Player Matchup

Hercules
Hercules
Platinum I
AlecoM
Hercules
Platinum I
Level 156
God Stats
11W - 7L
1,530 SR
Queue Stats
344W - 168L
2,017 MMR
Party 2
Bacchus
Bacchus
Platinum III
Xincelot
Bacchus
Platinum III
Level 146
God Stats
6W - 11L
1,607 SR
Queue Stats
359W - 178L
1,839 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
caza3stori
Baron Samedi
Platinum V
Level 115
God Stats
6W - 3L
1,813 SR
Queue Stats
153W - 61L
1,726 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,650 SR
1,861 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,610 SR
1,787 MMR
Achilles
Achilles
Platinum V
Grzecho166
Achilles
Platinum V
Level 132
God Stats
20W - 21L
1,590 SR
Queue Stats
139W - 137L
1,730 MMR
Party 1
Vamana
Vamana
Platinum II
Koenigan
Vamana
Platinum II
Level 65
God Stats
12W - 10L
1,535 SR
Queue Stats
81W - 44L
1,901 MMR
Party 1
Scylla
Scylla
Platinum V
MysteriousPox
Scylla
Platinum V
Level 126
God Stats
52W - 51L
1,703 SR
Queue Stats
139W - 137L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlecoM
Hercules
20
7 / 8 / 9
22,905
587
28,595
49,382
69,319
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Xincelot
Bacchus
20
5 / 5 / 11
23,826
611
29,033
50,168
87,054
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
caza3stori
Baron Samedi
20
8 / 10 / 5
23,230
596
25,750
37,539
39,444
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TerraPersephoneThothDiscordiaCthulhu

VS

Bans
AphroditeHou YiOsirisCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Grzecho166
Achilles
20
10 / 9 / 12
24,562
630
26,074
37,334
48,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
Koenigan
Vamana
20
9 / 3 / 14
24,778
635
57,426
46,750
49,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 8 / 14
22,945
588
30,514
22,978
9,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
20
Kills
23
23
Deaths
20
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlecoM
Hercules
7
8
9
1.44
W
Achilles
Grzecho166
Achilles
10
9
12
1.78
W
Vamana
Koenigan
Vamana
9
3
14
5.33
W
4
8
14
1.38
L
Bacchus
Xincelot
Bacchus
5
5
11
2.1
L
Baron Samedi
caza3stori
Baron Samedi
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,378
Damage
114,014
137,089
Taken
107,062
195,817
Mitigated
106,739
38,578
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlecoM
Hercules
28,595
9,855
0
15,590
49,382
69,319
1,045
13,023
35,559
0
128,771
W
Achilles
Grzecho166
Achilles
26,074
6,490
0
8,433
37,334
48,088
1,490
22,376
14,633
0
104,624
W
Vamana
Koenigan
Vamana
57,426
35,186
0
8,981
46,750
49,338
3,046
21,131
24,691
0
198,987
W
30,514
1,934
0
4,097
22,978
9,313
661
11,667
11,186
178,227
0
L
Bacchus
Xincelot
Bacchus
29,033
2,975
2,082
8,044
50,168
87,054
1,844
13,044
36,411
77,019
0
L
Baron Samedi
caza3stori
Baron Samedi
25,750
2,218
3,327
9,535
37,539
39,444
1,329
4,628
32,620
192,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,961
Gold Earned
72,285
375
Minions Killed
426
0
Camps Cleared
0
2,031,701
Distance Traveled
2,322,308
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
22,905
587
131
3
0
677,144
3
W
Achilles
24,562
630
66
2
0
798,501
20
W
Vamana
24,778
635
161
4
0
852,557
1
W
Scylla
22,945
588
199
5
0
671,250
9
L
Bacchus
23,826
611
56
1
0
752,326
7
L
Baron Samedi
23,230
596
188
5
0
602,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role