Player Matchup

Kuzenbo
Kuzenbo
Masters
HarryTheHedgehog
Kuzenbo
Masters
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Diamond IV
Maxime
Sobek
Diamond IV
Level 160
God Stats
17W - 14L
1,764 SR
Queue Stats
293W - 280L
2,633 MMR
Party 2
Mercury
Mercury
Masters
Serpentyn
Mercury
Masters
Level 160
God Stats
28W - 20L
1,649 SR
Queue Stats
641W - 597L
2,798 MMR
Solo
Hel
Hel
Masters
Sophíe
Hel
Masters
Level 76
God Stats
14W - 9L
1,692 SR
Queue Stats
127W - 114L
2,670 MMR
Solo
Anhur
Anhur
Masters
Асcelerator
Anhur
Masters
Level 60
God Stats
11W - 5L
1,760 SR
Queue Stats
96W - 71L
2,629 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,673 SR
2,446 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,627 SR
2,379 MMR
Yemoja
Yemoja
Masters
Kitos09
Yemoja
Masters
Level 155
God Stats
21W - 40L
1,467 SR
Queue Stats
657W - 633L
2,636 MMR
Solo
Aphrodite
Aphrodite
Diamond III
Mielee
Aphrodite
Diamond III
Level 159
God Stats
56W - 27L
1,843 SR
Queue Stats
107W - 85L
2,591 MMR
Solo
Cerberus
Cerberus
Masters
Thorín
Cerberus
Masters
Level 160
God Stats
31W - 19L
1,624 SR
Queue Stats
558W - 525L
2,611 MMR
Party 1
Heimdallr
Heimdallr
Masters
Warchi
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Masters
uiixu
Bakasura
Masters
Level 148
God Stats
11W - 10L
1,703 SR
Queue Stats
142W - 149L
2,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 1
10,528
501
11,964
19,367
21,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
Maxime
Sobek
13
1 / 2 / 3
9,357
446
8,395
21,682
17,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Serpentyn
Mercury
18
0 / 4 / 2
11,378
542
9,128
19,195
6,910
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
15
0 / 9 / 1
10,066
479
5,336
14,177
5,828
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 0
12,085
575
16,110
14,996
5,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
PersephoneTsukuyomiRaSetRama

VS

Bans
NemesisKhepriThorAresHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kitos09
Yemoja
16
0 / 3 / 11
11,998
571
5,628
17,049
16,433
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Mielee
Aphrodite
18
3 / 0 / 12
12,848
612
7,541
11,729
5,741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Thorín
Cerberus
17
1 / 1 / 7
12,210
581
11,742
20,747
20,193
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Warchi
Heimdallr
19
5 / 1 / 8
13,242
631
24,143
16,208
6,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
uiixu
Bakasura
20
12 / 1 / 5
15,132
721
23,904
27,481
13,390
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
21
21
Deaths
6
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Yemoja
Kitos09
Yemoja
0
3
11
1.83
L
Sobek
Maxime
Sobek
1
2
3
1.25
W
Aphrodite
Mielee
Aphrodite
3
0
12
9
L
Mercury
Serpentyn
Mercury
0
4
2
0.25
L
Hel
0
9
1
0.06
W
Cerberus
Thorín
Cerberus
1
1
7
4.5
W
Heimdallr
Warchi
Heimdallr
5
1
8
9
W
Bakasura
uiixu
Bakasura
12
1
5
14.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,933
Damage
72,958
89,417
Taken
93,214
56,731
Mitigated
62,242
28,095
Healing
70,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,964
2,841
0
5,493
19,367
21,094
17
8,476
9,632
69,576
0
W
Yemoja
Kitos09
Yemoja
5,628
1,847
8,870
6,763
17,049
16,433
1,483
5,039
11,985
30,237
0
L
Sobek
Maxime
Sobek
8,395
491
0
4,154
21,682
17,709
0
6,617
13,511
28,215
0
W
Aphrodite
Mielee
Aphrodite
7,541
722
10,613
9,017
11,729
5,741
599
3,010
8,719
70,696
0
L
Mercury
Serpentyn
Mercury
9,128
2,526
0
4,083
19,195
6,910
0
3,542
14,835
0
105,932
L
Hel
5,336
578
3,520
3,489
14,177
5,828
0
4,091
8,772
81,256
0
W
Cerberus
Thorín
Cerberus
11,742
1,435
0
11,409
20,747
20,193
397
8,385
11,837
69,984
0
W
Heimdallr
Warchi
Heimdallr
24,143
16,696
0
7,979
16,208
6,485
7,536
2,431
13,777
0
109,618
W
Bakasura
uiixu
Bakasura
23,904
16,013
0
15,792
27,481
13,390
1,456
7,596
19,810
0
103,372
L
16,110
10,630
0
7,356
14,996
5,190
900
1,457
12,793
0
95,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,414
Gold Earned
65,430
663
Minions Killed
664
0
Camps Cleared
0
2,172,191
Distance Traveled
2,138,022
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,528
501
130
6
0
419,374
3
W
Yemoja
11,998
571
42
2
0
408,259
0
L
Sobek
9,357
446
30
1
0
465,383
10
W
Aphrodite
12,848
612
134
6
0
404,018
5
L
Mercury
11,378
542
171
8
0
519,012
4
L
Hel
10,066
479
149
7
0
383,323
2
W
Cerberus
12,210
581
171
8
0
425,344
5
W
Heimdallr
13,242
631
161
8
0
383,574
3
W
Bakasura
15,132
721
156
7
0
516,827
5
L
Anhur
12,085
575
183
9
0
385,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role