Player Matchup

Sun Wukong
Sun Wukong
Constintine808
Sun Wukong
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Thor
Thor
JoshEatsYou
Thor
Level 128
God Stats
11W - 6L
1,699 SR
Queue Stats
305W - 265L
1,629 Elo+
Party 1
Neith
Neith
Top_MILF_Star94
Neith
Level 8
God Stats
3W - 1L
1,839 SR
Queue Stats
8W - 3L
1,686 Elo+
Solo
Ra
Ra
Touch_My_Wang23
Ra
Level 14
God Stats
6W - 4L
1,679 SR
Queue Stats
14W - 6L
1,510 Elo+
Solo
Geb
Geb
loucasss123
Geb
Level 22
God Stats
3W - 0L
1,779 SR
Queue Stats
46W - 61L
1,369 Elo+
Solo
Team Averages
Level 35
1,699 SR
1,539 Elo+

VS

Team Averages
Level 23
1,613 SR
1,469 Elo+
Bellona
Bellona
DewOfMtn5211
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 121L
1,529 Elo+
Solo
Freya
Freya
LUV_Sxm_WRLD
Freya
Level 29
God Stats
31W - 28L
1,633 SR
Queue Stats
273W - 224L
1,603 Elo+
Solo
Cabrakan
Cabrakan
That_C4_Boii-_-
Cabrakan
Level 26
God Stats
16W - 6L
1,779 SR
Queue Stats
81W - 53L
1,630 Elo+
Solo
Hera
Hera
VeNoM_X_Psycho
Hera
Level 25
God Stats
4W - 5L
1,652 SR
Queue Stats
34W - 46L
1,352 Elo+
Solo
Izanami
Izanami
WLG_Greek29
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Constintine808
Sun Wukong
12
4 / 0 / 0
6,852
685
3,440
4,502
2,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 0 / 2
6,469
647
3,204
4,436
1,342
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 1
4,484
448
1,071
2,376
537
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
6,799
680
4,086
3,857
1,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 4
5,278
528
1,380
1,615
731
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DewOfMtn5211
Bellona
9
0 / 4 / 0
4,933
493
1,309
6,905
5,027
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 4 / 0
4,536
454
2,144
4,802
1,427
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
7
0 / 0 / 0
4,694
469
1,176
3,718
1,795
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,643
464
1,932
4,405
1,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Izanami
WLG_Greek29
Izanami
8
1 / 2 / 1
4,841
484
1,662
3,307
855
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Constintine808
Sun Wukong
4
0
0
4
L
Bellona
DewOfMtn5211
Bellona
0
4
0
0
W
4
0
2
5
L
1
4
0
0.25
L
Cabrakan
0
0
0
0
W
0
2
1
0.25
W
3
0
2
4
L
0
2
0
0
L
Izanami
WLG_Greek29
Izanami
1
2
1
0.75
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,181
Damage
8,223
16,786
Taken
23,137
6,296
Mitigated
10,407
7,504
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Constintine808
Sun Wukong
3,440
413
0
2,497
4,502
2,261
1,082
0
4,227
0
36,568
L
Bellona
DewOfMtn5211
Bellona
1,309
267
0
2,138
6,905
5,027
0
0
6,580
0
18,853
W
3,204
859
0
2,228
4,436
1,342
228
1,665
2,771
0
29,578
L
2,144
1,149
0
932
4,802
1,427
0
1,427
3,375
15,470
0
L
Cabrakan
1,176
203
0
1,962
3,718
1,795
0
453
3,265
20,801
0
W
1,071
581
0
209
2,376
537
240
1,015
1,361
0
9,627
W
4,086
732
445
2,125
3,857
1,425
708
2,063
1,794
48,466
0
L
1,932
680
0
1,066
4,405
1,303
0
2,686
1,719
20,722
0
L
Izanami
WLG_Greek29
Izanami
1,662
973
0
0
3,307
855
196
900
2,407
0
18,458
W
1,380
0
0
0
1,615
731
0
509
1,106
10,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
23,647
265
Minions Killed
199
0
Camps Cleared
0
933,203
Distance Traveled
809,224
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,852
685
82
8
0
196,741
2
L
Bellona
4,933
493
45
5
0
170,767
0
W
Thor
6,469
647
52
5
0
203,125
0
L
Freya
4,536
454
34
3
0
178,887
2
L
Cabrakan
4,694
469
44
4
0
149,572
0
W
Neith
4,484
448
30
3
0
119,478
0
W
Ra
6,799
680
89
9
0
196,809
2
L
Hera
4,643
464
39
4
0
148,863
3
L
Izanami
4,841
484
37
4
0
161,135
0
W
Geb
5,278
528
12
1
0
217,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role