Player Matchup

Rama
Rama
 
Rama
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Fraulzar
Cerberus
Level 149
God Stats
1W - 0L
1,620 SR
Queue Stats
180W - 173L
1,426 Elo+
Party 1
Hercules
Hercules
MDHNiteHawk87
Hercules
Level 123
God Stats
2W - 2L
1,617 SR
Queue Stats
365W - 367L
1,452 Elo+
Solo
Chaac
Chaac
Raven 1316
Chaac
Level 152
God Stats
3W - 1L
1,604 SR
Queue Stats
373W - 402L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
Zarbomer
Kuzenbo
Level 126
God Stats
4W - 4L
1,313 SR
Queue Stats
167W - 180L
1,424 Elo+
Party 1
Team Averages
Level 136
1,531 SR
1,450 Elo+

VS

Team Averages
Level 83
1,537 SR
1,422 Elo+
Tyr
Tyr
Fkillzer
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,493 Elo+
Solo
Bastet
Bastet
Krishnah
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,379 Elo+
Party 3
Cupid
Cupid
X The Dubya X
Cupid
Level 123
God Stats
0W - 2L
1,266 SR
Queue Stats
15W - 24L
1,393 Elo+
Solo
Artio
Artio
bluegreengirl
Artio
Level 107
God Stats
7W - 2L
1,821 SR
Queue Stats
177W - 188L
1,416 Elo+
Party 3
Hera
Hera
podeguaranah
Hera
Level 54
God Stats
3W - 5L
1,597 SR
Queue Stats
198W - 210L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
10 / 3 / 18
12,413
887
16,890
11,226
5,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Fraulzar
Cerberus
18
8 / 3 / 19
11,487
821
19,208
20,571
19,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
MDHNiteHawk87
Hercules
18
4 / 2 / 24
10,946
782
8,782
17,144
17,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chaac
18
9 / 5 / 19
11,950
854
19,845
26,491
26,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Zarbomer
Kuzenbo
17
3 / 2 / 24
11,244
803
9,030
12,595
19,708
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 8
10,497
750
9,119
18,123
17,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Krishnah
Bastet
16
3 / 11 / 6
10,285
735
11,432
16,670
8,285
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 3 / 7
11,327
809
18,822
13,570
6,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 6 / 9
10,699
764
10,066
23,439
24,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 12
10,275
734
16,311
13,305
5,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
34
Kills
15
15
Deaths
34
104
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
3
18
6.33
L
3
8
8
0.88
W
Cerberus
Fraulzar
Cerberus
8
3
19
5.83
L
Bastet
Krishnah
Bastet
3
11
6
0.55
W
Hercules
MDHNiteHawk87
Hercules
4
2
24
8
W
Chaac
9
5
19
3.7
L
6
3
7
3.17
W
Kuzenbo
Zarbomer
Kuzenbo
3
2
24
7.5
L
2
6
9
1.08
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,755
Damage
65,750
88,027
Taken
85,107
89,228
Mitigated
63,700
44,291
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,890
9,383
2,374
2,041
11,226
5,070
1,837
4,602
6,549
0
49,443
L
9,119
2,864
276
2,205
18,123
17,971
331
9,020
9,103
0
12,656
W
Cerberus
Fraulzar
Cerberus
19,208
2,040
1,974
7,120
20,571
19,622
875
5,392
13,024
34,083
0
L
Bastet
Krishnah
Bastet
11,432
2,872
0
0
16,670
8,285
1,432
5,899
10,771
0
19,743
W
Hercules
MDHNiteHawk87
Hercules
8,782
2,597
2,598
5,974
17,144
17,907
965
6,077
10,942
0
21,998
W
Chaac
19,845
2,215
2,998
12,847
26,491
26,921
626
6,300
20,091
8,072
35,081
L
18,822
8,330
1,680
3,343
13,570
6,865
1,321
3,983
9,587
0
38,026
W
Kuzenbo
Zarbomer
Kuzenbo
9,030
3,770
4,166
2,199
12,595
19,708
689
4,006
8,526
15,652
0
L
10,066
189
4,696
5,958
23,439
24,749
193
9,666
13,773
24,525
0
L
16,311
4,483
2,541
1,537
13,305
5,830
349
3,976
9,329
33,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,040
Gold Earned
53,083
167
Minions Killed
130
0
Camps Cleared
0
1,192,128
Distance Traveled
1,146,903
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,413
887
63
5
0
225,869
0
L
Tyr
10,497
750
16
1
0
222,095
0
W
Cerberus
11,487
821
36
3
0
247,734
1
L
Bastet
10,285
735
21
2
0
221,036
0
W
Hercules
10,946
782
17
1
0
246,780
2
W
Chaac
11,950
854
39
3
0
240,719
0
L
Cupid
11,327
809
42
3
0
247,340
1
W
Kuzenbo
11,244
803
12
1
0
231,026
0
L
Artio
10,699
764
19
1
0
229,492
0
L
Hera
10,275
734
32
2
0
226,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role