Player Matchup

Neith
Neith
ARO2NG
Neith
Level 6
God Stats
3W - 0L
1,839 SR
Queue Stats
18W - 20L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
TheFluff421
Cthulhu
Level 68
God Stats
54W - 51L
1,549 SR
Queue Stats
308W - 272L
1,537 Elo+
Party 2
Skadi
Skadi
branserr17
Skadi
Level 134
God Stats
2W - 0L
1,640 SR
Queue Stats
39W - 41L
1,565 Elo+
Party 2
Horus
Horus
uJetz
Horus
Level 18
God Stats
22W - 26L
1,471 SR
Queue Stats
99W - 85L
1,485 Elo+
Party 3
Scylla
Scylla
uZakk
Scylla
Level 157
God Stats
65W - 50L
1,577 SR
Queue Stats
176W - 139L
1,637 Elo+
Party 3
Team Averages
Level 77
1,615 SR
1,548 Elo+

VS

Team Averages
Level 51
1,618 SR
1,554 Elo+
Fenrir
Fenrir
Gutatamae
Fenrir
Level 25
God Stats
72W - 66L
1,596 SR
Queue Stats
218W - 223L
1,573 Elo+
Party 4
Cthulhu
Cthulhu
KnaveDave
Cthulhu
Level 28
God Stats
1W - 5L
1,831 SR
Queue Stats
52W - 70L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
QuiltedJerk
Jing Wei
Level 126
God Stats
2W - 4L
1,529 SR
Queue Stats
79W - 102L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
SelinaMoon
Sun Wukong
Level 46
God Stats
24W - 33L
1,551 SR
Queue Stats
325W - 321L
1,559 Elo+
Party 4
Scylla
Scylla
zygetmx
Scylla
Level 32
God Stats
68W - 68L
1,584 SR
Queue Stats
175W - 177L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARO2NG
Neith
20
1 / 3 / 8
14,669
815
10,031
16,668
7,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TheFluff421
Cthulhu
20
4 / 2 / 13
17,117
951
29,720
26,656
34,142
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
20
4 / 4 / 13
17,085
949
41,595
26,522
13,462
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
uJetz
Horus
20
1 / 0 / 17
16,731
930
11,767
23,424
25,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
uZakk
Scylla
20
11 / 1 / 7
18,091
1,005
29,799
20,797
10,476
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gutatamae
Fenrir
20
6 / 2 / 3
16,271
904
13,820
23,649
22,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
KnaveDave
Cthulhu
20
0 / 3 / 6
14,552
808
20,615
30,693
21,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
QuiltedJerk
Jing Wei
20
1 / 6 / 6
15,444
858
28,894
22,793
7,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SelinaMoon
Sun Wukong
20
3 / 6 / 4
14,935
830
16,518
30,596
12,896
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
zygetmx
Scylla
20
0 / 4 / 5
14,976
832
31,341
22,476
7,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
21
Kills
10
10
Deaths
21
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
ARO2NG
Neith
1
3
8
1.67
L
Fenrir
Gutatamae
Fenrir
6
2
3
3.75
L
Cthulhu
KnaveDave
Cthulhu
0
3
6
1
L
Jing Wei
QuiltedJerk
Jing Wei
1
6
6
0.67
L
Sun Wukong
SelinaMoon
Sun Wukong
3
6
4
0.83
W
Cthulhu
TheFluff421
Cthulhu
4
2
13
5.25
W
Skadi
4
4
13
2.63
W
Horus
uJetz
Horus
1
0
17
9.5
W
Scylla
uZakk
Scylla
11
1
7
14.5
L
Scylla
zygetmx
Scylla
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,912
Damage
111,188
114,067
Taken
130,207
90,897
Mitigated
72,136
21,917
Healing
26,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ARO2NG
Neith
10,031
5,718
0
1,198
16,668
7,016
0
8,629
8,039
0
23,564
L
Fenrir
Gutatamae
Fenrir
13,820
1,384
1,456
3,992
23,649
22,559
0
11,426
12,223
0
22,116
L
Cthulhu
KnaveDave
Cthulhu
20,615
530
4,225
3,266
30,693
21,414
0
12,956
17,737
44,673
0
L
Jing Wei
QuiltedJerk
Jing Wei
28,894
19,834
0
1,949
22,793
7,791
0
10,430
12,363
0
77,745
L
Sun Wukong
SelinaMoon
Sun Wukong
16,518
2,050
1,166
6,386
30,596
12,896
0
15,169
15,334
0
42,437
W
Cthulhu
TheFluff421
Cthulhu
29,720
1,805
1,478
95
26,656
34,142
0
13,179
13,477
56,304
0
W
Skadi
41,595
19,772
0
3,248
26,522
13,462
0
10,755
15,767
0
88,456
W
Horus
uJetz
Horus
11,767
3,666
6,125
8,751
23,424
25,801
0
9,550
13,874
0
14,794
W
Scylla
uZakk
Scylla
29,799
3,380
0
1,022
20,797
10,476
0
9,843
10,954
93,575
0
L
Scylla
zygetmx
Scylla
31,341
1,162
0
3,779
22,476
7,476
0
9,538
12,938
77,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,693
Gold Earned
76,178
391
Minions Killed
355
16
Camps Cleared
9
1,821,314
Distance Traveled
1,786,829
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,669
815
26
1
0
335,432
1
L
Fenrir
16,271
904
18
1
0
395,170
3
L
Cthulhu
14,552
808
47
3
1
359,383
0
L
Jing Wei
15,444
858
99
6
7
332,968
2
L
Sun Wukong
14,935
830
81
5
1
358,288
0
W
Cthulhu
17,117
951
53
3
1
378,978
1
W
Skadi
17,085
949
101
6
11
344,622
3
W
Horus
16,731
930
12
1
2
389,238
0
W
Scylla
18,091
1,005
199
11
2
373,044
1
L
Scylla
14,976
832
110
6
0
341,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role