Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LUV_Sxm_WRLD
Fenrir
Level 29
God Stats
7W - 11L
1,674 SR
Queue Stats
273W - 224L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
NightStar881430
Ao Kuang
Level 24
God Stats
1W - 1L
1,746 SR
Queue Stats
200W - 209L
1,541 Elo+
Solo
Thoth
Thoth
WhiteLikeTrump
Thoth
Level 22
God Stats
5W - 1L
1,988 SR
Queue Stats
61W - 28L
1,728 Elo+
Solo
Yemoja
Yemoja
spiderweb0701
Yemoja
Level 7
God Stats
1W - 1L
1,791 SR
Queue Stats
3W - 3L
1,590 Elo+
Solo
Team Averages
Level 22
1,740 SR
1,593 Elo+

VS

Team Averages
Level 27
1,580 SR
1,590 Elo+
Artemis
Artemis
AtlasRdze
Artemis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
Kkill1611
Sylvanus
Level 29
God Stats
11W - 3L
1,891 SR
Queue Stats
66W - 39L
1,587 Elo+
Solo
Sol
Sol
TaigaAisakaNovel
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,711 Elo+
Solo
Hercules
Hercules
XimeMons
Hercules
Level 20
God Stats
40W - 27L
1,697 SR
Queue Stats
81W - 63L
1,637 Elo+
Solo
Mercury
Mercury
alexisgns69
Mercury
Level 73
God Stats
1W - 1L
1,311 SR
Queue Stats
65W - 61L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 5 / 4
4,286
536
2,680
5,334
1,195
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Fenrir
7
0 / 3 / 1
4,660
583
1,897
7,042
1,905
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
8
0 / 1 / 0
4,518
565
2,549
3,751
1,117
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
7 / 2 / 0
5,874
734
8,043
4,801
1,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
3,505
438
591
2,246
743
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AtlasRdze
Artemis
7
4 / 2 / 2
4,782
598
2,452
3,232
787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Kkill1611
Sylvanus
8
2 / 1 / 3
4,979
622
2,987
6,800
2,805
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 3 / 1
5,621
703
3,441
6,313
1,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
XimeMons
Hercules
10
2 / 0 / 0
5,350
669
2,110
4,548
2,427
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
alexisgns69
Mercury
7
0 / 1 / 1
4,698
587
674
5,994
1,464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
12
12
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
4
0.4
W
Artemis
AtlasRdze
Artemis
4
2
2
2.5
W
Sylvanus
Kkill1611
Sylvanus
2
1
3
3.5
L
Fenrir
0
3
1
0.17
L
Ao Kuang
0
1
0
0
W
4
3
1
1.5
L
7
2
0
3.5
W
Hercules
XimeMons
Hercules
2
0
0
2
W
Mercury
alexisgns69
Mercury
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
11,664
23,174
Taken
26,887
6,285
Mitigated
9,044
7,269
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,680
1,951
0
786
5,334
1,195
0
2,356
2,978
0
15,748
W
Artemis
AtlasRdze
Artemis
2,452
1,526
0
19
3,232
787
0
795
2,437
0
11,590
W
Sylvanus
Kkill1611
Sylvanus
2,987
1,423
540
1,969
6,800
2,805
0
3,303
3,497
17,986
0
L
Fenrir
1,897
249
0
3,055
7,042
1,905
0
1,092
5,950
0
24,035
L
Ao Kuang
2,549
394
0
1,866
3,751
1,117
0
0
3,601
17,657
0
W
3,441
1,596
0
2,551
6,313
1,561
0
3,296
3,017
16,937
0
L
8,043
365
0
1,446
4,801
1,325
0
2,301
2,500
27,716
0
W
Hercules
XimeMons
Hercules
2,110
527
0
2,765
4,548
2,427
0
2,549
1,999
0
27,567
W
Mercury
alexisgns69
Mercury
674
232
0
3,125
5,994
1,464
0
1,240
4,754
0
24,075
L
591
333
86
30
2,246
743
0
679
1,567
1,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,843
Gold Earned
25,430
160
Minions Killed
213
0
Camps Cleared
0
705,637
Distance Traveled
727,604
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,286
536
23
3
0
140,109
0
W
Artemis
4,782
598
19
2
0
150,457
0
W
Sylvanus
4,979
622
38
5
0
117,285
1
L
Fenrir
4,660
583
52
7
0
156,705
1
L
Ao Kuang
4,518
565
37
5
0
158,935
0
W
Sol
5,621
703
33
4
0
142,864
1
L
Thoth
5,874
734
45
6
0
150,387
4
W
Hercules
5,350
669
66
8
0
156,453
1
W
Mercury
4,698
587
57
7
0
160,545
1
L
Yemoja
3,505
438
3
0
0
99,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role