Player Matchup

Baron Samedi
Baron Samedi
KingJ Ushh1
Baron Samedi
Level 47
God Stats
13W - 11L
1,584 SR
Queue Stats
105W - 109L
1,438 Elo+
Solo
Ne Zha
Ne Zha
Kroolerz
Ne Zha
Level 95
God Stats
18W - 20L
1,467 SR
Queue Stats
501W - 487L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Otakuchine
Hun Batz
Level 101
God Stats
2W - 4L
1,295 SR
Queue Stats
76W - 92L
1,384 Elo+
Solo
Thor
Thor
Saeyun7167
Thor
Level 69
God Stats
6W - 14L
1,384 SR
Queue Stats
278W - 283L
1,425 Elo+
Solo
Yemoja
Yemoja
TuxX2BaD
Yemoja
Level 68
God Stats
155W - 141L
1,465 SR
Queue Stats
711W - 684L
1,454 Elo+
Solo
Team Averages
Level 76
1,439 SR
1,426 Elo+

VS

Team Averages
Level 49
1,493 SR
1,360 Elo+
Cthulhu
Cthulhu
BossiestMaple
Cthulhu
Level 48
God Stats
35W - 40L
1,393 SR
Queue Stats
117W - 127L
1,330 Elo+
Solo
Medusa
Medusa
Deep Sebas
Medusa
Level 46
God Stats
4W - 9L
1,451 SR
Queue Stats
174W - 194L
1,428 Elo+
Solo
Zeus
Zeus
ITzDROCKJR
Zeus
Level 27
God Stats
9W - 8L
1,539 SR
Queue Stats
24W - 33L
1,377 Elo+
Party 1
Arachne
Arachne
Jazzetry
Arachne
Level 63
God Stats
2W - 1L
1,746 SR
Queue Stats
48W - 76L
1,334 Elo+
Party 1
Chaac
Chaac
Mongrrel
Chaac
Level 61
God Stats
2W - 2L
1,338 SR
Queue Stats
30W - 57L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingJ Ushh1
Baron Samedi
20
5 / 4 / 14
16,216
954
32,726
26,622
15,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Kroolerz
Ne Zha
20
6 / 7 / 11
15,614
918
17,468
26,928
13,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Otakuchine
Hun Batz
20
8 / 11 / 13
15,988
940
36,561
31,679
15,748
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 5 / 16
14,839
873
13,444
26,886
23,878
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
TuxX2BaD
Yemoja
20
2 / 6 / 15
14,482
852
13,248
28,852
30,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 4 / 21
15,946
938
19,863
29,287
41,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Deep Sebas
Medusa
20
3 / 7 / 12
14,984
881
18,691
17,374
6,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 16
15,793
929
32,901
19,965
6,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Jazzetry
Arachne
20
12 / 7 / 16
17,394
1,023
25,988
26,790
11,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Mongrrel
Chaac
20
7 / 2 / 19
16,667
980
33,714
29,007
33,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
117
25
Kills
33
33
Deaths
25
69
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
4
21
3.63
W
Medusa
Deep Sebas
Medusa
3
7
12
1.29
W
7
5
16
3
W
Arachne
Jazzetry
Arachne
12
7
16
2.86
L
Baron Samedi
KingJ Ushh1
Baron Samedi
5
4
14
3
L
Ne Zha
Kroolerz
Ne Zha
6
7
11
1.64
W
Chaac
Mongrrel
Chaac
7
2
19
8.25
L
Hun Batz
Otakuchine
Hun Batz
8
11
13
1.32
L
4
5
16
2.4
L
Yemoja
TuxX2BaD
Yemoja
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,447
Damage
131,157
140,967
Taken
122,423
100,260
Mitigated
98,194
38,291
Healing
28,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
19,863
468
2,885
5,165
29,287
41,086
0
13,156
16,131
53,149
0
W
Medusa
Deep Sebas
Medusa
18,691
10,716
0
3,261
17,374
6,059
0
4,652
12,722
0
53,715
W
32,901
3,530
0
2,202
19,965
6,570
0
7,571
12,394
50,825
0
W
Arachne
Jazzetry
Arachne
25,988
19,956
0
6,576
26,790
11,140
0
9,835
16,955
0
42,130
L
Baron Samedi
KingJ Ushh1
Baron Samedi
32,726
4,479
5,603
10,700
26,622
15,803
0
9,482
17,140
84,961
0
L
Ne Zha
Kroolerz
Ne Zha
17,468
8,355
0
1,043
26,928
13,939
0
9,213
17,715
0
41,442
W
Chaac
Mongrrel
Chaac
33,714
7,792
0
8,466
29,007
33,339
0
10,760
18,247
0
59,948
L
Hun Batz
Otakuchine
Hun Batz
36,561
10,973
0
0
31,679
15,748
0
9,304
22,375
0
66,281
L
13,444
2,195
451
2,570
26,886
23,878
0
8,963
17,923
0
25,227
L
Yemoja
TuxX2BaD
Yemoja
13,248
1,824
14,018
3,906
28,852
30,892
0
15,802
13,050
27,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,139
Gold Earned
80,784
288
Minions Killed
300
7
Camps Cleared
9
1,536,374
Distance Traveled
1,574,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,946
938
77
5
0
314,918
0
W
Medusa
14,984
881
102
6
1
301,392
0
W
Zeus
15,793
929
42
2
1
292,832
0
W
Arachne
17,394
1,023
18
1
3
334,548
1
L
Baron Samedi
16,216
954
131
8
1
295,342
0
L
Ne Zha
15,614
918
42
2
3
318,569
0
W
Chaac
16,667
980
61
4
4
330,901
0
L
Hun Batz
15,988
940
75
4
3
319,324
0
L
Thor
14,839
873
18
1
0
312,741
0
L
Yemoja
14,482
852
22
1
0
290,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role