Player Matchup

Sol
Sol
Chaka_FlakaFlame
Sol
Level 5
God Stats
4W - 8L
1,338 SR
Queue Stats
21W - 27L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Fullmiche
Cthulhu
Level 28
God Stats
20W - 25L
1,403 SR
Queue Stats
129W - 143L
1,386 Elo+
Solo
Hachiman
Hachiman
Paltice
Hachiman
Level 22
God Stats
1W - 1L
1,703 SR
Queue Stats
61W - 70L
1,421 Elo+
Solo
Chang'e
Chang'e
RenBerrie
Chang'e
Level 24
God Stats
60W - 42L
1,452 SR
Queue Stats
253W - 253L
1,473 Elo+
Solo
Ares
Ares
ceoofcuddles
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,429 Elo+

VS

Team Averages
Level 15
1,556 SR
1,317 Elo+
Izanami
Izanami
Deus_Vult69420
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,279 Elo+
Party 2
Mercury
Mercury
IackZiLLa
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,211 Elo+
Solo
Ymir
Ymir
LilKrownail
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,235 Elo+
Party 2
Freya
Freya
logicalpoint
Freya
Level 27
God Stats
9W - 5L
1,782 SR
Queue Stats
122W - 88L
1,563 Elo+
Party 3
Medusa
Medusa
rickflairdrip
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,880
898
9,306
18,868
6,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Fullmiche
Cthulhu
16
4 / 8 / 4
11,587
1,053
14,112
34,687
39,007
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Paltice
Hachiman
15
0 / 4 / 5
9,318
847
5,411
7,488
2,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
RenBerrie
Chang'e
16
2 / 7 / 2
10,040
913
8,913
18,505
7,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 5
10,643
968
6,903
20,658
20,672
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

98

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 18
10,068
915
10,866
8,409
3,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
IackZiLLa
Mercury
18
5 / 1 / 15
11,591
1,054
14,649
9,455
4,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 1 / 14
11,990
1,090
12,712
11,598
12,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
15 / 0 / 14
13,442
1,222
29,212
10,964
4,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 5 / 16
11,681
1,062
27,169
12,718
5,257
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
8
Kills
35
35
Deaths
8
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
0
1
18
9
L
Cthulhu
Fullmiche
Cthulhu
4
8
4
0.75
W
Mercury
IackZiLLa
Mercury
5
1
15
12.5
W
8
1
14
15
L
Hachiman
Paltice
Hachiman
0
4
5
0.63
L
Chang'e
RenBerrie
Chang'e
2
7
2
0.43
L
1
7
5
0.5
W
15
0
14
22
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
94,608
100,206
Taken
53,144
76,652
Mitigated
29,565
12,027
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,306
2,347
0
2,482
18,868
6,786
0
9,175
9,693
29,188
0
W
10,866
7,364
0
0
8,409
3,263
0
5,960
2,449
0
20,829
L
Cthulhu
Fullmiche
Cthulhu
14,112
1,664
310
2,825
34,687
39,007
0
12,641
22,046
40,741
0
W
Mercury
IackZiLLa
Mercury
14,649
8,148
0
253
9,455
4,018
0
5,645
3,810
0
36,459
W
12,712
3,014
657
690
11,598
12,476
0
9,314
2,284
26,024
0
L
Hachiman
Paltice
Hachiman
5,411
3,236
0
130
7,488
2,435
0
3,322
4,166
0
17,490
L
Chang'e
RenBerrie
Chang'e
8,913
561
2,965
3,315
18,505
7,752
0
8,802
9,703
23,584
0
L
6,903
837
0
0
20,658
20,672
0
7,984
12,674
10,665
0
W
29,212
12,630
0
5,218
10,964
4,551
0
8,142
2,822
40,694
0
W
27,169
14,104
0
2,844
12,718
5,257
0
10,173
2,545
0
38,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
58,772
173
Minions Killed
153
4
Camps Cleared
4
848,172
Distance Traveled
989,354
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,880
898
35
3
1
210,271
0
W
Izanami
10,068
915
18
2
1
155,302
0
L
Cthulhu
11,587
1,053
66
6
1
195,257
0
W
Mercury
11,591
1,054
43
4
2
265,016
0
W
Ymir
11,990
1,090
39
4
1
185,449
0
L
Hachiman
9,318
847
20
2
1
99,538
0
L
Chang'e
10,040
913
39
4
1
172,688
0
L
Ares
10,643
968
13
1
0
170,418
1
W
Freya
13,442
1,222
24
2
0
225,669
1
W
Medusa
11,681
1,062
29
3
0
157,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role