Player Matchup

King Arthur
King Arthur
EXE Knight1094
King Arthur
Level 39
God Stats
43W - 36L
1,429 SR
Queue Stats
257W - 260L
1,245 Elo+
Solo
Anhur
Anhur
LushUno
Anhur
Level 32
God Stats
3W - 6L
1,353 SR
Queue Stats
38W - 83L
1,066 Elo+
Solo
Ymir
Ymir
PlayDead176293
Ymir
Level 29
God Stats
8W - 7L
1,352 SR
Queue Stats
37W - 59L
1,080 Elo+
Solo
Team Averages
Level 33
1,378 SR
1,130 Elo+

VS

Team Averages
Level 18
1,388 SR
1,036 Elo+
Geb
Geb
CherryBottomz
Geb
Level 15
God Stats
13W - 28L
1,500 SR
Queue Stats
97W - 148L
949 Elo+
Solo
Bakasura
Bakasura
GOD_Runnerhacker
Bakasura
Level 26
God Stats
2W - 5L
1,196 SR
Queue Stats
80W - 86L
1,176 Elo+
Solo
Olorun
Olorun
QueeN_ChiomA__
Olorun
Level 13
God Stats
4W - 8L
1,468 SR
Queue Stats
4W - 19L
983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EXE Knight1094
King Arthur
16
7 / 6 / 13
12,442
732
20,329
17,520
18,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
LushUno
Anhur
15
7 / 4 / 9
12,296
723
11,548
12,248
4,706
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 1 / 10
12,692
747
8,167
15,537
17,573
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
10,598
623
10,830
19,733
12,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 10 / 3
10,982
646
8,514
17,463
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
2 / 7 / 5
10,478
616
5,384
14,620
7,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
8
11
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
King Arthur
EXE Knight1094
King Arthur
7
6
13
2.25
L
4
10
3
0.55
W
Anhur
LushUno
Anhur
7
4
9
2.88
W
10
1
10
15
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
24,728
45,305
Taken
51,816
40,767
Mitigated
26,262
8,973
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,830
1,613
0
280
19,733
12,032
0
4,135
15,038
31,785
0
W
King Arthur
EXE Knight1094
King Arthur
20,329
3,210
361
2,363
17,520
18,488
415
6,619
10,825
0
46,822
L
8,514
7,350
815
3,794
17,463
6,800
0
2,277
14,986
0
18,352
W
Anhur
LushUno
Anhur
11,548
8,058
0
2,294
12,248
4,706
1,829
4,066
8,022
0
51,629
W
8,167
296
183
3,772
15,537
17,573
713
5,931
9,246
30,576
0
L
5,384
2,836
980
3,388
14,620
7,430
0
1,755
12,640
18,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
32,058
156
Minions Killed
78
0
Camps Cleared
0
842,139
Distance Traveled
747,066
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,598
623
22
1
0
287,961
0
W
King Arthur
12,442
732
55
3
0
319,238
0
L
Bakasura
10,982
646
29
2
0
245,950
0
W
Anhur
12,296
723
68
4
0
261,415
1
W
Ymir
12,692
747
33
2
0
261,486
1
L
Olorun
10,478
616
27
2
0
213,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role