Player Matchup

Zhong Kui
Zhong Kui
FilthyRich1337
Zhong Kui
Level 68
God Stats
131W - 148L
1,371 SR
Queue Stats
438W - 602L
1,124 Elo+
Solo
Merlin
Merlin
RYCE_pt6
Merlin
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 8L
1,080 Elo+
Party 1
Cerberus
Cerberus
SurgeMelYt
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,080 Elo+
Party 1
Team Averages
Level 33
1,391 SR
1,094 Elo+

VS

Team Averages
Level 18
1,313 SR
1,151 Elo+
Hercules
Hercules
MSTK_TweedMan
Hercules
Level 26
God Stats
4W - 3L
1,417 SR
Queue Stats
13W - 11L
1,207 Elo+
Solo
Ra
Ra
XxChromeApolloxX
Ra
Level 11
God Stats
1W - 0L
1,258 SR
Queue Stats
5W - 7L
1,170 Elo+
Solo
Set
Set
bcosby69420
Set
Level 18
God Stats
18W - 29L
1,266 SR
Queue Stats
36W - 51L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FilthyRich1337
Zhong Kui
17
9 / 6 / 6
13,364
703
30,281
24,614
16,925
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
RYCE_pt6
Merlin
14
4 / 12 / 5
12,322
649
15,539
15,513
9,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
SurgeMelYt
Cerberus
16
3 / 8 / 8
11,939
628
11,904
26,462
26,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MSTK_TweedMan
Hercules
18
13 / 2 / 9
15,040
792
20,886
29,803
37,396
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
5 / 4 / 17
13,853
729
23,474
22,638
9,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 10 / 9
12,608
664
9,287
21,065
7,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
16
Kills
26
26
Deaths
16
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FilthyRich1337
Zhong Kui
9
6
6
2
W
Hercules
MSTK_TweedMan
Hercules
13
2
9
8.75
L
Merlin
RYCE_pt6
Merlin
4
12
5
0.54
L
Cerberus
SurgeMelYt
Cerberus
3
8
8
0.88
W
5
4
17
3.38
W
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,724
Damage
53,647
66,589
Taken
73,506
53,122
Mitigated
53,930
18,490
Healing
30,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FilthyRich1337
Zhong Kui
30,281
2,915
1,113
10,726
24,614
16,925
138
9,092
15,522
60,177
0
W
Hercules
MSTK_TweedMan
Hercules
20,886
9,477
501
9,644
29,803
37,396
0
20,299
9,504
0
37,067
L
Merlin
RYCE_pt6
Merlin
15,539
1,573
0
0
15,513
9,378
384
5,129
10,384
39,536
0
L
Cerberus
SurgeMelYt
Cerberus
11,904
1,412
0
6,651
26,462
26,819
0
9,261
17,201
38,145
0
W
23,474
2,329
4,117
14,438
22,638
9,348
1,144
19,973
2,665
94,337
0
W
9,287
4,784
0
2,140
21,065
7,186
401
17,481
3,584
0
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
41,501
176
Minions Killed
189
0
Camps Cleared
0
862,633
Distance Traveled
930,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,364
703
51
3
0
313,453
0
W
Hercules
15,040
792
29
2
0
350,733
0
L
Merlin
12,322
649
58
3
0
253,397
0
L
Cerberus
11,939
628
67
4
0
295,783
1
W
Ra
13,853
729
128
7
0
326,842
0
W
Set
12,608
664
32
2
0
252,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role