Player Matchup

Sun Wukong
Sun Wukong
AkumaPock
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,573 Elo+
Solo
Bakasura
Bakasura
Asherlee
Bakasura
Level 25
God Stats
2W - 0L
1,786 SR
Queue Stats
101W - 88L
1,501 Elo+
Solo
Anubis
Anubis
Dromora
Anubis
Level 27
God Stats
37W - 31L
1,781 SR
Queue Stats
157W - 164L
1,465 Elo+
Solo
Heimdallr
Heimdallr
Franco2907
Heimdallr
Level 11
God Stats
1W - 8L
1,108 SR
Queue Stats
13W - 13L
1,467 Elo+
Party 1
Ymir
Ymir
sebtugo
Ymir
Level 87
God Stats
8W - 4L
1,631 SR
Queue Stats
396W - 376L
1,502 Elo+
Party 1
Team Averages
Level 32
1,561 SR
1,502 Elo+

VS

Team Averages
Level 18
1,463 SR
1,513 Elo+
Sobek
Sobek
AngelsSmith777
Sobek
Level 27
God Stats
23W - 19L
1,557 SR
Queue Stats
72W - 73L
1,527 Elo+
Solo
Hercules
Hercules
Burguita
Hercules
Level 29
God Stats
35W - 54L
1,517 SR
Queue Stats
83W - 128L
1,459 Elo+
Solo
Chernobog
Chernobog
Iwfusion
Chernobog
Level 21
God Stats
0W - 3L
1,240 SR
Queue Stats
175W - 173L
1,490 Elo+
Solo
Thor
Thor
NoobDude986
Thor
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 22L
1,620 Elo+
Solo
Ra
Ra
Revitalxze
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 26L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkumaPock
Sun Wukong
7
2 / 0 / 0
4,036
807
1,649
1,749
802
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Asherlee
Bakasura
5
1 / 0 / 0
3,629
726
258
2,794
674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Dromora
Anubis
7
2 / 0 / 0
3,951
790
1,103
1,459
409
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Franco2907
Heimdallr
6
1 / 1 / 2
3,759
752
2,315
1,982
443
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
sebtugo
Ymir
6
2 / 0 / 2
3,896
779
1,348
1,933
789
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
2,956
591
983
2,983
1,194
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Hercules
Burguita
Hercules
2
0 / 1 / 0
2,641
528
394
927
294
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Chernobog
Iwfusion
Chernobog
5
0 / 2 / 0
3,079
616
1,274
2,304
345
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
2,896
579
150
2,880
564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,019
604
279
2,025
401
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
8
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AkumaPock
Sun Wukong
2
0
0
2
L
1
2
0
0.5
W
Bakasura
Asherlee
Bakasura
1
0
0
1
L
Hercules
Burguita
Hercules
0
1
0
0
W
Anubis
Dromora
Anubis
2
0
0
2
W
Heimdallr
Franco2907
Heimdallr
1
1
2
2
L
Chernobog
Iwfusion
Chernobog
0
2
0
0
L
0
1
0
0
L
0
2
0
0
W
Ymir
sebtugo
Ymir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,673
Damage
3,080
9,917
Taken
11,119
3,117
Mitigated
2,798
5,202
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AkumaPock
Sun Wukong
1,649
474
0
916
1,749
802
63
0
1,699
0
15,352
L
983
250
87
577
2,983
1,194
0
951
2,032
3,861
0
W
Bakasura
Asherlee
Bakasura
258
258
0
2,091
2,794
674
0
123
2,671
0
11,045
L
Hercules
Burguita
Hercules
394
212
0
145
927
294
0
0
852
0
2,312
W
Anubis
Dromora
Anubis
1,103
0
0
1,028
1,459
409
0
156
1,303
14,703
0
W
Heimdallr
Franco2907
Heimdallr
2,315
1,638
0
772
1,982
443
327
393
1,589
0
11,441
L
Chernobog
Iwfusion
Chernobog
1,274
743
0
480
2,304
345
0
397
1,907
0
10,403
L
150
0
0
806
2,880
564
0
0
2,805
0
7,378
L
279
36
0
500
2,025
401
0
1,103
922
10,218
0
W
Ymir
sebtugo
Ymir
1,348
294
0
395
1,933
789
0
590
1,343
6,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,271
Gold Earned
14,591
128
Minions Killed
75
0
Camps Cleared
0
439,723
Distance Traveled
343,245
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,036
807
38
8
0
102,729
1
L
Sobek
2,956
591
7
1
0
76,848
0
W
Bakasura
3,629
726
27
5
0
98,943
1
L
Hercules
2,641
528
5
1
0
33,835
0
W
Anubis
3,951
790
33
7
0
80,562
2
W
Heimdallr
3,759
752
23
5
0
66,372
1
L
Chernobog
3,079
616
28
6
0
75,624
1
L
Thor
2,896
579
16
3
0
85,099
0
L
Ra
3,019
604
19
4
0
71,839
1
W
Ymir
3,896
779
7
1
0
91,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role