Player Matchup

Baba Yaga
Baba Yaga
Cprn
Baba Yaga
Level 44
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 4
Yemoja
Yemoja
Druinwen
Yemoja
Level 41
God Stats
0W - 1L
1,226 SR
Queue Stats
164W - 173L
1,493 Elo+
Party 2
Merlin
Merlin
Gildraen
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,730 Elo+
Party 2
Loki
Loki
blawm0nster
Loki
Level 8
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 8L
936 Elo+
Party 4
Nemesis
Nemesis
xDiwadx
Nemesis
Level 7
God Stats
0W - 5L
1,179 SR
Queue Stats
10W - 13L
1,306 Elo+
Solo
Team Averages
Level 21
1,305 SR
1,325 Elo+

VS

Team Averages
Level 15
1,510 SR
1,350 Elo+
Sun Wukong
Sun Wukong
Antandros
Sun Wukong
Level 27
God Stats
11W - 6L
1,350 SR
Queue Stats
277W - 269L
1,553 Elo+
Solo
Ra
Ra
ChickenRex
Ra
Level 26
God Stats
9W - 9L
1,456 SR
Queue Stats
23W - 26L
1,342 Elo+
Party 3
Cthulhu
Cthulhu
WoodyBelmont
Cthulhu
Level 15
God Stats
22W - 20L
1,489 SR
Queue Stats
23W - 23L
1,354 Elo+
Party 3
Thor
Thor
manuhrm
Thor
Level 4
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 1
Izanami
Izanami
payteaw
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cprn
Baba Yaga
20
5 / 8 / 14
16,526
972
35,954
28,019
13,279
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Druinwen
Yemoja
20
1 / 2 / 15
16,095
947
8,262
17,765
21,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Gildraen
Merlin
20
4 / 4 / 13
16,235
955
31,436
21,934
10,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 11 / 8
15,755
927
22,610
25,338
10,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
xDiwadx
Nemesis
20
6 / 4 / 10
15,565
916
13,319
26,088
16,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Antandros
Sun Wukong
20
6 / 1 / 19
16,244
956
29,709
31,101
36,613
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
12 / 2 / 13
17,972
1,057
29,516
12,436
4,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
WoodyBelmont
Cthulhu
20
10 / 5 / 15
17,002
1,000
30,261
27,388
11,306
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
manuhrm
Thor
20
1 / 7 / 22
14,542
855
12,821
25,224
22,258
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
payteaw
Izanami
20
0 / 8 / 17
14,166
833
6,549
18,449
6,559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
115
23
Kills
29
29
Deaths
23
60
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Antandros
Sun Wukong
6
1
19
15.5
W
12
2
13
9.25
L
Baba Yaga
Cprn
Baba Yaga
5
8
14
1.5
L
Yemoja
Druinwen
Yemoja
1
2
15
4.25
L
Merlin
Gildraen
Merlin
4
4
13
2.63
W
Cthulhu
WoodyBelmont
Cthulhu
10
5
15
3.5
L
7
11
8
1
W
Thor
manuhrm
Thor
1
7
22
1.71
W
Izanami
payteaw
Izanami
0
8
17
1.06
L
Nemesis
xDiwadx
Nemesis
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,581
Damage
108,856
119,144
Taken
114,598
72,743
Mitigated
81,591
24,820
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Antandros
Sun Wukong
29,709
3,654
0
2,243
31,101
36,613
0
22,633
8,468
1,272
47,079
W
29,516
970
7,575
2,609
12,436
4,855
0
7,754
4,682
82,713
0
L
Baba Yaga
Cprn
Baba Yaga
35,954
2,007
677
5,237
28,019
13,279
0
15,181
11,232
64,506
0
L
Yemoja
Druinwen
Yemoja
8,262
1,980
12,814
3,131
17,765
21,799
0
9,704
7,763
27,363
0
L
Merlin
Gildraen
Merlin
31,436
2,039
0
0
21,934
10,785
0
11,323
10,216
80,351
0
W
Cthulhu
WoodyBelmont
Cthulhu
30,261
846
1,440
1,976
27,388
11,306
0
20,243
7,145
56,685
0
L
22,610
6,862
0
1,274
25,338
10,727
0
13,690
11,233
0
43,090
W
Thor
manuhrm
Thor
12,821
1,780
0
688
25,224
22,258
0
17,515
7,709
0
18,031
W
Izanami
payteaw
Izanami
6,549
4,898
0
1,613
18,449
6,559
0
7,507
10,942
0
19,862
L
Nemesis
xDiwadx
Nemesis
13,319
4,446
0
1,687
26,088
16,153
0
11,013
14,650
0
38,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,176
Gold Earned
79,926
313
Minions Killed
313
10
Camps Cleared
2
1,589,103
Distance Traveled
1,644,689
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,244
956
38
2
0
388,104
0
W
Ra
17,972
1,057
150
9
0
347,744
0
L
Baba Yaga
16,526
972
54
3
1
342,565
0
L
Yemoja
16,095
947
53
3
1
289,488
0
L
Merlin
16,235
955
113
7
1
275,242
0
W
Cthulhu
17,002
1,000
81
5
2
344,117
0
L
Loki
15,755
927
35
2
4
323,696
0
W
Thor
14,542
855
11
1
0
257,958
0
W
Izanami
14,166
833
33
2
0
306,766
0
L
Nemesis
15,565
916
58
3
3
358,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role