Player Matchup

Ra
Ra
EdelWeiss6
Ra
Level 131
God Stats
1W - 1L
1,660 SR
Queue Stats
61W - 39L
1,660 Elo+
Party 1
King Arthur
King Arthur
Grimhy
King Arthur
Level 126
God Stats
2W - 2L
1,515 SR
Queue Stats
27W - 21L
1,687 Elo+
Party 1
Neith
Neith
Popenn
Neith
Level 122
God Stats
2W - 2L
1,614 SR
Queue Stats
71W - 34L
1,720 Elo+
Party 1
Kumbhakarna
Kumbhakarna
biroshima
Kumbhakarna
Level 155
God Stats
4W - 0L
1,656 SR
Queue Stats
63W - 35L
1,685 Elo+
Party 1
Team Averages
Level 134
1,611 SR
1,688 Elo+

VS

Team Averages
Level 51
1,552 SR
1,347 Elo+
Sun Wukong
Sun Wukong
Frostii
Sun Wukong
Level 48
God Stats
2W - 1L
1,779 SR
Queue Stats
13W - 25L
1,347 Elo+
Party 2
Artio
Artio
Lingaru
Artio
Level 52
God Stats
3W - 3L
1,540 SR
Queue Stats
14W - 26L
1,347 Elo+
Party 2
Scylla
Scylla
Umnar
Scylla
Level 60
God Stats
0W - 1L
1,117 SR
Queue Stats
14W - 26L
1,347 Elo+
Party 2
Anhur
Anhur
nimeitas
Anhur
Level 44
God Stats
0W - 1L
1,771 SR
Queue Stats
14W - 26L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
13,484
749
13,419
12,382
5,126
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Grimhy
King Arthur
19
4 / 4 / 5
13,469
748
17,108
22,075
20,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Popenn
Neith
19
3 / 4 / 6
13,515
751
16,533
12,643
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
biroshima
Kumbhakarna
19
3 / 4 / 8
13,256
736
13,142
25,643
26,636
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frostii
Sun Wukong
18
2 / 4 / 5
11,580
643
11,369
19,387
12,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Lingaru
Artio
18
1 / 3 / 10
11,516
640
5,919
23,921
21,454
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Umnar
Scylla
20
6 / 3 / 6
13,037
724
20,893
12,020
4,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
nimeitas
Anhur
20
5 / 4 / 3
12,842
713
13,758
17,729
7,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
14
Kills
14
14
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Sun Wukong
Frostii
Sun Wukong
2
4
5
1.13
W
King Arthur
Grimhy
King Arthur
4
4
5
1.63
L
Artio
Lingaru
Artio
1
3
10
2
W
Neith
Popenn
Neith
3
4
6
1.5
L
Scylla
Umnar
Scylla
6
3
6
3
W
Kumbhakarna
biroshima
Kumbhakarna
3
4
8
1.75
L
Anhur
nimeitas
Anhur
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,202
Damage
51,939
72,743
Taken
73,057
56,507
Mitigated
46,343
22,971
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,419
1,246
6,820
4,366
12,382
5,126
360
5,455
6,927
57,489
0
L
Sun Wukong
Frostii
Sun Wukong
11,369
3,294
0
2,692
19,387
12,680
1,524
8,898
10,339
0
51,064
W
King Arthur
Grimhy
King Arthur
17,108
1,455
0
4,107
22,075
20,152
123
9,543
12,532
0
41,525
L
Artio
Lingaru
Artio
5,919
840
1,825
5,197
23,921
21,454
444
8,736
14,789
24,712
0
W
Neith
Popenn
Neith
16,533
7,599
0
2,710
12,643
4,593
4,189
4,601
8,042
0
64,883
L
Scylla
Umnar
Scylla
20,893
1,067
0
300
12,020
4,803
0
5,052
6,718
77,651
0
W
Kumbhakarna
biroshima
Kumbhakarna
13,142
1,610
0
4,968
25,643
26,636
49
7,682
17,755
32,719
0
L
Anhur
nimeitas
Anhur
13,758
6,144
0
1,960
17,729
7,406
0
4,340
13,115
0
53,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,724
Gold Earned
48,975
270
Minions Killed
289
9
Camps Cleared
15
1,444,912
Distance Traveled
1,206,825
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,484
749
104
6
2
404,667
5
L
Sun Wukong
11,580
643
72
4
6
287,898
3
W
King Arthur
13,469
748
42
2
1
376,973
0
L
Artio
11,516
640
24
1
2
333,875
3
W
Neith
13,515
751
86
5
5
321,953
3
L
Scylla
13,037
724
108
6
4
308,692
1
W
Kumbhakarna
13,256
736
38
2
1
341,319
1
L
Anhur
12,842
713
85
5
3
276,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role