Player Matchup

Chaac
Chaac
Kejinn
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Legabova
Cthulhu
Level 4
God Stats
2W - 2L
1,227 SR
Queue Stats
6W - 4L
1,102 Elo+
Party 2
Scylla
Scylla
zorgot
Scylla
Level 111
God Stats
2W - 1L
1,658 SR
Queue Stats
9W - 6L
1,362 Elo+
Party 2
Team Averages
Level 53
1,462 SR
1,321 Elo+

VS

Team Averages
Level 61
1,382 SR
1,376 Elo+
Hercules
Hercules
IPhiliPok
Hercules
Level 119
God Stats
5W - 11L
1,573 SR
Queue Stats
68W - 77L
1,664 Elo+
Solo
Anhur
Anhur
TheDavster
Anhur
Level 42
God Stats
0W - 2L
1,160 SR
Queue Stats
25W - 29L
1,281 Elo+
Party 1
Ra
Ra
momiaincomoda
Ra
Level 22
God Stats
8W - 5L
1,413 SR
Queue Stats
19W - 29L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kejinn
Chaac
16
2 / 3 / 15
12,639
602
18,744
18,075
14,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Legabova
Cthulhu
16
2 / 1 / 14
14,041
669
10,683
12,089
14,400
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
zorgot
Scylla
19
13 / 3 / 4
15,172
722
19,113
12,017
4,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IPhiliPok
Hercules
18
5 / 3 / 2
13,683
652
20,924
27,221
29,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
14
1 / 8 / 3
11,857
565
6,354
14,543
8,778
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 6
12,780
609
7,211
15,308
9,076
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
17
Kills
7
7
Deaths
17
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
IPhiliPok
Hercules
5
3
2
2
W
Chaac
Kejinn
Chaac
2
3
15
3.17
W
Cthulhu
Legabova
Cthulhu
2
1
14
9
L
Anhur
1
8
3
0.31
L
1
6
6
0.67
W
Scylla
zorgot
Scylla
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,540
Damage
34,489
42,181
Taken
57,072
33,150
Mitigated
47,117
11,663
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
IPhiliPok
Hercules
20,924
7,510
0
12,452
27,221
29,263
113
14,555
12,291
808
64,685
W
Chaac
Kejinn
Chaac
18,744
2,891
0
5,444
18,075
14,446
468
3,043
14,707
0
42,577
W
Cthulhu
Legabova
Cthulhu
10,683
794
617
1,297
12,089
14,400
195
3,351
8,559
34,531
0
L
Anhur
6,354
2,674
0
2,102
14,543
8,778
0
7,552
6,766
0
50,956
L
7,211
838
2,926
5,034
15,308
9,076
444
7,813
7,170
51,099
0
W
Scylla
zorgot
Scylla
19,113
635
1,392
2,913
12,017
4,304
1,062
1,614
10,228
91,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
38,320
214
Minions Killed
237
0
Camps Cleared
0
1,108,346
Distance Traveled
1,112,897
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,683
652
73
3
0
407,003
3
W
Chaac
12,639
602
30
1
0
398,148
3
W
Cthulhu
14,041
669
60
3
0
330,094
4
L
Anhur
11,857
565
79
4
0
333,004
0
L
Ra
12,780
609
85
4
0
372,890
3
W
Scylla
15,172
722
124
6
0
380,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role