Player Matchup

Cabrakan
Cabrakan
Bronze III
Makz Payne
Cabrakan
Bronze III
Level 48
God Stats
1W - 2L
1,365 SR
Queue Stats
1W - 2L
731 MMR
Party 1
Zeus
Zeus
Bronze III
TurnupTreyRoc
Zeus
Bronze III
Level 47
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 2L
731 MMR
Party 1
Medusa
Medusa
Bronze III
Y0uKn0wThIsMaN
Medusa
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
687 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,514 SR
716 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,514 SR
816 MMR
Bellona
Bellona
Bronze III
Fluffpavilion
Bellona
Bronze III
Level 44
God Stats
0W - 2L
1,430 SR
Queue Stats
58W - 104L
126 MMR
Solo
Neith
Neith
Silver IV
WATCHmeROLL420
Neith
Silver IV
Level 105
God Stats
14W - 15L
1,643 SR
Queue Stats
197W - 184L
1,099 MMR
Party 2
Scylla
Scylla
Silver III
dahmersfather
Scylla
Silver III
Level 105
God Stats
12W - 14L
1,468 SR
Queue Stats
245W - 215L
1,223 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Makz Payne
Cabrakan
18
10 / 3 / 10
15,315
638
14,910
23,460
24,305
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 2 / 15
14,706
613
19,000
8,922
4,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 13
15,088
629
14,037
19,507
8,502
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
AnubisChaacKaliKumbhakarnaHades

VS

Bans
HeraAh Muzen CabArtemisAresCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 12 / 3
12,674
528
8,535
26,977
21,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
1 / 5 / 4
13,808
575
12,925
17,462
6,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 4 / 1
15,119
630
16,596
16,316
5,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
21
Kills
8
9
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
12
3
0.21
W
Cabrakan
Makz Payne
Cabrakan
10
3
10
5
W
4
2
15
5.75
L
1
5
4
0.6
W
7
4
13
3.38
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,947
Damage
38,056
51,889
Taken
60,755
37,735
Mitigated
33,701
12,986
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,535
2,865
159
1,822
26,977
21,619
331
13,389
13,588
0
42,494
W
Cabrakan
Makz Payne
Cabrakan
14,910
1,390
0
1,910
23,460
24,305
165
5,872
17,588
32,937
0
W
19,000
208
1,530
885
8,922
4,928
1,132
3,584
5,338
92,597
0
L
12,925
4,605
0
7,705
17,462
6,246
473
11,350
6,112
0
77,422
W
14,037
8,759
1,187
7,474
19,507
8,502
2,531
7,240
12,267
196
74,794
L
16,596
278
0
2,297
16,316
5,836
135
9,731
6,585
75,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
41,601
237
Minions Killed
236
0
Camps Cleared
0
1,213,821
Distance Traveled
1,148,809
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,674
528
49
2
0
349,931
1
W
Cabrakan
15,315
638
25
1
0
436,969
9
W
Zeus
14,706
613
112
5
0
436,924
1
L
Neith
13,808
575
100
4
0
358,566
2
W
Medusa
15,088
629
100
4
0
339,928
0
L
Scylla
15,119
630
87
4
0
440,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role