Player Matchup

Merlin
Merlin
Dyekjaer
Merlin
Level 102
God Stats
2W - 1L
1,561 SR
Queue Stats
145W - 97L
1,600 Elo+
Party 1
Bakasura
Bakasura
Minivich
Bakasura
Level 41
God Stats
6W - 2L
1,699 SR
Queue Stats
71W - 54L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
OliverBerg
Cernunnos
Level 87
God Stats
4W - 2L
1,707 SR
Queue Stats
142W - 112L
1,554 Elo+
Party 1
Chaac
Chaac
Stoederberg
Chaac
Level 117
God Stats
2W - 3L
1,633 SR
Queue Stats
158W - 132L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
loopthedoop0312
Kuzenbo
Level 43
God Stats
2W - 0L
1,727 SR
Queue Stats
62W - 45L
1,544 Elo+
Party 1
Team Averages
Level 78
1,665 SR
1,544 Elo+

VS

Team Averages
Level 79
1,531 SR
1,391 Elo+
Geb
Geb
Mosterxz
Geb
Level 125
God Stats
6W - 3L
1,745 SR
Queue Stats
239W - 215L
1,524 Elo+
Party 2
Izanami
Izanami
TeePCB
Izanami
Level 69
God Stats
2W - 2L
1,759 SR
Queue Stats
348W - 403L
1,324 Elo+
Party 2
Serqet
Serqet
WrK Poseidon
Serqet
Level 133
God Stats
4W - 11L
1,377 SR
Queue Stats
222W - 213L
1,588 Elo+
Party 2
Kali
Kali
Zeom Manikin
Kali
Level 42
God Stats
19W - 36L
1,384 SR
Queue Stats
150W - 210L
1,318 Elo+
Solo
Zeus
Zeus
exseires92
Zeus
Level 26
God Stats
16W - 20L
1,392 SR
Queue Stats
22W - 46L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dyekjaer
Merlin
9
1 / 3 / 4
5,792
579
3,589
3,818
1,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Minivich
Bakasura
9
1 / 1 / 2
5,705
571
1,010
6,258
1,777
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
OliverBerg
Cernunnos
10
2 / 2 / 1
5,863
586
4,748
5,470
1,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
2 / 1 / 4
5,946
595
2,306
5,049
2,669
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 2 / 3
5,115
512
2,695
4,801
2,774
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,106
511
3,164
5,629
2,676
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
TeePCB
Izanami
8
1 / 1 / 2
4,739
474
2,149
4,184
926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
9
5 / 1 / 2
6,209
621
4,252
7,301
2,597
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
4,285
429
732
4,725
1,238
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 3
5,312
531
3,543
2,667
847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
6
Kills
8
9
Deaths
7
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dyekjaer
Merlin
1
3
4
1
W
Bakasura
Minivich
Bakasura
1
1
2
2
L
1
2
4
1.5
W
Cernunnos
OliverBerg
Cernunnos
2
2
1
1.25
W
2
1
4
4
L
Izanami
TeePCB
Izanami
1
1
2
2
L
Serqet
5
1
2
6
L
0
2
1
0.25
L
1
1
3
2.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,348
Damage
13,840
25,396
Taken
24,506
9,835
Mitigated
8,284
10,036
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dyekjaer
Merlin
3,589
322
0
616
3,818
1,227
0
1,386
2,432
28,050
0
W
Bakasura
Minivich
Bakasura
1,010
812
0
4,036
6,258
1,777
0
723
5,305
0
18,280
L
3,164
325
0
900
5,629
2,676
0
1,037
4,592
13,785
0
W
Cernunnos
OliverBerg
Cernunnos
4,748
2,200
0
2,453
5,470
1,388
0
1,159
4,166
0
34,282
W
2,306
419
0
1,745
5,049
2,669
503
1,571
3,478
0
23,596
L
Izanami
TeePCB
Izanami
2,149
1,379
0
626
4,184
926
0
1,045
3,114
0
21,595
L
Serqet
4,252
1,192
0
2,350
7,301
2,597
0
1,055
6,196
0
27,415
L
732
0
0
1,082
4,725
1,238
0
1,570
3,020
0
15,433
L
3,543
696
0
212
2,667
847
196
1,577
1,065
22,245
0
W
2,695
843
441
745
4,801
2,774
115
1,868
2,787
8,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
25,651
243
Minions Killed
191
0
Camps Cleared
0
882,428
Distance Traveled
896,201
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,792
579
56
6
0
159,674
1
W
Bakasura
5,705
571
51
5
0
204,629
0
L
Geb
5,106
511
13
1
0
189,498
6
W
Cernunnos
5,863
586
72
7
0
150,357
1
W
Chaac
5,946
595
52
5
0
178,038
1
L
Izanami
4,739
474
62
6
0
179,788
2
L
Serqet
6,209
621
52
5
0
197,833
3
L
Kali
4,285
429
24
2
0
170,618
2
L
Zeus
5,312
531
40
4
0
158,464
0
W
Kuzenbo
5,115
512
12
1
0
189,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role