Player Matchup

Thor
Thor
Dovahkiin1457
Thor
Level 17
God Stats
8W - 6L
1,536 SR
Queue Stats
39W - 31L
1,196 Elo+
Solo
Horus
Horus
Malumapbdb12
Horus
Level 22
God Stats
73W - 115L
1,248 SR
Queue Stats
87W - 150L
1,069 Elo+
Solo
Cerberus
Cerberus
crash-badicoot9
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
rexvender
Kukulkan
Level 13
God Stats
2W - 7L
1,354 SR
Queue Stats
6W - 15L
1,120 Elo+
Solo
Neith
Neith
sadrian_owned
Neith
Level 24
God Stats
10W - 17L
1,395 SR
Queue Stats
14W - 23L
1,218 Elo+
Solo
Team Averages
Level 16
1,407 SR
1,221 Elo+

VS

Team Averages
Level 22
1,368 SR
1,195 Elo+
Izanami
Izanami
B0rN 4T 20
Izanami
Level 18
God Stats
32W - 20L
1,385 SR
Queue Stats
35W - 30L
1,066 Elo+
Solo
Nemesis
Nemesis
MalUm666eNAch
Nemesis
Level 16
God Stats
27W - 28L
1,396 SR
Queue Stats
107W - 127L
1,198 Elo+
Solo
Zeus
Zeus
Relaxyourdead823
Zeus
Level 28
God Stats
88W - 73L
1,540 SR
Queue Stats
159W - 160L
1,234 Elo+
Solo
Vamana
Vamana
TheSilence2019
Vamana
Level 22
God Stats
1W - 0L
1,306 SR
Queue Stats
35W - 54L
1,225 Elo+
Solo
Sol
Sol
Toxic_Angel04
Sol
Level 26
God Stats
2W - 2L
1,212 SR
Queue Stats
106W - 94L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 17 / 0
6,205
345
4,934
15,454
4,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 5 / 1
6,795
378
3,289
14,266
5,107
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
7
0 / 18 / 2
6,309
351
2,602
21,036
13,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
rexvender
Kukulkan
11
2 / 4 / 0
7,060
392
4,510
8,120
4,828
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 5 / 2
8,417
468
6,925
10,255
3,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B0rN 4T 20
Izanami
13
3 / 0 / 7
9,255
514
4,661
4,547
1,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
15
2 / 0 / 3
10,681
593
3,081
9,955
4,794
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

16
11 / 2 / 6
10,954
609
13,534
11,061
3,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
18 / 0 / 2
11,190
622
16,812
14,644
16,756
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
14 / 2 / 11
11,451
636
14,480
13,598
4,463
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
4
Kills
48
49
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
B0rN 4T 20
Izanami
3
0
7
6.5
L
0
17
0
0
W
Nemesis
2
0
3
3.5
L
1
5
1
0.3
W
11
2
6
7
W
18
0
2
19
W
14
2
11
9.75
L
Cerberus
0
18
2
0.06
L
Kukulkan
rexvender
Kukulkan
2
4
0
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
52,568
69,131
Taken
53,805
31,613
Mitigated
31,106
7,137
Healing
25,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
B0rN 4T 20
Izanami
4,661
2,839
258
1,703
4,547
1,586
2,834
420
4,127
0
32,409
L
4,934
1,829
0
36
15,454
4,500
47
4,107
10,997
0
20,808
W
Nemesis
3,081
1,557
0
5,390
9,955
4,794
0
284
9,671
575
72,918
L
3,289
2,229
111
3,225
14,266
5,107
0
5,378
8,813
0
29,317
W
13,534
754
0
3,171
11,061
3,507
2,874
2,098
8,963
62,545
0
W
16,812
5,956
0
6,361
14,644
16,756
171
2,696
11,948
185
58,321
W
14,480
5,253
117
8,595
13,598
4,463
7,160
4,444
9,154
74,639
0
L
Cerberus
2,602
504
0
1,760
21,036
13,476
18
9,364
11,622
13,150
0
L
Kukulkan
rexvender
Kukulkan
4,510
728
0
260
8,120
4,828
0
3,488
4,407
38,233
0
L
6,925
2,799
87
1,658
10,255
3,702
1,495
6,254
3,951
0
50,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
53,531
230
Minions Killed
442
0
Camps Cleared
0
1,378,306
Distance Traveled
1,660,766
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,255
514
68
4
0
300,322
1
L
Thor
6,205
345
30
2
0
273,049
0
W
Nemesis
10,681
593
97
5
0
378,764
2
L
Horus
6,795
378
38
2
0
268,065
0
W
Zeus
10,954
609
100
6
0
312,442
6
W
Vamana
11,190
622
79
4
0
366,053
4
W
Sol
11,451
636
98
5
0
303,185
0
L
Cerberus
6,309
351
14
1
0
288,506
1
L
Kukulkan
7,060
392
57
3
0
289,127
0
L
Neith
8,417
468
91
5
0
259,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role