Player Matchup

Nike
Nike
Koefte_BiGMaC
Nike
Level 21
God Stats
6W - 6L
1,816 SR
Queue Stats
79W - 91L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wasserflaschexlx
Tsukuyomi
Level 19
God Stats
4W - 12L
1,345 SR
Queue Stats
18W - 31L
1,225 Elo+
Solo
Izanami
Izanami
bioknup
Izanami
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
105W - 88L
1,450 Elo+
Solo
Loki
Loki
edelheizer45
Loki
Level 13
God Stats
13W - 12L
1,642 SR
Queue Stats
42W - 28L
1,338 Elo+
Solo
He Bo
He Bo
finnykibbles23
He Bo
Level 14
God Stats
1W - 3L
1,119 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,341 Elo+

VS

Team Averages
Level 10
1,539 SR
1,193 Elo+
Nemesis
Nemesis
THC_melas
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
956 Elo+
Party 1
Scylla
Scylla
ZeNik_vagosYT
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,093 Elo+
Party 1
Jormungandr
Jormungandr
Zerodanos
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Solo
Neith
Neith
aDriiii940
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo
Thanatos
Thanatos
niko_paniko107
Thanatos
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
117W - 134L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
10,406
548
1,351
10,733
5,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
14
7 / 4 / 4
10,536
555
8,141
12,910
4,656
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
bioknup
Izanami
17
17 / 1 / 7
12,620
664
22,366
11,160
3,998
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 5
9,795
516
7,316
10,298
3,465
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 6 / 7
10,394
547
7,702
9,656
2,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
THC_melas
Nemesis
13
3 / 10 / 2
7,881
415
3,405
13,404
4,151
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 11 / 3
7,817
411
5,426
12,526
3,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Zerodanos
Jormungandr
15
2 / 4 / 8
10,141
534
9,880
17,510
14,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
8
0 / 2 / 2
6,592
347
728
1,777
452
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
6 / 9 / 3
9,892
521
6,169
18,941
6,208
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
35
Kills
13
17
Deaths
36
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Nemesis
THC_melas
Nemesis
3
10
2
0.4
W
Tsukuyomi
7
4
4
2.25
L
2
11
3
0.32
L
Jormungandr
Zerodanos
Jormungandr
2
4
8
1.5
L
Neith
0
2
2
0.5
W
Izanami
bioknup
Izanami
17
1
7
20.5
W
4
3
5
2.17
W
6
6
7
1.58
L
Thanatos
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,876
Damage
25,608
54,757
Taken
64,158
20,404
Mitigated
28,276
14,077
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,351
184
0
1,637
10,733
5,567
2,264
819
9,914
0
41,162
L
Nemesis
THC_melas
Nemesis
3,405
1,343
0
536
13,404
4,151
0
589
12,815
0
21,343
W
Tsukuyomi
8,141
2,192
0
3,652
12,910
4,656
2,796
1,772
11,138
0
43,721
L
5,426
1,155
0
0
12,526
3,066
0
1,921
10,605
30,690
0
L
Jormungandr
Zerodanos
Jormungandr
9,880
2,439
0
1,351
17,510
14,399
0
3,282
14,228
35,437
0
L
Neith
728
365
0
161
1,777
452
52
492
1,285
0
7,826
W
Izanami
bioknup
Izanami
22,366
19,791
522
5,652
11,160
3,998
7,874
6,145
5,015
0
77,513
W
7,316
2,276
0
1,438
10,298
3,465
1,843
3,000
7,298
0
30,660
W
7,702
1,422
0
1,176
9,656
2,718
661
3,570
6,086
46,633
0
L
Thanatos
6,169
1,276
0
8,543
18,941
6,208
0
1,418
17,473
0
51,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
42,323
396
Minions Killed
201
0
Camps Cleared
0
1,727,270
Distance Traveled
1,341,736
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,406
548
104
5
0
320,842
1
L
Nemesis
7,881
415
33
2
0
317,736
1
W
Tsukuyomi
10,536
555
71
4
0
387,717
0
L
Scylla
7,817
411
41
2
0
270,803
1
L
Jormungandr
10,141
534
35
2
0
314,076
0
L
Neith
6,592
347
16
1
0
84,612
1
W
Izanami
12,620
664
123
6
0
323,805
0
W
Loki
9,795
516
45
2
0
379,401
0
W
He Bo
10,394
547
53
3
0
315,505
5
L
Thanatos
9,892
521
76
4
0
354,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role