Player Matchup

Achilles
Achilles
Blackkimba
Achilles
Level 28
God Stats
5W - 2L
1,654 SR
Queue Stats
62W - 66L
1,351 Elo+
Solo
Skadi
Skadi
MiPichiEnTuCara
Skadi
Level 19
God Stats
3W - 1L
1,764 SR
Queue Stats
37W - 61L
1,737 Elo+
Solo
Neith
Neith
PoPeCoRnHoLiO
Neith
Level 23
God Stats
36W - 21L
1,565 SR
Queue Stats
122W - 87L
1,415 Elo+
Solo
Kukulkan
Kukulkan
lil_geo97
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,205 Elo+
Solo
Ra
Ra
sicarioflow18
Ra
Level 25
God Stats
15W - 5L
1,679 SR
Queue Stats
81W - 67L
1,351 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,412 Elo+

VS

Team Averages
Level 18
1,471 SR
1,333 Elo+
Bellona
Bellona
Cluelessxo9202
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
GrizzyAdams
Hachiman
Level 19
God Stats
21W - 18L
1,539 SR
Queue Stats
85W - 86L
1,361 Elo+
Party 1
Ymir
Ymir
KickDoor4
Ymir
Level 23
God Stats
4W - 7L
1,464 SR
Queue Stats
7W - 16L
1,168 Elo+
Solo
Scylla
Scylla
PRiiM3xTiiME
Scylla
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 84L
1,361 Elo+
Party 1
Kuzenbo
Kuzenbo
TheWorstKuzenbo
Kuzenbo
Level 24
God Stats
48W - 72L
1,352 SR
Queue Stats
48W - 72L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blackkimba
Achilles
16
8 / 2 / 6
11,141
619
7,297
10,371
9,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 4 / 1
9,435
524
3,595
9,997
5,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
17 / 1 / 13
12,021
668
25,120
9,136
3,478
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
lil_geo97
Kukulkan
13
4 / 3 / 12
10,095
561
5,483
8,009
4,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
18 / 0 / 7
12,851
714
14,909
10,344
5,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 14 / 0
7,068
393
3,270
16,870
8,295
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
GrizzyAdams
Hachiman
15
6 / 3 / 2
9,260
514
11,172
8,044
2,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
3 / 9 / 1
7,828
435
4,673
17,736
8,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
0 / 11 / 4
7,583
421
5,396
14,062
3,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 15 / 0
6,474
360
2,248
20,125
10,038
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
49
Kills
10
10
Deaths
52
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blackkimba
Achilles
8
2
6
5.5
L
1
14
0
0.07
L
Hachiman
GrizzyAdams
Hachiman
6
3
2
2.33
L
Ymir
3
9
1
0.39
W
2
4
1
0.63
L
Scylla
0
11
4
0.18
W
17
1
13
23.5
L
0
15
0
0
W
Kukulkan
lil_geo97
Kukulkan
4
3
12
3.33
W
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,404
Damage
26,759
47,857
Taken
76,837
29,135
Mitigated
32,765
22,010
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blackkimba
Achilles
7,297
2,055
0
2,286
10,371
9,615
2,002
3,533
6,838
0
53,703
L
3,270
1,917
0
595
16,870
8,295
154
6,593
10,175
0
19,126
L
Hachiman
GrizzyAdams
Hachiman
11,172
4,592
0
0
8,044
2,626
820
3,119
4,925
0
54,146
L
Ymir
4,673
587
207
1,801
17,736
8,166
78
2,929
14,520
29,855
0
W
3,595
1,218
0
2,728
9,997
5,858
1,543
742
9,255
0
50,928
L
Scylla
5,396
1,037
0
2,824
14,062
3,640
0
4,191
9,846
37,437
0
W
25,120
12,805
393
5,954
9,136
3,478
5,758
5,094
4,042
0
64,932
L
2,248
142
0
1,882
20,125
10,038
0
3,732
16,369
31,523
0
W
Kukulkan
lil_geo97
Kukulkan
5,483
2,290
0
63
8,009
4,720
871
1,225
6,784
27,850
0
W
14,909
2,715
2,922
7,664
10,344
5,464
3,733
1,723
8,621
86,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,543
Gold Earned
38,213
475
Minions Killed
309
0
Camps Cleared
0
1,529,499
Distance Traveled
1,307,552
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,141
619
96
5
0
277,787
0
L
Bellona
7,068
393
30
2
0
260,213
0
L
Hachiman
9,260
514
107
6
0
292,749
0
L
Ymir
7,828
435
50
3
0
273,957
4
W
Skadi
9,435
524
84
5
0
309,787
0
L
Scylla
7,583
421
67
4
0
269,164
1
W
Neith
12,021
668
106
6
0
334,704
4
L
Kuzenbo
6,474
360
55
3
0
211,469
3
W
Kukulkan
10,095
561
50
3
0
275,004
2
W
Ra
12,851
714
139
8
0
332,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role