Player Matchup

Ne Zha
Ne Zha
Domingi
Ne Zha
Level 125
God Stats
4W - 3L
1,618 SR
Queue Stats
183W - 119L
1,556 Elo+
Party 1
Anubis
Anubis
Yohan144
Anubis
Level 118
God Stats
1W - 1L
1,673 SR
Queue Stats
16W - 17L
1,485 Elo+
Party 1
Chaac
Chaac
Zoroastr
Chaac
Level 155
God Stats
7W - 5L
1,720 SR
Queue Stats
501W - 402L
1,549 Elo+
Party 1
Team Averages
Level 133
1,671 SR
1,530 Elo+

VS

Team Averages
Level 93
1,596 SR
1,771 Elo+
King Arthur
King Arthur
RIZZN
King Arthur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 24L
1,887 Elo+
Party 2
Chaac
Chaac
Th3B4ss
Chaac
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,597 Elo+
Party 2
Merlin
Merlin
TheBláckHammer
Merlin
Level 28
God Stats
2W - 0L
1,787 SR
Queue Stats
17W - 3L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Domingi
Ne Zha
18
6 / 6 / 7
15,660
602
21,219
22,831
11,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Yohan144
Anubis
19
6 / 9 / 8
16,384
630
17,819
25,444
11,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Zoroastr
Chaac
19
4 / 6 / 7
15,319
589
24,484
36,978
41,955
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RIZZN
King Arthur
20
6 / 4 / 14
16,595
638
17,112
35,255
32,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
Th3B4ss
Chaac
20
5 / 6 / 13
16,466
633
21,412
28,882
27,092
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 8 / 8
17,622
678
35,489
16,302
5,539
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
16
Kills
21
21
Deaths
18
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Domingi
Ne Zha
6
6
7
1.58
W
King Arthur
RIZZN
King Arthur
6
4
14
3.25
W
Chaac
Th3B4ss
Chaac
5
6
13
1.92
W
10
8
8
1.75
L
Anubis
Yohan144
Anubis
6
9
8
1.11
L
Chaac
Zoroastr
Chaac
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,522
Damage
74,013
85,253
Taken
80,439
65,493
Mitigated
65,568
33,882
Healing
29,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Domingi
Ne Zha
21,219
5,262
0
3,355
22,831
11,971
509
8,349
14,357
0
66,367
W
King Arthur
RIZZN
King Arthur
17,112
3,242
0
12,909
35,255
32,937
490
11,533
23,722
0
54,686
W
Chaac
Th3B4ss
Chaac
21,412
3,878
0
15,033
28,882
27,092
1,177
8,045
20,837
0
83,253
W
35,489
1,860
0
1,705
16,302
5,539
1,353
3,025
13,277
132,426
0
L
Anubis
Yohan144
Anubis
17,819
377
0
11,483
25,444
11,567
527
10,907
14,487
91,999
0
L
Chaac
Zoroastr
Chaac
24,484
4,872
0
19,044
36,978
41,955
31
16,465
19,974
12,395
52,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,363
Gold Earned
50,683
235
Minions Killed
277
0
Camps Cleared
0
1,319,837
Distance Traveled
1,434,724
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,660
602
59
2
0
434,187
6
W
King Arthur
16,595
638
51
2
0
508,148
1
W
Chaac
16,466
633
100
4
0
503,332
2
W
Merlin
17,622
678
126
5
0
423,244
3
L
Anubis
16,384
630
120
5
0
390,013
0
L
Chaac
15,319
589
56
2
0
495,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role