Player Matchup

Cthulhu
Cthulhu
ADS_1940_01
Cthulhu
Level 18
God Stats
0W - 1L
1,635 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1
Loki
Loki
YavuzKaan999
Loki
Level 4
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 6L
1,062 Elo+
Party 1
Hades
Hades
cemceyhan79
Hades
Level 6
God Stats
0W - 2L
1,106 SR
Queue Stats
0W - 7L
733 Elo+
Party 1
Team Averages
Level 9
1,347 SR
1,088 Elo+

VS

Team Averages
Level 32
1,374 SR
1,325 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SePaRaTiSt wot
Neith
Level 28
God Stats
39W - 48L
1,447 SR
Queue Stats
103W - 160L
1,241 Elo+
Solo
Apollo
Apollo
odyvanchec
Apollo
Level 27
God Stats
1W - 3L
1,175 SR
Queue Stats
74W - 88L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADS_1940_01
Cthulhu
12
4 / 0 / 6
9,447
675
11,411
15,034
16,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 10 / 4
8,559
611
4,117
10,069
3,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 6 / 6
9,155
654
8,725
14,938
8,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 13
9,076
648
11,290
15,118
9,105
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 2 / 6
10,390
742
13,298
9,918
3,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
odyvanchec
Apollo
13
7 / 4 / 5
9,985
713
8,501
8,438
2,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
16
16
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
13
1.88
L
Cthulhu
ADS_1940_01
Cthulhu
4
0
6
7
W
8
2
6
5.5
L
3
10
4
0.5
L
3
6
6
1
W
Apollo
odyvanchec
Apollo
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
33,089
40,041
Taken
33,474
27,720
Mitigated
15,333
1,976
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,290
3,636
0
4,485
15,118
9,105
578
8,730
6,388
0
33,826
L
Cthulhu
ADS_1940_01
Cthulhu
11,411
1,667
185
110
15,034
16,263
0
0
15,034
26,238
0
W
13,298
8,218
0
3,159
9,918
3,567
1,823
5,779
4,139
0
44,121
L
4,117
1,247
0
0
10,069
3,241
0
0
10,069
0
9,055
L
8,725
753
486
1,195
14,938
8,216
60
0
14,938
25,515
0
W
Apollo
odyvanchec
Apollo
8,501
6,401
0
489
8,438
2,661
1,156
5,714
2,724
0
43,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
29,451
73
Minions Killed
142
0
Camps Cleared
0
718,147
Distance Traveled
683,542
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,076
648
27
2
0
254,371
0
L
Cthulhu
9,447
675
26
2
0
269,921
2
W
Neith
10,390
742
54
4
0
216,950
1
L
Loki
8,559
611
13
1
0
247,986
0
L
Hades
9,155
654
34
2
0
200,240
1
W
Apollo
9,985
713
61
4
0
212,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role