Player Matchup

Nemesis
Nemesis
RampageEra-x
Nemesis
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 64L
1,388 Elo+
Party 3
Ganesha
Ganesha
Six Crazy Legs
Ganesha
Level 27
God Stats
6W - 11L
1,438 SR
Queue Stats
39W - 43L
1,315 Elo+
Party 4
Merlin
Merlin
kreeper1009
Merlin
Level 88
God Stats
2W - 1L
1,491 SR
Queue Stats
109W - 97L
1,484 Elo+
Party 3
Hachiman
Hachiman
xSilvaWolfx
Hachiman
Level 46
God Stats
2W - 1L
1,412 SR
Queue Stats
38W - 34L
1,355 Elo+
Party 3
Chaac
Chaac
xUNLEASHEDx100
Chaac
Level 74
God Stats
2W - 1L
1,458 SR
Queue Stats
52W - 51L
1,381 Elo+
Party 4
Team Averages
Level 56
1,460 SR
1,385 Elo+

VS

Team Averages
Level 57
1,412 SR
1,317 Elo+
Hel
Hel
AlejoVargasG26
Hel
Level 110
God Stats
13W - 15L
1,480 SR
Queue Stats
502W - 549L
1,332 Elo+
Party 1
Nemesis
Nemesis
AndrezBlack94
Nemesis
Level 51
God Stats
131W - 119L
1,523 SR
Queue Stats
314W - 327L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
BeallFury22
Cthulhu
Level 39
God Stats
15W - 23L
1,406 SR
Queue Stats
111W - 132L
1,279 Elo+
Party 2
Izanami
Izanami
gbhp91
Izanami
Level 36
God Stats
0W - 5L
1,199 SR
Queue Stats
115W - 135L
1,270 Elo+
Party 2
Nu Wa
Nu Wa
sebas_r97
Nu Wa
Level 48
God Stats
196W - 191L
1,454 SR
Queue Stats
253W - 269L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RampageEra-x
Nemesis
18
6 / 1 / 7
12,620
505
13,821
23,280
9,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 18
11,757
470
16,284
23,694
20,534
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
20
8 / 1 / 6
13,236
529
18,219
17,951
7,541
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hachiman
xSilvaWolfx
Hachiman
17
4 / 4 / 9
11,226
449
9,641
14,950
5,377
Boots

Boots

+6%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 2 / 11
12,409
496
15,261
27,911
30,804
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 0
12,530
501
10,025
15,775
6,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
16
2 / 4 / 2
11,138
446
13,608
20,706
6,362
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Cthulhu
BeallFury22
Cthulhu
15
3 / 6 / 3
11,061
442
17,861
20,943
21,709
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
gbhp91
Izanami
14
1 / 8 / 5
9,477
379
9,435
15,590
4,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
sebas_r97
Nu Wa
18
3 / 4 / 3
11,337
453
30,036
14,605
4,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
25
Kills
10
10
Deaths
25
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Nemesis
2
4
2
0.75
L
Cthulhu
BeallFury22
Cthulhu
3
6
3
0.75
W
Nemesis
RampageEra-x
Nemesis
6
1
7
9.5
W
0
2
18
4.5
L
Izanami
gbhp91
Izanami
1
8
5
0.44
W
Merlin
8
1
6
11
L
Nu Wa
sebas_r97
Nu Wa
3
4
3
1.13
W
Hachiman
xSilvaWolfx
Hachiman
4
4
9
2.13
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,226
Damage
80,965
107,786
Taken
87,619
73,330
Mitigated
44,376
35,754
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,025
344
1,863
9,235
15,775
6,474
672
8,036
7,714
103,375
0
L
Nemesis
13,608
4,873
0
6,482
20,706
6,362
186
4,511
16,070
0
84,421
L
Cthulhu
BeallFury22
Cthulhu
17,861
818
1,356
2,084
20,943
21,709
189
10,792
10,010
34,180
0
W
Nemesis
RampageEra-x
Nemesis
13,821
6,623
2,113
8,611
23,280
9,074
844
7,591
15,689
0
94,921
W
16,284
566
1,404
1,550
23,694
20,534
182
15,633
8,061
45,926
0
L
Izanami
gbhp91
Izanami
9,435
5,032
692
3,541
15,590
4,938
736
7,608
7,807
0
51,144
W
Merlin
18,219
880
2,082
7,439
17,951
7,541
1,354
12,205
5,746
115,194
0
L
Nu Wa
sebas_r97
Nu Wa
30,036
9,572
128
3,205
14,605
4,893
2,105
3,556
10,634
84,842
0
W
Hachiman
xSilvaWolfx
Hachiman
9,641
6,550
0
0
14,950
5,377
268
7,106
7,844
0
64,112
W
15,261
3,944
487
12,068
27,911
30,804
576
15,387
12,524
0
90,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,248
Gold Earned
55,543
612
Minions Killed
547
0
Camps Cleared
0
2,268,797
Distance Traveled
2,302,036
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,530
501
201
8
0
480,836
3
L
Nemesis
11,138
446
125
5
0
548,142
1
L
Cthulhu
11,061
442
47
2
0
440,746
9
W
Nemesis
12,620
505
122
5
0
556,066
3
W
Ganesha
11,757
470
18
1
0
421,842
4
L
Izanami
9,477
379
80
3
0
422,064
4
W
Merlin
13,236
529
202
8
0
461,546
4
L
Nu Wa
11,337
453
94
4
0
410,248
0
W
Hachiman
11,226
449
123
5
0
371,038
0
W
Chaac
12,409
496
147
6
0
458,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role