Player Matchup

Ra
Ra
Nortor27
Ra
Level 100
God Stats
2W - 4L
1,521 SR
Queue Stats
114W - 126L
1,530 Elo+
Solo
Fenrir
Fenrir
Yobwitch
Fenrir
Level 60
God Stats
7W - 7L
1,563 SR
Queue Stats
14W - 24L
1,176 Elo+
Party 1
Sobek
Sobek
roarish
Sobek
Level 27
God Stats
22W - 25L
1,475 SR
Queue Stats
25W - 37L
1,308 Elo+
Party 1
Team Averages
Level 62
1,520 SR
1,338 Elo+

VS

Team Averages
Level 60
1,515 SR
1,162 Elo+
Cupid
Cupid
BeauTheFarmer
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KUSHYNUGS
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
820 Elo+
Party 2
Olorun
Olorun
RMCReckless
Olorun
Level 65
God Stats
1W - 0L
1,544 SR
Queue Stats
13W - 16L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
6,594
599
1,644
966
261
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Yobwitch
Fenrir
10
1 / 3 / 3
6,740
613
4,244
6,687
2,531
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
roarish
Sobek
10
1 / 2 / 3
7,128
648
4,758
10,504
7,091
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
8,077
734
4,864
6,889
2,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
KUSHYNUGS
Cerberus
9
0 / 2 / 4
7,275
661
3,331
12,979
6,838
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
11
3 / 1 / 2
7,533
685
5,380
4,417
1,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
5
5
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Cerberus
KUSHYNUGS
Cerberus
0
2
4
1
L
2
0
0
2
W
Olorun
3
1
2
4
L
Fenrir
Yobwitch
Fenrir
1
3
3
0.83
L
Sobek
roarish
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,646
Damage
13,575
18,157
Taken
24,285
9,883
Mitigated
10,920
2,451
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,864
2,641
180
2,251
6,889
2,340
950
2,176
4,713
0
51,448
W
Cerberus
KUSHYNUGS
Cerberus
3,331
430
708
3,666
12,979
6,838
208
3,033
9,946
14,075
0
L
1,644
452
132
294
966
261
25
187
779
11,883
0
W
Olorun
5,380
3,004
2,309
1,929
4,417
1,742
1,282
1,353
3,064
19,107
0
L
Fenrir
Yobwitch
Fenrir
4,244
889
0
351
6,687
2,531
0
3,196
3,491
0
10,198
L
Sobek
roarish
Sobek
4,758
450
0
1,674
10,504
7,091
0
5,336
5,168
14,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,462
Gold Earned
22,885
50
Minions Killed
144
0
Camps Cleared
0
451,145
Distance Traveled
557,832
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,077
734
80
7
0
181,066
2
W
Cerberus
7,275
661
35
3
0
202,258
0
L
Ra
6,594
599
31
3
0
72,917
1
W
Olorun
7,533
685
29
3
0
174,508
0
L
Fenrir
6,740
613
9
1
0
184,519
0
L
Sobek
7,128
648
10
1
0
193,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role