Player Matchup

Tyr
Tyr
Harathos
Tyr
Level 64
God Stats
3W - 2L
1,468 SR
Queue Stats
18W - 52L
1,043 Elo+
Party 1
Discordia
Discordia
Ryrona
Discordia
Level 27
God Stats
6W - 15L
1,396 SR
Queue Stats
11W - 36L
1,050 Elo+
Party 1
Ra
Ra
XXgrimreaper398
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 36
1,455 SR
1,198 Elo+

VS

Team Averages
Level 34
1,571 SR
1,127 Elo+
Medusa
Medusa
SAVAGE-_-DAD8Y
Medusa
Level 14
God Stats
2W - 2L
1,580 SR
Queue Stats
4W - 17L
941 Elo+
Solo
Mercury
Mercury
bM Escanor3231
Mercury
Level 21
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 11L
1,214 Elo+
Solo
Ymir
Ymir
valldamore
Ymir
Level 68
God Stats
15W - 10L
1,432 SR
Queue Stats
178W - 236L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
11,319
629
10,058
17,543
19,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Ryrona
Discordia
13
0 / 3 / 7
10,221
568
7,350
8,416
7,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 5 / 3
11,360
631
7,737
11,561
4,529
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
10,373
576
8,700
13,991
5,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 2
11,866
659
10,654
9,214
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 5
10,766
598
7,090
10,643
5,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
9
Kills
10
10
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
Discordia
Ryrona
Discordia
0
3
7
1.17
W
2
7
2
0.43
L
4
5
3
1.1
W
7
2
2
4
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
26,444
37,520
Taken
33,848
32,370
Mitigated
14,830
10,747
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,058
2,362
0
3,692
17,543
19,914
689
3,923
13,620
0
25,049
L
Discordia
Ryrona
Discordia
7,350
731
0
463
8,416
7,927
368
1,577
6,839
34,619
0
W
8,700
4,895
0
0
13,991
5,386
1,633
7,048
6,693
0
39,230
L
7,737
320
2,516
4,076
11,561
4,529
384
2,738
8,823
34,712
0
W
10,654
5,248
0
1,170
9,214
3,840
60
3,109
5,930
0
34,287
W
7,090
924
576
4,875
10,643
5,604
140
5,078
5,477
34,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
33,005
116
Minions Killed
147
0
Camps Cleared
0
955,622
Distance Traveled
883,499
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,319
629
28
2
0
369,500
4
L
Discordia
10,221
568
43
2
0
294,218
6
W
Medusa
10,373
576
47
3
0
270,611
1
L
Ra
11,360
631
45
3
0
291,904
5
W
Mercury
11,866
659
31
2
0
352,152
4
W
Ymir
10,766
598
69
4
0
260,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role