Player Matchup

Neith
Neith
FreakyGrin
Neith
Level 27
God Stats
7W - 6L
1,704 SR
Queue Stats
69W - 78L
1,318 Elo+
Solo
Zhong Kui
Zhong Kui
JawzuKanjozoku
Zhong Kui
Level 69
God Stats
19W - 24L
1,409 SR
Queue Stats
156W - 163L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thespiritchild
Tsukuyomi
Level 29
God Stats
5W - 6L
1,359 SR
Queue Stats
55W - 68L
1,350 Elo+
Party 2
Team Averages
Level 42
1,491 SR
1,369 Elo+

VS

Team Averages
Level 48
1,577 SR
1,388 Elo+
Bakasura
Bakasura
HansLandaaa
Bakasura
Level 46
God Stats
202W - 226L
1,429 SR
Queue Stats
354W - 376L
1,320 Elo+
Solo
Anubis
Anubis
TWZAnonimous
Anubis
Level 69
God Stats
19W - 10L
1,705 SR
Queue Stats
67W - 77L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
TWZlegacy
Cthulhu
Level 29
God Stats
13W - 7L
1,596 SR
Queue Stats
34W - 35L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 7 / 2
11,298
565
5,530
14,236
4,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zhong Kui
JawzuKanjozoku
Zhong Kui
17
4 / 7 / 2
13,025
651
16,897
24,112
20,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
thespiritchild
Tsukuyomi
14
1 / 9 / 3
11,224
561
9,269
16,563
5,157
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HansLandaaa
Bakasura
15
5 / 4 / 10
13,483
674
9,409
16,894
7,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
18
14 / 1 / 8
14,479
724
23,348
17,126
10,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
TWZlegacy
Cthulhu
19
4 / 1 / 15
14,542
727
10,516
15,665
13,574
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
23
23
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
2
0.29
W
Bakasura
HansLandaaa
Bakasura
5
4
10
2.5
L
Zhong Kui
JawzuKanjozoku
Zhong Kui
4
7
2
0.71
W
Anubis
14
1
8
18
W
Cthulhu
TWZlegacy
Cthulhu
4
1
15
11.5
L
Tsukuyomi
thespiritchild
Tsukuyomi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
43,273
54,911
Taken
49,685
29,596
Mitigated
30,899
13,867
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,530
2,225
0
2,229
14,236
4,396
0
6,877
6,789
0
48,500
W
Bakasura
HansLandaaa
Bakasura
9,409
6,862
0
5,430
16,894
7,081
327
6,475
10,419
0
51,448
L
Zhong Kui
JawzuKanjozoku
Zhong Kui
16,897
806
350
8,525
24,112
20,043
0
15,931
7,776
68,348
0
W
Anubis
23,348
721
0
9,817
17,126
10,244
1,696
6,328
10,798
100,141
0
W
Cthulhu
TWZlegacy
Cthulhu
10,516
436
584
2,058
15,665
13,574
610
4,479
10,492
51,182
0
L
Tsukuyomi
thespiritchild
Tsukuyomi
9,269
2,275
330
2,433
16,563
5,157
0
11,114
5,044
0
40,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
42,504
218
Minions Killed
267
0
Camps Cleared
0
875,977
Distance Traveled
1,068,299
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,298
565
95
5
0
249,773
0
W
Bakasura
13,483
674
88
4
0
375,559
0
L
Zhong Kui
13,025
651
88
4
0
291,469
7
W
Anubis
14,479
724
114
6
0
301,838
6
W
Cthulhu
14,542
727
65
3
0
390,902
0
L
Tsukuyomi
11,224
561
35
2
0
334,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role