Player Matchup

Nemesis
Nemesis
DANIMEJIAS
Nemesis
Level 41
God Stats
3W - 3L
1,581 SR
Queue Stats
56W - 63L
1,375 Elo+
Party 3
Sobek
Sobek
Imeas
Sobek
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Schokorakete123
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
jjaxi
Neith
Level 6
God Stats
6W - 7L
1,415 SR
Queue Stats
7W - 11L
1,237 Elo+
Party 3
Kukulkan
Kukulkan
rlp97
Kukulkan
Level 27
God Stats
18W - 21L
1,456 SR
Queue Stats
32W - 37L
1,354 Elo+
Party 3
Team Averages
Level 26
1,490 SR
1,393 Elo+

VS

Team Averages
Level 25
1,465 SR
1,339 Elo+
Kali
Kali
AFKv2
Kali
Level 26
God Stats
7W - 7L
1,490 SR
Queue Stats
50W - 59L
1,371 Elo+
Party 4
Cthulhu
Cthulhu
DinosaurDane
Cthulhu
Level 27
God Stats
5W - 3L
1,681 SR
Queue Stats
58W - 73L
1,335 Elo+
Party 4
Xing Tian
Xing Tian
DxMasterDerEchte
Xing Tian
Level 28
God Stats
2W - 1L
1,319 SR
Queue Stats
58W - 49L
1,325 Elo+
Party 2
Nox
Nox
HiReeceStudios
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,373 Elo+
Party 4
Anubis
Anubis
OldFapperH4nd
Anubis
Level 22
God Stats
1W - 1L
1,336 SR
Queue Stats
30W - 32L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DANIMEJIAS
Nemesis
13
3 / 6 / 4
9,376
469
7,175
16,331
5,524
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Imeas
Sobek
13
7 / 5 / 6
9,785
489
8,286
18,695
22,481
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 3
9,153
458
7,487
16,380
12,089
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
jjaxi
Neith
13
2 / 6 / 8
8,808
440
9,837
10,575
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Kukulkan
rlp97
Kukulkan
14
3 / 4 / 3
9,242
462
11,257
9,741
3,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AFKv2
Kali
15
7 / 4 / 9
11,377
569
8,645
18,324
6,962
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
DinosaurDane
Cthulhu
15
3 / 3 / 11
9,598
480
11,913
15,465
13,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
15
4 / 0 / 17
10,828
541
8,615
12,984
8,653
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 6 / 7
10,272
514
9,655
10,801
4,318
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 4 / 14
10,311
516
18,200
14,173
5,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
17
Kills
27
27
Deaths
17
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kali
AFKv2
Kali
7
4
9
2.88
L
Nemesis
DANIMEJIAS
Nemesis
3
6
4
0.83
W
Cthulhu
DinosaurDane
Cthulhu
3
3
11
2.83
W
Xing Tian
4
0
17
12.5
W
5
6
7
1.42
L
Sobek
Imeas
Sobek
7
5
6
2
W
8
4
14
3.75
L
2
6
3
0.58
L
Neith
jjaxi
Neith
2
6
8
1
L
Kukulkan
rlp97
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,042
Damage
57,028
71,722
Taken
71,747
45,875
Mitigated
39,093
8,549
Healing
26,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
AFKv2
Kali
8,645
5,224
0
8,349
18,324
6,962
27
4,450
13,774
0
58,655
L
Nemesis
DANIMEJIAS
Nemesis
7,175
2,958
0
4,078
16,331
5,524
0
6,763
9,518
0
56,910
W
Cthulhu
DinosaurDane
Cthulhu
11,913
594
1,481
4,646
15,465
13,246
38
7,716
7,484
37,225
0
W
Xing Tian
8,615
1,205
1,268
3,891
12,984
8,653
1,710
3,233
9,726
38,407
0
W
9,655
532
0
0
10,801
4,318
29
5,265
5,511
47,816
0
L
Sobek
Imeas
Sobek
8,286
986
0
2,638
18,695
22,481
111
13,480
4,969
19,380
0
W
18,200
889
1,006
5,617
14,173
5,914
2,171
5,901
8,222
47,934
0
L
7,487
1,676
0
425
16,380
12,089
548
10,632
5,080
32,637
0
L
Neith
jjaxi
Neith
9,837
4,590
0
1,408
10,575
2,615
0
8,454
2,096
0
44,335
L
Kukulkan
rlp97
Kukulkan
11,257
243
0
0
9,741
3,166
736
8,015
1,676
53,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
52,386
346
Minions Killed
341
0
Camps Cleared
0
1,689,926
Distance Traveled
1,660,367
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,377
569
75
4
0
301,972
2
L
Nemesis
9,376
469
80
4
0
388,769
2
W
Cthulhu
9,598
480
51
3
0
359,625
2
W
Xing Tian
10,828
541
67
3
0
350,798
2
W
Nox
10,272
514
85
4
0
325,376
0
L
Sobek
9,785
489
21
1
0
339,918
1
W
Anubis
10,311
516
63
3
0
322,596
0
L
Ymir
9,153
458
66
3
0
313,958
0
L
Neith
8,808
440
73
4
0
296,114
4
L
Kukulkan
9,242
462
106
5
0
351,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role