Player Matchup

Kali
Kali
Budewww
Kali
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,408 Elo+
Solo
Heimdallr
Heimdallr
Floxxis
Heimdallr
Level 28
God Stats
2W - 3L
1,656 SR
Queue Stats
35W - 29L
1,500 Elo+
Party 2
Vulcan
Vulcan
LeonVP
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Party 2
Hel
Hel
MarrLin
Hel
Level 2
God Stats
2W - 1L
1,272 SR
Queue Stats
2W - 1L
1,155 Elo+
Solo
Bacchus
Bacchus
Sadboy036
Bacchus
Level 4
God Stats
5W - 2L
1,491 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 2
Team Averages
Level 17
1,484 SR
1,413 Elo+

VS

Team Averages
Level 19
1,559 SR
1,391 Elo+
Cerberus
Cerberus
Cxllum276
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,352 Elo+
Solo
Agni
Agni
Historyah
Agni
Level 15
God Stats
1W - 3L
1,321 SR
Queue Stats
18W - 16L
1,440 Elo+
Party 1
Nemesis
Nemesis
Loyalty1
Nemesis
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
89W - 70L
1,417 Elo+
Party 1
Izanami
Izanami
Relsty
Izanami
Level 9
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 9L
1,468 Elo+
Party 1
Achilles
Achilles
popiros
Achilles
Level 26
God Stats
0W - 1L
1,510 SR
Queue Stats
4W - 6L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Budewww
Kali
20
12 / 3 / 15
18,003
667
20,927
35,540
16,211
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Floxxis
Heimdallr
20
12 / 7 / 15
15,181
562
36,190
26,787
11,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
LeonVP
Vulcan
20
9 / 9 / 14
13,947
517
17,556
19,482
7,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
4
0 / 0 / 0
8,097
300
0
0
0
Bacchus
Sadboy036
Bacchus
20
10 / 5 / 24
16,205
600
18,706
26,493
40,268
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cxllum276
Cerberus
15
3 / 8 / 6
12,162
450
9,278
30,190
29,487
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
20
10 / 6 / 3
14,381
533
33,067
16,764
5,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Loyalty1
Nemesis
17
6 / 11 / 3
12,341
457
13,111
26,593
10,828
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Relsty
Izanami
14
1 / 9 / 6
10,432
386
11,337
14,905
5,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
popiros
Achilles
15
3 / 9 / 7
11,541
427
10,075
23,845
24,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
43
Kills
23
24
Deaths
43
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kali
Budewww
Kali
12
3
15
6.5
L
Cerberus
Cxllum276
Cerberus
3
8
6
0.75
W
Heimdallr
Floxxis
Heimdallr
12
7
15
2.79
L
Agni
10
6
3
1.92
W
Vulcan
LeonVP
Vulcan
9
9
14
1.78
L
Nemesis
Loyalty1
Nemesis
6
11
3
0.68
W
Hel
0
0
0
0
L
Izanami
Relsty
Izanami
1
9
6
0.44
W
Bacchus
Sadboy036
Bacchus
10
5
24
4.4
L
Achilles
popiros
Achilles
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,379
Damage
76,868
108,302
Taken
112,297
75,343
Mitigated
75,463
43,545
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Budewww
Kali
20,927
10,172
0
22,415
35,540
16,211
2,343
10,315
24,975
0
162,803
L
Cerberus
Cxllum276
Cerberus
9,278
234
0
3,618
30,190
29,487
622
6,852
23,338
40,895
0
W
Heimdallr
Floxxis
Heimdallr
36,190
16,774
0
9,988
26,787
11,435
4,211
12,447
14,115
0
105,366
L
Agni
33,067
45
0
448
16,764
5,903
2,434
6,512
10,252
109,284
0
W
Vulcan
LeonVP
Vulcan
17,556
4,181
481
3,318
19,482
7,429
319
10,624
8,833
81,387
0
L
Nemesis
Loyalty1
Nemesis
13,111
5,856
0
3,092
26,593
10,828
1,358
9,398
17,195
0
55,522
W
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Relsty
Izanami
11,337
6,371
0
1,768
14,905
5,222
2,074
5,885
9,020
0
52,752
W
Bacchus
Sadboy036
Bacchus
18,706
1,811
2,089
5,254
26,493
40,268
1,222
12,970
13,292
41,355
0
L
Achilles
popiros
Achilles
10,075
1,950
0
2,313
23,845
24,023
198
7,615
16,230
0
32,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,433
Gold Earned
60,857
501
Minions Killed
477
0
Camps Cleared
0
1,930,851
Distance Traveled
2,394,053
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
18,003
667
248
9
0
543,913
6
L
Cerberus
12,162
450
83
3
0
505,911
5
W
Heimdallr
15,181
562
113
4
0
431,295
2
L
Agni
14,381
533
137
5
0
487,800
1
W
Vulcan
13,947
517
95
4
0
450,465
1
L
Nemesis
12,341
457
114
4
0
484,185
4
W
Hel
8,097
300
0
0
0
0
0
L
Izanami
10,432
386
102
4
0
401,449
0
W
Bacchus
16,205
600
45
2
0
505,178
2
L
Achilles
11,541
427
41
2
0
514,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role