Player Matchup

Rama
Rama
EngineNumber9
Rama
Level 125
God Stats
3W - 1L
1,647 SR
Queue Stats
48W - 25L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
JUNGBAE
Kuzenbo
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 34L
1,615 Elo+
Party 1
Zhong Kui
Zhong Kui
WarPuppy2
Zhong Kui
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 1
Team Averages
Level 129
1,549 SR
1,563 Elo+

VS

Team Averages
Level 59
1,644 SR
1,359 Elo+
Ne Zha
Ne Zha
CIPOTACO
Ne Zha
Level 66
God Stats
3W - 6L
1,422 SR
Queue Stats
37W - 70L
1,305 Elo+
Party 2
Ra
Ra
matamuertos
Ra
Level 67
God Stats
0W - 1L
1,706 SR
Queue Stats
6W - 14L
1,353 Elo+
Party 2
Odin
Odin
staarlike
Odin
Level 43
God Stats
3W - 1L
1,803 SR
Queue Stats
45W - 48L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 6
13,253
698
19,052
15,795
6,969
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
JUNGBAE
Kuzenbo
14
2 / 2 / 13
12,416
653
10,548
17,325
21,656
Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
WarPuppy2
Zhong Kui
16
3 / 3 / 11
12,260
645
12,564
12,477
8,258
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CIPOTACO
Ne Zha
15
4 / 4 / 2
11,886
626
9,112
15,640
6,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

17
5 / 7 / 5
13,543
713
15,761
15,587
6,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
1 / 5 / 6
11,012
580
5,831
21,402
12,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
15
Kills
10
10
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CIPOTACO
Ne Zha
4
4
2
1.25
W
10
5
6
2.6
W
Kuzenbo
JUNGBAE
Kuzenbo
2
2
13
4.25
W
Zhong Kui
WarPuppy2
Zhong Kui
3
3
11
2.83
L
5
7
5
1.07
L
Odin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,164
Damage
30,704
45,597
Taken
52,629
36,883
Mitigated
25,173
7,724
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CIPOTACO
Ne Zha
9,112
1,741
740
6,277
15,640
6,246
1,803
7,108
8,532
0
45,611
W
19,052
15,047
0
4,669
15,795
6,969
2,402
4,472
11,323
0
74,437
W
Kuzenbo
JUNGBAE
Kuzenbo
10,548
3,638
0
1,534
17,325
21,656
235
6,740
10,585
29,292
0
W
Zhong Kui
WarPuppy2
Zhong Kui
12,564
897
0
1,521
12,477
8,258
627
4,639
7,838
63,915
0
L
15,761
2,200
3,311
5,674
15,587
6,146
29
9,392
6,195
96,353
0
L
Odin
5,831
2,568
0
221
21,402
12,781
0
7,724
13,678
0
24,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
36,441
216
Minions Killed
219
0
Camps Cleared
0
999,398
Distance Traveled
1,006,397
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,886
626
47
2
0
330,910
0
W
Rama
13,253
698
100
5
0
310,789
3
W
Kuzenbo
12,416
653
18
1
0
383,295
2
W
Zhong Kui
12,260
645
98
5
0
305,314
0
L
Ra
13,543
713
143
8
0
335,008
0
L
Odin
11,012
580
29
2
0
340,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role