Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FlamingoPanther
Rama
Level 61
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 2L
1,535 Elo+
Party 2
Ares
Ares
Gh0stFace__00
Ares
Level 124
God Stats
3W - 1L
1,768 SR
Queue Stats
77W - 71L
1,536 Elo+
Solo
Merlin
Merlin
KuriousºKat
Merlin
Level 160
God Stats
10W - 17L
1,327 SR
Queue Stats
786W - 811L
1,511 Elo+
Solo
Ah Puch
Ah Puch
MadisonFM
Ah Puch
Level 72
God Stats
3W - 0L
1,869 SR
Queue Stats
127W - 129L
1,524 Elo+
Party 2
Team Averages
Level 115
1,554 SR
1,521 Elo+

VS

Team Averages
Level 119
1,505 SR
1,574 Elo+
Mercury
Mercury
CadenDespair
Mercury
Level 105
God Stats
1W - 4L
1,512 SR
Queue Stats
107W - 80L
1,664 Elo+
Solo
Ganesha
Ganesha
ConundrumKitten
Ganesha
Level 102
God Stats
2W - 2L
1,591 SR
Queue Stats
71W - 46L
1,580 Elo+
Party 1
Hachiman
Hachiman
Ethernalyy
Hachiman
Level 156
God Stats
0W - 1L
1,620 SR
Queue Stats
22W - 16L
1,558 Elo+
Party 3
Odin
Odin
Indomius
Odin
Level 128
God Stats
0W - 2L
1,302 SR
Queue Stats
48W - 42L
1,545 Elo+
Party 3
Sun Wukong
Sun Wukong
NightlyNews
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 8 / 21
13,116
772
16,450
19,663
10,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 5 / 12
13,066
769
26,235
19,349
9,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 4 / 29
12,471
734
13,530
22,786
28,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
10 / 2 / 19
13,968
822
20,244
8,360
4,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
MadisonFM
Ah Puch
19
5 / 3 / 22
12,136
714
17,252
13,426
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CadenDespair
Mercury
18
5 / 9 / 7
11,294
664
13,139
20,002
14,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
0 / 8 / 17
10,935
643
14,153
21,261
25,291
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Ethernalyy
Hachiman
18
3 / 7 / 11
11,139
655
17,304
18,769
7,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
18
4 / 9 / 10
11,697
688
8,303
21,181
21,686
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
NightlyNews
Sun Wukong
20
9 / 5 / 10
12,915
760
20,337
20,586
21,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
76
38
Kills
21
22
Deaths
38
103
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
8
21
2.56
L
Mercury
CadenDespair
Mercury
5
9
7
0.94
L
0
8
17
1.06
L
Hachiman
Ethernalyy
Hachiman
3
7
11
1.21
W
12
5
12
3.6
W
1
4
29
3.88
L
Odin
4
9
10
1
W
Merlin
10
2
19
9.75
W
Ah Puch
MadisonFM
Ah Puch
5
3
22
5.33
L
Sun Wukong
NightlyNews
Sun Wukong
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,711
Damage
73,236
83,584
Taken
101,799
59,949
Mitigated
91,087
22,521
Healing
24,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,450
4,427
1,025
2,840
19,663
10,165
593
3,444
16,144
0
25,221
L
Mercury
CadenDespair
Mercury
13,139
3,723
239
2,843
20,002
14,863
0
8,097
11,905
0
25,991
L
14,153
406
1,774
1,266
21,261
25,291
0
11,400
9,861
33,406
0
L
Hachiman
Ethernalyy
Hachiman
17,304
7,949
1,921
6,131
18,769
7,865
1,404
8,369
10,400
0
29,270
W
26,235
17,206
1,982
5,166
19,349
9,317
3,555
4,095
15,104
0
49,796
W
13,530
365
384
2,381
22,786
28,672
480
6,083
16,553
20,520
0
L
Odin
8,303
635
1,243
1,340
21,181
21,686
0
10,618
10,563
0
17,169
W
Merlin
20,244
1,090
3,771
1,558
8,360
4,573
1,474
952
7,383
52,494
0
W
Ah Puch
MadisonFM
Ah Puch
17,252
675
1,040
2,374
13,426
7,222
388
2,032
11,241
38,200
0
L
Sun Wukong
NightlyNews
Sun Wukong
20,337
3,157
2,509
5,329
20,586
21,382
167
12,542
8,044
6,004
31,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,757
Gold Earned
57,980
184
Minions Killed
165
0
Camps Cleared
0
1,445,442
Distance Traveled
1,426,288
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,116
772
16
1
0
311,188
1
L
Mercury
11,294
664
43
3
0
279,439
0
L
Ganesha
10,935
643
1
0
0
289,376
0
L
Hachiman
11,139
655
43
3
0
254,191
0
W
Rama
13,066
769
54
3
0
249,402
1
W
Ares
12,471
734
11
1
0
295,375
1
L
Odin
11,697
688
40
2
0
271,456
0
W
Merlin
13,968
822
60
4
0
308,283
0
W
Ah Puch
12,136
714
43
3
0
281,194
0
L
Sun Wukong
12,915
760
38
2
0
331,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role