Player Matchup

Sun Wukong
Sun Wukong
InsaneBolt69
Sun Wukong
Level 54
God Stats
24W - 22L
1,623 SR
Queue Stats
281W - 370L
1,334 Elo+
Solo
Medusa
Medusa
PURPLECLOUD7400
Medusa
Level 69
God Stats
6W - 7L
1,460 SR
Queue Stats
455W - 479L
1,306 Elo+
Solo
Nox
Nox
Tyr_Eviscerates
Nox
Level 40
God Stats
23W - 20L
1,513 SR
Queue Stats
292W - 238L
1,348 Elo+
Solo
Team Averages
Level 54
1,532 SR
1,329 Elo+

VS

Team Averages
Level 88
1,533 SR
1,381 Elo+
Sobek
Sobek
Memenssi10
Sobek
Level 70
God Stats
11W - 9L
1,523 SR
Queue Stats
226W - 258L
1,356 Elo+
Solo
Fenrir
Fenrir
TnnKirk5
Fenrir
Level 67
God Stats
4W - 3L
1,401 SR
Queue Stats
198W - 199L
1,411 Elo+
Solo
Sol
Sol
cDADDY8388
Sol
Level 127
God Stats
2W - 1L
1,675 SR
Queue Stats
130W - 147L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InsaneBolt69
Sun Wukong
13
2 / 3 / 3
9,440
674
5,639
13,180
9,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 8 / 2
9,241
660
10,447
11,917
3,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 4
8,810
629
5,308
9,875
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
5 / 0 / 5
10,229
731
5,371
11,821
11,308
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
TnnKirk5
Fenrir
14
8 / 4 / 5
10,442
746
8,176
11,196
4,667
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 9
9,911
708
14,859
7,701
2,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
17
17
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
InsaneBolt69
Sun Wukong
2
3
3
1.17
W
Sobek
5
0
5
7.5
L
2
8
2
0.38
W
Fenrir
TnnKirk5
Fenrir
8
4
5
2.63
L
1
6
4
0.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
28,406
34,972
Taken
30,718
16,813
Mitigated
18,429
8,518
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
InsaneBolt69
Sun Wukong
5,639
1,520
934
4,660
13,180
9,712
23
7,467
5,713
0
28,541
W
Sobek
5,371
352
750
3,831
11,821
11,308
0
2,809
9,012
25,887
0
L
10,447
5,447
0
881
11,917
3,698
459
6,660
5,257
0
26,256
W
Fenrir
TnnKirk5
Fenrir
8,176
416
0
706
11,196
4,667
560
1,403
9,793
0
25,880
L
5,308
778
712
1,331
9,875
3,403
51
6,171
3,704
30,807
0
W
14,859
3,539
429
3,411
7,701
2,454
1,008
1,201
6,500
53,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
30,582
136
Minions Killed
151
0
Camps Cleared
0
762,875
Distance Traveled
803,406
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,440
674
47
3
0
276,979
6
W
Sobek
10,229
731
39
3
0
293,128
4
L
Medusa
9,241
660
27
2
0
246,063
0
W
Fenrir
10,442
746
28
2
0
264,325
1
L
Nox
8,810
629
62
4
0
239,833
1
W
Sol
9,911
708
84
6
0
245,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role