Player Matchup

Terra
Terra
Bruh_Moment_3481
Terra
Level 29
God Stats
1W - 1L
1,940 SR
Queue Stats
108W - 112L
1,355 Elo+
Solo
Cerberus
Cerberus
ExaltedSquash31
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,012 Elo+
Solo
Thanatos
Thanatos
Kakarolyssj4
Thanatos
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo
Cu Chulainn
Cu Chulainn
Uzukenn
Cu Chulainn
Level 21
God Stats
19W - 19L
1,408 SR
Queue Stats
48W - 55L
1,389 Elo+
Solo
Yemoja
Yemoja
caiobcosta77
Yemoja
Level 9
God Stats
0W - 2L
1,207 SR
Queue Stats
5W - 12L
1,053 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,216 Elo+

VS

Team Averages
Level 15
1,447 SR
1,323 Elo+
Yemoja
Yemoja
CorkyOx23605327
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Kali
Kali
Endemiun89
Kali
Level 24
God Stats
7W - 11L
1,355 SR
Queue Stats
135W - 129L
1,273 Elo+
Solo
Bastet
Bastet
OuuDatNasty
Bastet
Level 18
God Stats
8W - 10L
1,404 SR
Queue Stats
88W - 85L
1,309 Elo+
Solo
Anhur
Anhur
TuneGod88
Anhur
Level 24
God Stats
25W - 29L
1,475 SR
Queue Stats
262W - 303L
1,290 Elo+
Solo
Sol
Sol
sebciu19konrad
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
18,476
1,087
35,506
45,363
20,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
17
0 / 2 / 0
12,334
726
215
5,611
5,264
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kakarolyssj4
Thanatos
16
0 / 3 / 1
12,141
714
472
2,055
568
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Uzukenn
Cu Chulainn
20
12 / 4 / 2
17,452
1,027
32,977
32,482
44,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
18
0 / 3 / 3
12,817
754
1,191
6,079
1,813
Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 8
14,135
831
3,152
19,038
11,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
8 / 6 / 7
16,312
960
29,057
20,366
11,444
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
20
5 / 1 / 9
15,968
939
30,487
16,465
8,210
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
TuneGod88
Anhur
20
0 / 1 / 7
14,733
867
15,561
9,588
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 6 / 4
14,339
843
4,240
16,884
7,308
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
18
Kills
17
17
Deaths
18
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
W
1
4
8
1.25
W
8
6
7
1.92
L
Cerberus
0
2
0
0
L
Thanatos
Kakarolyssj4
Thanatos
0
3
1
0.17
W
Bastet
5
1
9
9.5
W
Anhur
TuneGod88
Anhur
0
1
7
3.5
L
Cu Chulainn
Uzukenn
Cu Chulainn
12
4
2
3.25
L
Yemoja
0
3
3
0.5
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,361
Damage
82,497
91,590
Taken
82,341
71,899
Mitigated
43,369
11,758
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,506
2,589
1,621
9,558
45,363
20,135
0
2,075
43,288
93,321
0
W
3,152
1,300
2,712
574
19,038
11,733
0
8,143
10,895
16,781
0
W
29,057
18,899
0
1,120
20,366
11,444
0
10,275
9,891
0
61,648
L
Cerberus
215
107
0
257
5,611
5,264
0
376
5,235
9,202
0
L
Thanatos
Kakarolyssj4
Thanatos
472
187
0
0
2,055
568
0
702
1,353
0
473
W
Bastet
30,487
14,431
1,245
1,729
16,465
8,210
0
7,597
8,868
0
49,288
W
Anhur
TuneGod88
Anhur
15,561
9,831
0
0
9,588
4,674
0
4,552
5,036
0
65,845
L
Cu Chulainn
Uzukenn
Cu Chulainn
32,977
7,799
0
0
32,482
44,119
0
2,909
29,573
652
63,183
L
Yemoja
1,191
304
322
0
6,079
1,813
0
1,330
4,749
3,922
0
W
4,240
1,322
0
1,252
16,884
7,308
0
6,997
9,887
13,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,220
Gold Earned
75,487
228
Minions Killed
291
2
Camps Cleared
1
900,193
Distance Traveled
1,514,537
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
18,476
1,087
147
9
0
341,983
1
W
Yemoja
14,135
831
28
2
0
249,544
3
W
Kali
16,312
960
61
4
0
378,915
0
L
Cerberus
12,334
726
5
0
1
192,213
0
L
Thanatos
12,141
714
0
0
0
30,723
0
W
Bastet
15,968
939
49
3
0
343,718
0
W
Anhur
14,733
867
138
8
1
274,196
0
L
Cu Chulainn
17,452
1,027
72
4
1
264,199
0
L
Yemoja
12,817
754
4
0
0
71,075
1
W
Sol
14,339
843
15
1
0
268,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role