Player Matchup

Olorun
Olorun
KeFuEePaNDa_21
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
Roronoa_Zoro2901
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Freya
Freya
Yaguar_laa_para
Freya
Level 24
God Stats
1W - 4L
1,251 SR
Queue Stats
1W - 4L
915 Elo+
Party 2
Osiris
Osiris
ofiuco003
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
915 Elo+
Party 2
Izanami
Izanami
terrorGabbeNl
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,450 SR
1,266 Elo+

VS

Team Averages
Level 15
1,371 SR
1,094 Elo+
Cernunnos
Cernunnos
BoweryRuby117
Cernunnos
Level 23
God Stats
37W - 26L
1,521 SR
Queue Stats
86W - 72L
1,285 Elo+
Solo
Cerberus
Cerberus
JewBob95
Cerberus
Level 25
God Stats
14W - 32L
1,219 SR
Queue Stats
96W - 144L
1,178 Elo+
Solo
Sol
Sol
SeVeNN-E1eVeNN1
Sol
Level 7
God Stats
3W - 8L
1,397 SR
Queue Stats
9W - 29L
965 Elo+
Party 1
Fenrir
Fenrir
Weedo_bee
Fenrir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 151L
1,082 Elo+
Party 1
Izanami
Izanami
g__a__i__a
Izanami
Level 7
God Stats
2W - 4L
1,216 SR
Queue Stats
99W - 172L
960 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 1
4,614
330
3,459
8,404
2,214
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 4 / 1
6,299
450
1,276
9,047
2,494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 6 / 2
4,837
346
2,257
7,997
1,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
ofiuco003
Osiris
6
0 / 6 / 0
4,830
345
1,002
6,120
2,149
Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
10
2 / 6 / 0
6,208
443
6,422
7,344
2,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BoweryRuby117
Cernunnos
13
7 / 3 / 5
8,828
631
7,454
6,551
2,370
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
JewBob95
Cerberus
13
8 / 1 / 11
9,222
659
6,383
10,209
7,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 8
8,178
584
7,606
3,305
957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Weedo_bee
Fenrir
10
5 / 2 / 6
7,014
501
3,750
7,472
2,643
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
g__a__i__a
Izanami
11
8 / 1 / 9
7,992
571
5,653
3,574
1,952
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
4
Kills
32
32
Deaths
7
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BoweryRuby117
Cernunnos
7
3
5
3.17
W
Cerberus
JewBob95
Cerberus
8
1
11
13.5
L
0
10
1
0.05
L
2
4
1
0.63
W
4
0
8
8
W
Fenrir
Weedo_bee
Fenrir
5
2
6
4
L
0
6
2
0.17
W
Izanami
g__a__i__a
Izanami
8
1
9
12.5
L
Osiris
ofiuco003
Osiris
0
6
0
0
L
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,416
Damage
30,846
38,912
Taken
31,111
10,681
Mitigated
15,908
2,582
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BoweryRuby117
Cernunnos
7,454
4,412
0
1,635
6,551
2,370
6,404
1,254
5,297
0
49,524
W
Cerberus
JewBob95
Cerberus
6,383
573
0
3,521
10,209
7,986
2,293
1,965
8,219
32,501
0
L
3,459
2,536
28
443
8,404
2,214
0
2,856
5,548
7,686
0
L
1,276
411
0
657
9,047
2,494
0
2,836
6,211
0
15,794
W
7,606
3,183
0
2,395
3,305
957
2,504
314
2,991
41,848
0
W
Fenrir
Weedo_bee
Fenrir
3,750
1,367
0
1,586
7,472
2,643
474
1,393
6,079
0
7,943
L
2,257
1,091
0
963
7,997
1,678
29
2,477
5,520
8,731
0
W
Izanami
g__a__i__a
Izanami
5,653
4,082
0
166
3,574
1,952
1,453
790
2,759
0
23,504
L
Osiris
ofiuco003
Osiris
1,002
605
0
126
6,120
2,149
112
2,512
3,608
0
7,306
L
Izanami
6,422
4,607
0
365
7,344
2,146
31
3,308
4,036
0
35,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
41,234
112
Minions Killed
288
0
Camps Cleared
0
888,545
Distance Traveled
1,195,674
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,828
631
94
7
0
213,043
3
W
Cerberus
9,222
659
54
4
0
289,618
2
L
Olorun
4,614
330
9
1
0
169,297
0
L
Thor
6,299
450
17
1
0
190,541
0
W
Sol
8,178
584
78
6
0
233,529
0
W
Fenrir
7,014
501
16
1
0
280,007
1
L
Freya
4,837
346
13
1
0
159,521
2
W
Izanami
7,992
571
46
3
0
179,477
2
L
Osiris
4,830
345
17
1
0
162,767
0
L
Izanami
6,208
443
56
4
0
206,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role