Player Matchup

Cthulhu
Cthulhu
Hatenoid
Cthulhu
Level 68
God Stats
6W - 1L
1,552 SR
Queue Stats
405W - 382L
1,543 Elo+
Solo
Thanatos
Thanatos
KurrentKing
Thanatos
Level 36
God Stats
4W - 5L
1,639 SR
Queue Stats
237W - 105L
1,716 Elo+
Solo
Thoth
Thoth
SpiniestCord176
Thoth
Level 125
God Stats
142W - 91L
1,581 SR
Queue Stats
354W - 326L
1,616 Elo+
Solo
Team Averages
Level 76
1,591 SR
1,625 Elo+

VS

Team Averages
Level 132
1,611 SR
1,419 Elo+
Vulcan
Vulcan
PhoKingBanhMi
Vulcan
Level 125
God Stats
4W - 2L
1,606 SR
Queue Stats
4W - 2L
1,350 Elo+
Party 1
Skadi
Skadi
PhoKingNevaLie
Skadi
Level 126
God Stats
0W - 1L
1,492 SR
Queue Stats
5W - 3L
1,453 Elo+
Party 1
Terra
Terra
PhoKingYallmama
Terra
Level 145
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 3L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hatenoid
Cthulhu
13
2 / 1 / 7
10,658
711
5,341
13,089
10,500
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
KurrentKing
Thanatos
13
1 / 2 / 8
9,552
637
4,151
10,510
3,780
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 0 / 3
10,743
716
19,147
6,130
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,805
587
8,301
8,194
2,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
8,930
595
6,876
9,890
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
9,383
626
5,784
14,665
11,470
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hatenoid
Cthulhu
2
1
7
5.5
W
Thanatos
KurrentKing
Thanatos
1
2
8
2.5
L
1
3
2
0.67
L
1
5
2
0.4
L
1
2
2
1
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
20,961
29,729
Taken
32,749
16,588
Mitigated
17,033
11,056
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hatenoid
Cthulhu
5,341
138
1,267
1,243
13,089
10,500
196
6,094
6,995
24,348
0
W
Thanatos
KurrentKing
Thanatos
4,151
454
0
8,296
10,510
3,780
853
5,102
5,408
0
44,650
L
8,301
4,650
0
420
8,194
2,464
0
6,943
1,251
39,926
0
L
6,876
2,695
0
862
9,890
3,099
0
6,441
3,449
0
43,797
L
5,784
334
1,843
3,067
14,665
11,470
0
11,200
3,465
16,736
0
W
19,147
314
0
250
6,130
2,308
173
3,012
3,118
66,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
27,118
203
Minions Killed
160
0
Camps Cleared
0
912,807
Distance Traveled
870,531
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,658
711
30
2
0
313,173
6
W
Thanatos
9,552
637
64
4
0
292,888
5
L
Vulcan
8,805
587
73
5
0
294,723
3
L
Skadi
8,930
595
69
5
0
276,779
3
L
Terra
9,383
626
18
1
0
299,029
6
W
Thoth
10,743
716
109
7
0
306,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role