
0
10,042
17,226
0
31,634
W
18,582
435
0
1,135
20,459
10,527
0
5,780
14,539
34,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,521
Gold Earned
70,276
193
Minions Killed
292
11
Camps Cleared
4
837,993
Distance Traveled
1,180,544
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,107
854
36
3
0
135,098
0
L
Merlin
13,229
1,018
79
6
1
214,537
0
W
Cerberus
16,513
1,270
176
14
4
280,150
0
L
Kukulkan
10,619
817
21
2
1
61,479
1
L
Cernunnos
13,738
1,057
44
3
7
248,306
0
L
Hun Batz
10,470
805
11
1
0
58,510
1
W
Tsukuyomi
17,306
1,331
59
5
0
265,941
0
W
Hun Batz
11,596
892
21
2
0
215,643
1
L
Achilles
14,465
1,113
38
3
2
255,161
0
W
Ganesha
13,754
1,058
0
0
0
283,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role