Player Matchup

Izanami
Izanami
ADAPTINGCHAMP
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lanetz
Cerberus
Level 27
God Stats
14W - 8L
1,559 SR
Queue Stats
49W - 71L
1,219 Elo+
Solo
Ra
Ra
Lompos
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 55L
1,500 Elo+
Party 1
Hades
Hades
PaltomielPlus
Hades
Level 49
God Stats
22W - 12L
1,641 SR
Queue Stats
123W - 135L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Samuray87
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,432 Elo+

VS

Team Averages
Level 15
1,606 SR
1,410 Elo+
Neith
Neith
Absrakt
Neith
Level 15
God Stats
15W - 11L
1,785 SR
Queue Stats
131W - 144L
1,227 Elo+
Solo
Chang'e
Chang'e
Felicus
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SweerIsSad
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Xbalanque
Xbalanque
TatsumakiYT
Xbalanque
Level 29
God Stats
2W - 2L
1,743 SR
Queue Stats
189W - 234L
1,323 Elo+
Solo
Olorun
Olorun
pedrodorneles
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
3 / 0 / 0
4,490
898
2,125
1,021
239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Lanetz
Cerberus
5
2 / 0 / 3
3,932
786
1,044
2,272
889
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ra
6
3 / 0 / 2
4,074
815
1,923
1,508
423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 0
3,578
716
1,410
1,856
581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Samuray87
Cthulhu
4
0 / 2 / 2
3,286
657
485
3,272
1,301
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Absrakt
Neith
4
0 / 2 / 0
2,974
595
512
2,326
433
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Chang'e
Felicus
Chang'e
6
1 / 0 / 0
3,534
707
2,051
3,104
787
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

3
0 / 3 / 0
2,863
573
873
2,019
509
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TatsumakiYT
Xbalanque
5
0 / 0 / 0
3,057
611
185
1,359
179
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

3
0 / 4 / 0
2,783
557
466
2,405
524
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
0
0
3
L
Neith
Absrakt
Neith
0
2
0
0
L
Chang'e
Felicus
Chang'e
1
0
0
1
W
Cerberus
Lanetz
Cerberus
2
0
3
3.5
W
Ra
3
0
2
4
W
0
0
0
0
W
Cthulhu
Samuray87
Cthulhu
0
2
2
0.5
L
0
3
0
0
L
Xbalanque
TatsumakiYT
Xbalanque
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,987
Damage
4,087
9,929
Taken
11,213
3,433
Mitigated
2,432
2,061
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,125
1,468
0
411
1,021
239
482
102
919
0
22,126
L
Neith
Absrakt
Neith
512
265
0
225
2,326
433
89
1,016
1,310
0
6,959
L
Chang'e
Felicus
Chang'e
2,051
485
0
2,001
3,104
787
0
2,048
1,056
13,042
0
W
Cerberus
Lanetz
Cerberus
1,044
51
0
87
2,272
889
0
855
1,417
5,391
0
W
Ra
1,923
228
61
147
1,508
423
508
752
756
15,255
0
W
1,410
294
45
779
1,856
581
255
1,019
837
11,713
0
W
Cthulhu
Samuray87
Cthulhu
485
255
9
522
3,272
1,301
0
662
2,610
8,607
0
L
873
370
0
241
2,019
509
160
1,228
791
5,878
0
L
Xbalanque
TatsumakiYT
Xbalanque
185
55
0
186
1,359
179
0
0
1,359
0
5,477
L
466
466
0
0
2,405
524
48
570
1,835
3,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,360
Gold Earned
15,211
112
Minions Killed
62
0
Camps Cleared
0
483,115
Distance Traveled
431,204
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,490
898
49
10
0
97,445
2
L
Neith
2,974
595
11
2
0
82,404
0
L
Chang'e
3,534
707
20
4
0
114,849
0
W
Cerberus
3,932
786
7
1
0
118,824
0
W
Ra
4,074
815
17
3
0
102,970
0
W
Hades
3,578
716
27
5
0
96,701
2
W
Cthulhu
3,286
657
12
2
0
67,175
1
L
Sol
2,863
573
11
2
0
75,207
0
L
Xbalanque
3,057
611
14
3
0
96,799
0
L
Olorun
2,783
557
6
1
0
61,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role