Player Matchup

Tsukuyomi
Tsukuyomi
BSoBasic
Tsukuyomi
Level 28
God Stats
34W - 15L
1,731 SR
Queue Stats
77W - 53L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Kuhari Online
Heimdallr
Level 26
God Stats
1W - 3L
1,405 SR
Queue Stats
87W - 94L
1,491 Elo+
Solo
Khepri
Khepri
M_a_d_C_a_t_
Khepri
Level 26
God Stats
13W - 14L
1,513 SR
Queue Stats
89W - 73L
1,561 Elo+
Solo
Tyr
Tyr
darthballs4048
Tyr
Level 26
God Stats
2W - 4L
1,537 SR
Queue Stats
67W - 53L
1,554 Elo+
Solo
Vulcan
Vulcan
zombiefreak51056
Vulcan
Level 17
God Stats
0W - 2L
1,558 SR
Queue Stats
15W - 17L
1,561 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,548 Elo+

VS

Team Averages
Level 22
1,537 SR
1,549 Elo+
Tyr
Tyr
Taquitoveloz
Tyr
Level 29
God Stats
86W - 63L
1,498 SR
Queue Stats
297W - 164L
1,614 Elo+
Solo
Izanami
Izanami
TheGrimArcanum
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 56L
1,531 Elo+
Solo
Fenrir
Fenrir
TiN-WesT-26
Fenrir
Level 7
God Stats
5W - 8L
1,482 SR
Queue Stats
6W - 11L
1,544 Elo+
Solo
Hel
Hel
butteredjames
Hel
Level 21
God Stats
10W - 9L
1,704 SR
Queue Stats
18W - 18L
1,513 Elo+
Solo
Set
Set
ugotkik
Set
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BSoBasic
Tsukuyomi
17
10 / 1 / 3
10,993
647
9,721
10,112
3,547
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Kuhari Online
Heimdallr
13
3 / 2 / 2
8,253
485
9,809
8,480
3,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
12
2 / 5 / 4
8,793
517
4,391
15,038
10,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 4 / 0
9,472
557
6,025
13,940
11,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 2
7,517
442
4,356
7,911
2,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,987
646
11,988
15,337
13,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 2 / 3
8,408
495
7,222
12,141
3,330
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
6
0 / 8 / 0
6,332
372
1,100
9,234
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
6 / 6 / 3
9,023
531
8,664
13,072
4,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
16
5 / 3 / 4
10,073
593
8,868
11,725
8,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
17
Kills
18
18
Deaths
19
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BSoBasic
Tsukuyomi
10
1
3
11.5
L
Heimdallr
Kuhari Online
Heimdallr
3
2
2
2
L
Khepri
2
5
4
0.8
W
4
0
5
6.5
W
3
2
3
2.25
W
Fenrir
0
8
0
0
W
6
6
3
1.25
L
2
4
0
0.5
W
Set
5
3
4
2.33
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
37,842
55,481
Taken
61,509
31,855
Mitigated
32,270
17,138
Healing
25,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BSoBasic
Tsukuyomi
9,721
1,721
0
4,959
10,112
3,547
131
1,241
8,746
0
86,446
L
Heimdallr
Kuhari Online
Heimdallr
9,809
5,356
0
2,259
8,480
3,194
951
1,362
7,068
0
41,369
L
Khepri
4,391
327
528
2,504
15,038
10,337
365
3,770
11,098
31,880
0
W
11,988
1,566
0
8,101
15,337
13,786
0
1,444
13,518
0
70,481
W
7,222
4,731
227
2,463
12,141
3,330
2,407
2,343
9,798
0
44,670
W
Fenrir
1,100
127
0
1,470
9,234
2,290
0
372
8,859
0
17,199
W
8,664
194
5,051
5,745
13,072
4,252
951
2,207
10,863
33,795
0
L
6,025
746
0
6,226
13,940
11,827
0
595
12,795
423
57,601
W
Set
8,868
4,012
0
2,508
11,725
8,612
424
2,736
8,914
98
68,548
L
4,356
1,665
0
662
7,911
2,950
170
1,749
5,962
35,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
44,823
416
Minions Killed
400
0
Camps Cleared
0
1,601,243
Distance Traveled
1,563,813
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,993
647
130
8
0
385,426
1
L
Heimdallr
8,253
485
58
3
0
281,104
1
L
Khepri
8,793
517
40
2
0
320,267
6
W
Tyr
10,987
646
137
8
0
396,913
1
W
Izanami
8,408
495
75
4
0
293,610
4
W
Fenrir
6,332
372
24
1
0
205,749
0
W
Hel
9,023
531
60
4
0
350,786
6
L
Tyr
9,472
557
122
7
0
345,049
0
W
Set
10,073
593
104
6
0
316,755
7
L
Vulcan
7,517
442
66
4
0
269,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role