Player Matchup

Cerberus
Cerberus
DeadWizard1045
Cerberus
Level 5
God Stats
2W - 3L
1,271 SR
Queue Stats
5W - 11L
1,153 Elo+
Party 2
Bellona
Bellona
PerkyWizard2297
Bellona
Level 5
God Stats
3W - 10L
1,247 SR
Queue Stats
5W - 12L
1,153 Elo+
Party 2
Nu Wa
Nu Wa
Road00Rash
Nu Wa
Level 30
God Stats
25W - 14L
1,584 SR
Queue Stats
145W - 202L
1,121 Elo+
Party 3
Olorun
Olorun
merlin_tsa1509
Olorun
Level 3
God Stats
5W - 5L
1,271 SR
Queue Stats
8W - 8L
1,010 Elo+
Party 3
Cthulhu
Cthulhu
pipegarcia2007
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,100 Elo+
Party 2
Team Averages
Level 10
1,374 SR
1,108 Elo+

VS

Team Averages
Level 8
1,469 SR
1,057 Elo+
Sun Wukong
Sun Wukong
GenCola
Sun Wukong
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
RedChiefLlama
Nemesis
Level 9
God Stats
15W - 16L
1,346 SR
Queue Stats
31W - 45L
991 Elo+
Party 1
Agni
Agni
Retzius79
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
898 Elo+
Party 4
Achilles
Achilles
TheMaio_
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,011 Elo+
Party 4
Tsukuyomi
Tsukuyomi
facudance
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
886 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
2 / 3 / 30
13,515
965
6,763
15,000
9,066
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
16 / 2 / 23
15,214
1,087
31,267
12,199
15,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
20
19 / 1 / 24
16,001
1,143
37,991
8,888
3,156
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 19
14,015
1,001
21,400
16,915
8,133
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 6 / 29
13,094
935
17,694
20,527
13,367
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GenCola
Sun Wukong
20
7 / 6 / 8
14,910
1,065
22,136
27,151
23,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
17
0 / 17 / 5
11,307
808
12,074
25,274
15,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
18
0 / 10 / 5
11,514
822
6,607
16,942
5,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
TheMaio_
Achilles
19
2 / 6 / 7
12,581
899
11,264
27,344
33,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
facudance
Tsukuyomi
19
9 / 9 / 3
14,255
1,018
16,327
27,479
9,797
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
46
48
Kills
18
18
Deaths
48
125
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
30
5.67
L
Sun Wukong
GenCola
Sun Wukong
7
6
8
1.83
W
16
2
23
13.75
L
Nemesis
0
17
5
0.15
L
Agni
0
10
5
0.25
W
Nu Wa
19
1
24
31
L
Achilles
TheMaio_
Achilles
2
6
7
0.92
L
Tsukuyomi
facudance
Tsukuyomi
9
9
3
1.17
W
6
6
19
2.58
W
5
6
29
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,115
Damage
68,408
73,529
Taken
124,190
48,831
Mitigated
87,830
18,583
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,763
1,332
0
1,360
15,000
9,066
0
2,288
12,562
15,305
0
L
Sun Wukong
GenCola
Sun Wukong
22,136
4,586
0
1,226
27,151
23,465
0
18,383
8,593
8,806
61,702
W
31,267
13,920
0
1,846
12,199
15,109
0
2,018
9,806
0
42,863
L
Nemesis
12,074
5,593
0
2,018
25,274
15,220
0
16,308
8,641
0
28,917
L
Agni
6,607
1,678
0
0
16,942
5,393
0
12,448
4,406
25,650
0
W
Nu Wa
37,991
12,226
1,187
2,534
8,888
3,156
0
1,398
7,365
64,744
0
L
Achilles
TheMaio_
Achilles
11,264
5,465
0
797
27,344
33,955
0
18,637
8,457
179
24,692
L
Tsukuyomi
facudance
Tsukuyomi
16,327
11,067
0
482
27,479
9,797
0
18,072
9,182
0
25,514
W
21,400
15,750
2,498
7,156
16,915
8,133
0
2,356
14,134
47,372
0
W
17,694
2,071
1,371
631
20,527
13,367
0
1,597
18,460
31,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,839
Gold Earned
64,567
197
Minions Killed
206
1
Camps Cleared
1
1,105,881
Distance Traveled
1,256,723
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,515
965
19
1
0
210,346
0
L
Sun Wukong
14,910
1,065
106
8
0
266,717
1
W
Bellona
15,214
1,087
25
2
0
257,364
0
L
Nemesis
11,307
808
36
3
1
208,084
0
L
Agni
11,514
822
29
2
0
212,749
0
W
Nu Wa
16,001
1,143
52
4
1
237,377
0
L
Achilles
12,581
899
19
1
0
273,426
2
L
Tsukuyomi
14,255
1,018
16
1
0
295,747
0
W
Olorun
14,015
1,001
72
5
0
191,916
0
W
Cthulhu
13,094
935
29
2
0
208,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role