Player Matchup

Merlin
Merlin
NATIVITY1188
Merlin
Level 126
God Stats
0W - 1L
1,465 SR
Queue Stats
27W - 26L
1,438 Elo+
Solo
Hou Yi
Hou Yi
RightmostSamael
Hou Yi
Level 128
God Stats
2W - 2L
1,602 SR
Queue Stats
175W - 193L
1,441 Elo+
Solo
Agni
Agni
Stoobs
Agni
Level 118
God Stats
1W - 1L
1,772 SR
Queue Stats
56W - 61L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
vidalvictor
Hun Batz
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
208W - 232L
1,533 Elo+
Solo
Raijin
Raijin
xjmat0415
Raijin
Level 109
God Stats
1W - 5L
1,296 SR
Queue Stats
47W - 52L
1,440 Elo+
Party 1
Team Averages
Level 128
1,569 SR
1,465 Elo+

VS

Team Averages
Level 123
1,511 SR
1,454 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Tactical-Piggie
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,387 Elo+
Solo
Hou Yi
Hou Yi
iMa MoNsTeR 4xz
Hou Yi
Level 107
God Stats
3W - 6L
1,407 SR
Queue Stats
548W - 516L
1,450 Elo+
Solo
Geb
Geb
nmcv06
Geb
Level 97
God Stats
4W - 2L
1,462 SR
Queue Stats
602W - 625L
1,461 Elo+
Solo
Chiron
Chiron
xA12524x
Chiron
Level 159
God Stats
12W - 8L
1,685 SR
Queue Stats
470W - 491L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 6 / 6
11,380
813
12,248
18,573
8,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 9
10,144
725
8,639
14,342
5,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Stoobs
Agni
16
3 / 9 / 7
9,904
707
12,890
13,238
4,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
vidalvictor
Hun Batz
15
2 / 7 / 10
9,206
658
8,728
14,188
13,884
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
xjmat0415
Raijin
13
5 / 9 / 4
9,207
658
9,453
15,205
5,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 2 / 13
12,837
917
17,398
8,497
3,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 8 / 11
11,817
844
19,612
13,638
5,209
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
1 / 4 / 14
10,865
776
6,562
12,422
5,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
nmcv06
Geb
17
3 / 5 / 20
10,820
773
7,920
17,267
19,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
xA12524x
Chiron
20
14 / 3 / 12
13,229
945
18,342
16,012
7,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
107
21
Kills
37
37
Deaths
22
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
2
13
7.75
L
Merlin
8
6
6
1.83
L
3
6
9
1.25
L
Agni
Stoobs
Agni
3
9
7
0.72
W
10
8
11
1.94
W
1
4
14
2
W
Geb
nmcv06
Geb
3
5
20
2.6
L
Hun Batz
vidalvictor
Hun Batz
2
7
10
1
W
Chiron
xA12524x
Chiron
14
3
12
6.67
L
Raijin
xjmat0415
Raijin
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,958
Damage
69,834
75,546
Taken
67,836
37,893
Mitigated
40,848
20,474
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,398
1,119
3,199
2,473
8,497
3,713
1,385
2,854
5,643
40,182
0
L
Merlin
12,248
351
111
4,901
18,573
8,180
0
7,418
11,155
40,156
0
L
8,639
3,438
1,197
3,124
14,342
5,634
0
5,618
8,724
0
18,663
L
Agni
Stoobs
Agni
12,890
529
2,400
1,081
13,238
4,650
0
3,165
10,073
26,104
0
W
19,612
10,431
1,366
1,228
13,638
5,209
843
9,561
4,077
0
25,486
W
6,562
1,894
1,936
1,563
12,422
5,363
1,583
7,005
5,417
0
23,840
W
Geb
nmcv06
Geb
7,920
135
1,767
1,031
17,267
19,139
62
8,131
9,136
13,756
0
L
Hun Batz
vidalvictor
Hun Batz
8,728
1,278
2,040
2,069
14,188
13,884
0
4,166
10,022
0
15,300
W
Chiron
xA12524x
Chiron
18,342
5,651
1,740
6,931
16,012
7,424
2,481
7,040
8,972
0
42,154
L
Raijin
xjmat0415
Raijin
9,453
612
1,026
2,525
15,205
5,545
0
4,951
10,254
16,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
59,568
128
Minions Killed
148
0
Camps Cleared
0
1,110,813
Distance Traveled
1,323,032
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,837
917
55
4
0
296,705
1
L
Merlin
11,380
813
56
4
0
224,545
2
L
Hou Yi
10,144
725
17
1
0
237,105
1
L
Agni
9,904
707
28
2
0
211,698
0
W
Artemis
11,817
844
10
1
0
213,967
0
W
Hou Yi
10,865
776
30
2
0
273,411
1
W
Geb
10,820
773
9
1
0
273,053
0
L
Hun Batz
9,206
658
15
1
0
230,855
2
W
Chiron
13,229
945
44
3
0
265,896
1
L
Raijin
9,207
658
12
1
0
206,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role