Player Matchup

Mercury
Mercury
Italian_Takeout
Mercury
Level 6
God Stats
0W - 1L
1,173 SR
Queue Stats
5W - 5L
1,189 Elo+
Party 1
Merlin
Merlin
KiIIuaKaneki
Merlin
Level 20
God Stats
10W - 16L
1,419 SR
Queue Stats
23W - 34L
1,386 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Senpai_Babyice
Cu Chulainn
Level 61
God Stats
24W - 25L
1,421 SR
Queue Stats
173W - 221L
1,386 Elo+
Party 3
Izanami
Izanami
modeisabobster20
Izanami
Level 47
God Stats
1W - 3L
1,534 SR
Queue Stats
210W - 178L
1,416 Elo+
Party 1
Hel
Hel
tankboom11
Hel
Level 41
God Stats
11W - 5L
1,496 SR
Queue Stats
98W - 97L
1,378 Elo+
Party 1
Team Averages
Level 35
1,408 SR
1,351 Elo+

VS

Team Averages
Level 50
1,508 SR
1,439 Elo+
Anhur
Anhur
AUX_CORD_
Anhur
Level 38
God Stats
23W - 16L
1,526 SR
Queue Stats
182W - 169L
1,455 Elo+
Party 2
Nemesis
Nemesis
LivinlikeJames_
Nemesis
Level 49
God Stats
6W - 3L
1,723 SR
Queue Stats
328W - 317L
1,469 Elo+
Party 2
Susano
Susano
NG_Indian-_-
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,483 Elo+
Solo
Chang'e
Chang'e
Q-T1P-_-
Chang'e
Level 81
God Stats
8W - 5L
1,524 SR
Queue Stats
460W - 434L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
silverlight05
Cthulhu
Level 34
God Stats
3W - 1L
1,270 SR
Queue Stats
133W - 138L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
5,898
310
0
3,868
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Merlin
14
0 / 7 / 0
8,324
438
3,221
9,833
3,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Senpai_Babyice
Cu Chulainn
13
1 / 2 / 0
8,356
440
6,798
12,951
10,898
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 8 / 0
10,020
527
18,723
15,205
4,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 4
9,237
486
4,188
7,529
2,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AUX_CORD_
Anhur
16
5 / 5 / 6
10,810
569
7,908
12,382
3,717
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 0 / 2
12,605
663
2,997
11,261
4,928
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
14
1 / 1 / 1
9,595
505
4,560
10,273
3,522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Q-T1P-_-
Chang'e
19
12 / 0 / 3
13,159
693
13,836
12,452
5,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
14
2 / 4 / 8
10,709
564
6,207
15,051
7,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
10
Kills
21
22
Deaths
10
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
AUX_CORD_
Anhur
5
5
6
1.6
L
0
3
0
0
L
Merlin
0
7
0
0
W
1
0
2
2
W
Susano
1
1
1
1.5
W
Chang'e
Q-T1P-_-
Chang'e
12
0
3
13.5
L
Cu Chulainn
Senpai_Babyice
Cu Chulainn
1
2
0
0.5
L
8
8
0
1
W
Cthulhu
2
4
8
1.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
35,508
49,386
Taken
61,419
22,395
Mitigated
24,588
11,480
Healing
29,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AUX_CORD_
Anhur
7,908
3,941
0
3,705
12,382
3,717
4,263
1,317
11,065
0
44,009
L
0
0
0
658
3,868
892
0
754
3,114
0
11,875
L
Merlin
3,221
358
0
245
9,833
3,538
518
7,257
2,576
54,607
0
W
2,997
1,003
0
7,035
11,261
4,928
0
66
11,170
0
122,764
W
Susano
4,560
897
0
3,674
10,273
3,522
777
70
9,728
0
44,886
W
Chang'e
Q-T1P-_-
Chang'e
13,836
1,381
2,228
9,858
12,452
5,063
900
4,786
7,616
93,620
0
L
Cu Chulainn
Senpai_Babyice
Cu Chulainn
6,798
1,646
0
3,742
12,951
10,898
690
2,540
10,411
70
39,486
L
18,723
14,257
0
1,746
15,205
4,238
1,102
6,597
8,608
0
75,864
W
Cthulhu
6,207
979
210
2,403
15,051
7,358
237
1,240
13,811
33,575
0
L
4,188
525
1,997
3,092
7,529
2,829
177
2,895
4,634
29,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
56,878
383
Minions Killed
539
0
Camps Cleared
0
1,314,064
Distance Traveled
1,819,878
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,810
569
70
4
0
337,686
4
L
Mercury
5,898
310
25
1
0
121,769
0
L
Merlin
8,324
438
99
5
0
294,692
5
W
Nemesis
12,605
663
181
10
0
413,247
6
W
Susano
9,595
505
63
3
0
349,967
2
W
Chang'e
13,159
693
167
9
0
414,919
2
L
Cu Chulainn
8,356
440
76
4
0
347,489
1
L
Izanami
10,020
527
131
7
0
296,995
3
W
Cthulhu
10,709
564
58
3
0
304,059
0
L
Hel
9,237
486
52
3
0
253,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role