Player Matchup

Nemesis
Nemesis
HUNTERCHIP
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
UNCWseahawk
Zeus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,151 Elo+
Solo
Olorun
Olorun
faronne
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
lafhinman
Ne Zha
Level 27
God Stats
18W - 26L
1,379 SR
Queue Stats
142W - 161L
1,154 Elo+
Solo
Yemoja
Yemoja
mikqual
Yemoja
Level 27
God Stats
26W - 24L
1,376 SR
Queue Stats
87W - 85L
1,207 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,302 Elo+

VS

Team Averages
Level 23
1,458 SR
1,422 Elo+
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CRISTOBALAVELLO
Izanami
Level 21
God Stats
12W - 6L
1,653 SR
Queue Stats
52W - 51L
1,188 Elo+
Party 1
Cerberus
Cerberus
SSG_Fabian10
Cerberus
Level 5
God Stats
1W - 0L
1,273 SR
Queue Stats
25W - 36L
1,692 Elo+
Party 1
Guan Yu
Guan Yu
Xenom_Kash
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
joaquinjjss
Agni
Level 62
God Stats
22W - 12L
1,364 SR
Queue Stats
135W - 195L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HUNTERCHIP
Nemesis
2
0 / 3 / 1
3,816
347
435
2,256
450
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
5 / 4 / 0
5,375
489
5,514
5,345
1,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
faronne
Olorun
4
1 / 4 / 1
4,381
398
1,681
2,788
678
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
lafhinman
Ne Zha
9
2 / 2 / 2
5,636
512
4,003
6,973
2,177
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
mikqual
Yemoja
9
6 / 2 / 1
5,740
522
4,858
6,715
2,881
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 1 / 0
5,915
538
2,141
5,599
2,933
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 3 / 1
5,620
511
3,539
5,532
1,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SSG_Fabian10
Cerberus
6
0 / 4 / 1
4,900
445
2,671
7,728
3,250
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Xenom_Kash
Guan Yu
6
1 / 11 / 0
4,526
411
2,347
9,879
3,419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 5
6,685
608
6,368
4,366
1,301
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
14
Kills
12
15
Deaths
19
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
0
3
W
3
3
1
1.17
L
Nemesis
HUNTERCHIP
Nemesis
0
3
1
0.17
W
Cerberus
SSG_Fabian10
Cerberus
0
4
1
0.13
L
5
4
0
1.25
W
Guan Yu
Xenom_Kash
Guan Yu
1
11
0
0.09
L
Olorun
faronne
Olorun
1
4
1
0.38
W
5
0
5
7.5
L
Ne Zha
lafhinman
Ne Zha
2
2
2
1.5
L
Yemoja
mikqual
Yemoja
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
17,066
24,077
Taken
33,104
7,622
Mitigated
12,484
4,664
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,141
918
0
854
5,599
2,933
140
368
5,231
0
26,895
W
3,539
2,760
0
766
5,532
1,581
826
2,253
3,279
0
26,930
L
Nemesis
HUNTERCHIP
Nemesis
435
359
0
0
2,256
450
0
700
1,556
0
1,756
W
Cerberus
SSG_Fabian10
Cerberus
2,671
818
0
701
7,728
3,250
0
3,206
4,522
8,227
0
L
5,514
1,782
0
910
5,345
1,436
92
2,875
2,470
20,498
0
W
Guan Yu
Xenom_Kash
Guan Yu
2,347
1,291
0
466
9,879
3,419
224
4,291
5,588
0
6,889
L
Olorun
faronne
Olorun
1,681
1,460
0
101
2,788
678
18
1,010
1,778
5,620
0
W
6,368
463
0
250
4,366
1,301
460
1,935
2,431
26,881
0
L
Ne Zha
lafhinman
Ne Zha
4,003
2,032
200
2,359
6,973
2,177
565
2,556
4,417
0
25,827
L
Yemoja
mikqual
Yemoja
4,858
2,075
287
807
6,715
2,881
0
1,898
4,817
17,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
27,646
117
Minions Killed
168
0
Camps Cleared
0
681,950
Distance Traveled
993,829
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,915
538
52
5
0
213,009
0
W
Izanami
5,620
511
56
5
0
156,327
0
L
Nemesis
3,816
347
4
0
0
63,016
1
W
Cerberus
4,900
445
13
1
0
202,762
1
L
Zeus
5,375
489
30
3
0
150,899
0
W
Guan Yu
4,526
411
10
1
0
200,543
0
L
Olorun
4,381
398
9
1
0
97,091
0
W
Agni
6,685
608
37
3
0
221,188
0
L
Ne Zha
5,636
512
52
5
0
206,416
0
L
Yemoja
5,740
522
22
2
0
164,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role