Player Matchup

Baron Samedi
Baron Samedi
Le_MooorZ
Baron Samedi
Level 126
God Stats
9W - 10L
1,967 SR
Queue Stats
150W - 142L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
PinkyPie11112
Jing Wei
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,132 Elo+
Solo
Cthulhu
Cthulhu
Vloc003
Cthulhu
Level 24
God Stats
29W - 12L
1,669 SR
Queue Stats
81W - 67L
1,382 Elo+
Party 1
Team Averages
Level 53
1,712 SR
1,313 Elo+

VS

Team Averages
Level 39
1,483 SR
1,283 Elo+
Achilles
Achilles
Heuthred
Achilles
Level 27
God Stats
3W - 6L
1,268 SR
Queue Stats
79W - 100L
1,273 Elo+
Solo
Geb
Geb
dovigara_07
Geb
Level 64
God Stats
16W - 6L
1,667 SR
Queue Stats
57W - 49L
1,289 Elo+
Party 2
Neith
Neith
sergi_futbol2
Neith
Level 27
God Stats
13W - 7L
1,513 SR
Queue Stats
56W - 48L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Le_MooorZ
Baron Samedi
19
5 / 5 / 4
14,758
590
26,271
22,559
11,967
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
PinkyPie11112
Jing Wei
13
0 / 11 / 2
11,767
471
1,604
19,320
7,145
Cthulhu
Vloc003
Cthulhu
18
4 / 6 / 4
15,264
611
16,613
26,155
38,028
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Heuthred
Achilles
19
13 / 0 / 6
16,280
651
15,571
23,520
31,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 3 / 15
14,850
594
19,265
23,667
23,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 6 / 12
15,174
607
20,892
18,364
7,320
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
22
22
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Heuthred
Achilles
13
0
6
16
L
Baron Samedi
Le_MooorZ
Baron Samedi
5
5
4
1.4
L
Jing Wei
PinkyPie11112
Jing Wei
0
11
2
0.09
L
Cthulhu
Vloc003
Cthulhu
4
6
4
1
W
3
3
15
3.5
W
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,488
Damage
55,728
68,034
Taken
65,551
57,140
Mitigated
62,718
15,618
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Heuthred
Achilles
15,571
3,908
237
5,719
23,520
31,864
455
12,826
10,694
0
49,493
L
Baron Samedi
Le_MooorZ
Baron Samedi
26,271
2,104
3,335
8,792
22,559
11,967
1,151
7,754
14,805
109,073
0
L
Jing Wei
PinkyPie11112
Jing Wei
1,604
868
0
0
19,320
7,145
0
5,151
14,169
0
16,334
L
Cthulhu
Vloc003
Cthulhu
16,613
933
2,002
1,489
26,155
38,028
13
6,575
19,580
38,100
0
W
19,265
2,041
2,082
5,731
23,667
23,534
0
17,423
6,244
66,041
0
W
20,892
14,294
972
4,673
18,364
7,320
1,901
13,330
5,034
0
85,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
46,304
199
Minions Killed
209
0
Camps Cleared
0
1,121,111
Distance Traveled
1,267,680
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,280
651
35
1
0
463,847
0
L
Baron Samedi
14,758
590
161
6
0
353,751
0
L
Jing Wei
11,767
471
7
0
0
360,856
0
L
Cthulhu
15,264
611
31
1
0
406,504
5
W
Geb
14,850
594
58
2
0
440,441
0
W
Neith
15,174
607
116
5
0
363,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role