Player Matchup

Fenrir
Fenrir
Bean_CTM
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,186 Elo+
Party 1
Athena
Athena
GodBandit_CTM
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,183 Elo+
Party 1
Chernobog
Chernobog
LoopNeo19
Chernobog
Level 27
God Stats
8W - 4L
1,844 SR
Queue Stats
113W - 110L
1,291 Elo+
Solo
Cthulhu
Cthulhu
TrAsHgAmEr7632
Cthulhu
Level 6
God Stats
16W - 21L
1,323 SR
Queue Stats
18W - 31L
1,184 Elo+
Solo
Thoth
Thoth
beamerbum
Thoth
Level 29
God Stats
6W - 1L
1,695 SR
Queue Stats
167W - 188L
1,366 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,242 Elo+

VS

Team Averages
Level 20
1,535 SR
1,317 Elo+
Sol
Sol
ZeroJ0Y
Sol
Level 26
God Stats
66W - 65L
1,487 SR
Queue Stats
102W - 115L
1,287 Elo+
Solo
Izanami
Izanami
anpantano
Izanami
Level 27
God Stats
0W - 1L
1,548 SR
Queue Stats
52W - 41L
1,298 Elo+
Solo
Loki
Loki
bernardo0713
Loki
Level 15
God Stats
2W - 5L
1,639 SR
Queue Stats
24W - 41L
1,260 Elo+
Solo
Thor
Thor
countrystomper78
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
eblo-tupoe-gavno
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 61L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bean_CTM
Fenrir
16
4 / 1 / 1
11,148
485
5,264
14,014
5,808
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 5
10,282
447
3,081
15,250
14,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
LoopNeo19
Chernobog
18
8 / 5 / 4
12,153
528
10,861
12,273
4,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 1
11,403
496
7,243
13,167
10,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thoth
beamerbum
Thoth
18
9 / 1 / 3
12,189
530
16,604
8,880
3,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
6 / 5 / 4
11,460
498
19,828
23,952
7,034
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
anpantano
Izanami
18
5 / 5 / 2
11,683
508
14,039
16,285
5,243
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 0
7,321
318
931
2,792
810
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 10 / 0
6,575
286
520
8,542
1,990
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 2
9,735
423
2,725
14,620
4,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
23
Kills
11
11
Deaths
24
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bean_CTM
Fenrir
4
1
1
4.5
W
1
2
5
1.75
W
Chernobog
LoopNeo19
Chernobog
8
5
4
2
W
1
2
1
0.75
L
Sol
6
5
4
1.6
L
Izanami
anpantano
Izanami
5
5
2
1.2
W
Thoth
beamerbum
Thoth
9
1
3
10.5
L
0
0
0
0
L
0
10
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,053
Damage
38,043
63,584
Taken
66,191
37,862
Mitigated
19,795
15,762
Healing
22,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bean_CTM
Fenrir
5,264
3,309
0
8,173
14,014
5,808
0
3,561
10,453
0
70,659
W
3,081
1,245
0
1,050
15,250
14,060
0
8,254
6,996
22,151
0
W
Chernobog
LoopNeo19
Chernobog
10,861
7,792
0
1,568
12,273
4,806
2,645
6,726
5,547
0
79,662
W
7,243
74
637
3,854
13,167
10,049
892
1,777
11,390
51,366
0
L
Sol
19,828
5,336
0
12,976
23,952
7,034
1,303
8,206
15,746
98,191
0
L
Izanami
anpantano
Izanami
14,039
10,621
0
3,067
16,285
5,243
2,568
11,116
5,169
0
76,491
W
Thoth
beamerbum
Thoth
16,604
332
0
480
8,880
3,139
1,056
2,235
6,645
74,869
0
L
931
0
0
528
2,792
810
0
1,460
1,332
0
18,523
L
520
426
0
0
8,542
1,990
0
3,257
5,285
0
1,902
L
2,725
960
9
5,543
14,620
4,718
0
2,889
11,731
50,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,175
Gold Earned
46,774
466
Minions Killed
413
0
Camps Cleared
0
2,122,607
Distance Traveled
1,550,387
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,148
485
86
4
0
416,856
1
W
Athena
10,282
447
34
1
0
447,385
3
W
Chernobog
12,153
528
142
6
0
448,182
1
W
Cthulhu
11,403
496
87
4
0
383,248
1
L
Sol
11,460
498
151
7
0
349,902
0
L
Izanami
11,683
508
131
6
0
409,844
3
W
Thoth
12,189
530
117
5
0
426,936
4
L
Loki
7,321
318
33
1
0
193,531
0
L
Thor
6,575
286
0
0
0
222,156
1
L
Ao Kuang
9,735
423
98
4
0
374,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role