Player Matchup

Bacchus
Bacchus
Onizuka735
Bacchus
Level 14
God Stats
0W - 3L
1,361 SR
Queue Stats
1W - 6L
1,348 Elo+
Party 1
Kali
Kali
lucartifist
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 1
Camazotz
Camazotz
salarane
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,454 SR
1,318 Elo+

VS

Team Averages
Level 25
1,512 SR
1,301 Elo+
Ra
Ra
SyTe Juice
Ra
Level 29
God Stats
26W - 21L
1,512 SR
Queue Stats
117W - 66L
1,327 Elo+
Party 2
Cerberus
Cerberus
SyTe Wolf
Cerberus
Level 26
God Stats
44W - 20L
1,547 SR
Queue Stats
76W - 52L
1,279 Elo+
Party 2
Fenrir
Fenrir
justastn
Fenrir
Level 20
God Stats
29W - 21L
1,476 SR
Queue Stats
62W - 38L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Onizuka735
Bacchus
10
0 / 7 / 3
7,876
606
7,934
13,250
12,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 8 / 1
7,872
606
4,021
13,852
4,751
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Camazotz
salarane
Camazotz
10
2 / 10 / 1
8,445
650
5,998
16,568
10,678
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 19
9,936
764
12,945
7,613
2,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SyTe Wolf
Cerberus
13
4 / 0 / 21
9,715
747
6,925
10,340
8,821
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
justastn
Fenrir
14
16 / 2 / 7
11,284
868
14,851
10,901
4,576
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
3
Kills
25
25
Deaths
3
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Onizuka735
Bacchus
0
7
3
0.21
W
5
1
19
14.5
W
Cerberus
SyTe Wolf
Cerberus
4
0
21
14.5
W
Fenrir
justastn
Fenrir
16
2
7
9.75
L
1
8
1
0.19
L
Camazotz
salarane
Camazotz
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
34,721
43,670
Taken
28,854
27,977
Mitigated
16,097
3,844
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Onizuka735
Bacchus
7,934
1,200
191
596
13,250
12,548
0
7,061
5,884
16,752
0
W
12,945
2,566
3,119
4,142
7,613
2,700
1,333
2,679
4,809
46,713
0
W
Cerberus
SyTe Wolf
Cerberus
6,925
748
0
5,187
10,340
8,821
404
4,066
6,174
24,058
0
W
Fenrir
justastn
Fenrir
14,851
5,472
0
2,383
10,901
4,576
1,175
2,143
8,512
0
30,835
L
4,021
1,337
0
1,059
13,852
4,751
0
4,511
9,241
0
18,267
L
Camazotz
salarane
Camazotz
5,998
1,991
0
1,998
16,568
10,678
0
7,868
8,575
0
21,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
30,935
69
Minions Killed
153
0
Camps Cleared
0
652,214
Distance Traveled
715,779
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,876
606
15
1
0
230,593
0
W
Ra
9,936
764
72
6
0
242,211
1
W
Cerberus
9,715
747
50
4
0
236,329
0
W
Fenrir
11,284
868
31
2
0
237,239
1
L
Kali
7,872
606
24
2
0
223,854
1
L
Camazotz
8,445
650
30
2
0
197,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role