Player Matchup

Pele
Pele
Iil_Giangeppardo
Pele
Level 6
God Stats
2W - 4L
1,367 SR
Queue Stats
8W - 21L
1,008 Elo+
Party 1
Ne Zha
Ne Zha
JALB_17
Ne Zha
Level 7
God Stats
5W - 5L
1,414 SR
Queue Stats
9W - 15L
1,158 Elo+
Solo
Cthulhu
Cthulhu
TFS_Decristo
Cthulhu
Level 19
God Stats
0W - 2L
1,131 SR
Queue Stats
14W - 42L
1,025 Elo+
Party 1
Hades
Hades
TFS_Hell79
Hades
Level 22
God Stats
0W - 2L
1,254 SR
Queue Stats
15W - 41L
1,029 Elo+
Party 1
Ra
Ra
brivido815salato
Ra
Level 4
God Stats
0W - 7L
1,222 SR
Queue Stats
3W - 17L
860 Elo+
Party 1
Team Averages
Level 12
1,278 SR
1,016 Elo+

VS

Team Averages
Level 16
1,385 SR
1,118 Elo+
Pele
Pele
Alf200423
Pele
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,190 Elo+
Party 2
Bakasura
Bakasura
ByBiT_To
Bakasura
Level 27
God Stats
3W - 1L
1,210 SR
Queue Stats
11W - 17L
1,116 Elo+
Solo
Apollo
Apollo
SIMIvlad11
Apollo
Level 15
God Stats
8W - 15L
1,352 SR
Queue Stats
30W - 32L
1,038 Elo+
Solo
Olorun
Olorun
alexcrack3203
Olorun
Level 18
God Stats
5W - 9L
1,191 SR
Queue Stats
93W - 90L
1,284 Elo+
Solo
Vulcan
Vulcan
rAger X IG
Vulcan
Level 12
God Stats
5W - 9L
1,670 SR
Queue Stats
8W - 21L
960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,673
612
826
2,513
598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
JALB_17
Ne Zha
1
0 / 0 / 0
2,700
450
0
0
0
Cthulhu
TFS_Decristo
Cthulhu
5
0 / 2 / 0
3,336
556
844
4,027
1,491
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
4
2 / 6 / 0
3,500
583
2,410
5,232
1,576
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 3 / 0
3,398
566
1,113
2,496
586
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
3 / 1 / 1
4,214
702
1,557
2,395
624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
ByBiT_To
Bakasura
8
4 / 0 / 0
5,052
842
980
3,267
956
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
SIMIvlad11
Apollo
7
1 / 0 / 0
4,232
705
1,795
1,550
620
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

7
3 / 3 / 2
4,559
760
3,052
2,938
958
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Vulcan
rAger X IG
Vulcan
6
1 / 1 / 3
4,147
691
1,206
1,470
392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
12
12
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
1
3.5
W
Bakasura
ByBiT_To
Bakasura
4
0
0
4
L
1
1
2
2
L
Ne Zha
JALB_17
Ne Zha
0
0
0
0
W
Apollo
SIMIvlad11
Apollo
1
0
0
1
L
Cthulhu
TFS_Decristo
Cthulhu
0
2
0
0
L
Hades
2
6
0
0.33
W
3
3
2
1.33
L
2
3
0
0.67
W
Vulcan
rAger X IG
Vulcan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,193
Damage
8,590
14,268
Taken
11,620
4,251
Mitigated
3,550
1,135
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,557
379
0
255
2,395
624
429
776
1,619
0
7,758
W
Bakasura
ByBiT_To
Bakasura
980
843
0
2,171
3,267
956
150
0
3,267
0
15,989
L
826
238
0
189
2,513
598
0
558
1,955
0
5,420
L
Ne Zha
JALB_17
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
SIMIvlad11
Apollo
1,795
1,179
0
640
1,550
620
1,260
844
706
0
14,205
L
Cthulhu
TFS_Decristo
Cthulhu
844
230
0
352
4,027
1,491
0
0
3,821
9,544
0
L
Hades
2,410
1,333
0
420
5,232
1,576
0
2,974
2,258
7,875
0
W
3,052
2,133
0
488
2,938
958
598
2,171
767
14,126
0
L
1,113
261
13
161
2,496
586
0
726
1,770
5,793
0
W
Vulcan
rAger X IG
Vulcan
1,206
427
0
0
1,470
392
947
576
894
13,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,607
Gold Earned
22,204
41
Minions Killed
134
0
Camps Cleared
0
481,647
Distance Traveled
506,804
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,214
702
11
2
0
114,418
1
W
Bakasura
5,052
842
46
8
0
104,867
1
L
Pele
3,673
612
11
2
0
127,278
0
L
Ne Zha
2,700
450
0
0
0
0
0
W
Apollo
4,232
705
26
4
0
89,017
0
L
Cthulhu
3,336
556
16
3
0
126,181
0
L
Hades
3,500
583
10
2
0
107,100
0
W
Olorun
4,559
760
25
4
0
84,060
2
L
Ra
3,398
566
4
1
0
121,088
0
W
Vulcan
4,147
691
26
4
0
114,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role