Player Matchup

Fenrir
Fenrir
Onlycure0991ttv
Fenrir
Level 17
God Stats
8W - 6L
1,436 SR
Queue Stats
193W - 203L
1,271 Elo+
Party 2
Nu Wa
Nu Wa
Quazar0121
Nu Wa
Level 29
God Stats
5W - 3L
1,740 SR
Queue Stats
36W - 63L
1,282 Elo+
Solo
Nemesis
Nemesis
Ridthewind
Nemesis
Level 27
God Stats
1W - 2L
1,559 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 1
Ganesha
Ganesha
TheRainbowDove
Ganesha
Level 29
God Stats
15W - 16L
1,546 SR
Queue Stats
22W - 27L
1,284 Elo+
Party 1
Izanami
Izanami
smohkr
Izanami
Level 14
God Stats
16W - 6L
1,556 SR
Queue Stats
101W - 84L
1,328 Elo+
Party 2
Team Averages
Level 23
1,568 SR
1,322 Elo+

VS

Team Averages
Level 21
1,509 SR
1,254 Elo+
Rama
Rama
Patsrock1
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,245 Elo+
Party 3
Ymir
Ymir
Secret Strike
Ymir
Level 21
God Stats
5W - 3L
1,762 SR
Queue Stats
31W - 40L
1,245 Elo+
Party 3
Fenrir
Fenrir
Xablau66669
Fenrir
Level 20
God Stats
13W - 22L
1,496 SR
Queue Stats
18W - 32L
1,290 Elo+
Solo
Osiris
Osiris
ihopsoren
Osiris
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,245 Elo+
Party 3
Sol
Sol
psa10paul
Sol
Level 21
God Stats
0W - 2L
1,287 SR
Queue Stats
31W - 40L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 13
12,025
547
6,985
14,575
6,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
17
6 / 3 / 15
12,231
556
14,376
9,945
4,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Ridthewind
Nemesis
18
3 / 2 / 12
12,036
547
7,318
14,875
14,284
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 1 / 35
12,701
577
8,735
17,858
27,612
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
smohkr
Izanami
20
31 / 1 / 7
14,930
679
34,984
17,741
10,114
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 12 / 3
7,681
349
5,851
14,769
3,566
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 10 / 1
8,117
369
3,633
16,193
5,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
1 / 9 / 1
9,498
432
5,616
24,604
8,595
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ihopsoren
Osiris
14
1 / 6 / 1
8,721
396
6,031
16,526
15,347
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 6 / 2
10,599
482
19,358
19,169
6,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
15
43
Kills
7
8
Deaths
43
82
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Rama
0
12
3
0.13
W
Nu Wa
6
3
15
4.5
W
Nemesis
Ridthewind
Nemesis
3
2
12
4.5
L
1
10
1
0.15
W
0
1
35
17.5
L
Fenrir
1
9
1
0.17
L
Osiris
ihopsoren
Osiris
1
6
1
0.25
L
4
6
2
0.83
W
Izanami
smohkr
Izanami
31
1
7
34.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,398
Damage
40,489
74,994
Taken
91,261
63,052
Mitigated
39,731
22,326
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,985
2,284
0
6,632
14,575
6,907
1,362
2,125
12,400
0
65,385
L
Rama
5,851
4,595
0
905
14,769
3,566
0
3,931
10,813
0
28,264
W
Nu Wa
14,376
3,024
0
860
9,945
4,135
1,820
5,807
4,113
65,080
0
W
Nemesis
Ridthewind
Nemesis
7,318
1,855
0
2,405
14,875
14,284
4,613
4,724
9,900
0
50,460
L
3,633
200
0
0
16,193
5,902
0
5,627
10,547
14,197
0
W
8,735
523
1,668
2,863
17,858
27,612
772
7,634
9,999
22,354
0
L
Fenrir
5,616
1,104
0
8,788
24,604
8,595
0
5,273
19,256
0
68,757
L
Osiris
ihopsoren
Osiris
6,031
1,057
0
994
16,526
15,347
664
2,098
13,961
0
32,892
L
19,358
4,303
0
8,870
19,169
6,321
1,062
6,713
12,356
85,440
0
W
Izanami
smohkr
Izanami
34,984
25,439
0
7,898
17,741
10,114
4,861
8,018
9,698
0
124,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,923
Gold Earned
44,616
466
Minions Killed
361
0
Camps Cleared
0
2,034,317
Distance Traveled
1,830,090
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,025
547
97
4
0
439,481
1
L
Rama
7,681
349
53
2
0
351,238
2
W
Nu Wa
12,231
556
88
4
0
390,460
1
W
Nemesis
12,036
547
90
4
0
446,669
2
L
Ymir
8,117
369
21
1
0
417,349
2
W
Ganesha
12,701
577
0
0
0
373,920
0
L
Fenrir
9,498
432
88
4
0
319,073
1
L
Osiris
8,721
396
57
3
0
383,588
1
L
Sol
10,599
482
142
6
0
358,842
1
W
Izanami
14,930
679
191
9
0
383,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role